Player Matchup

Scylla
Scylla
Frequincy
Scylla
Level 48
God Stats
0W - 2L
1,335 SR
Queue Stats
33W - 34L
1,574 Elo+
Solo
Mercury
Mercury
Keef-AB
Mercury
Level 42
God Stats
13W - 25L
1,369 SR
Queue Stats
55W - 112L
1,335 Elo+
Party 2
Odin
Odin
ThundaClappa639
Odin
Level 156
God Stats
0W - 8L
978 SR
Queue Stats
357W - 423L
1,479 Elo+
Party 2
Bellona
Bellona
blason_123
Bellona
Level 49
God Stats
15W - 36L
1,314 SR
Queue Stats
54W - 120L
1,258 Elo+
Party 2
Ullr
Ullr
superpenguin75
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 45L
1,275 Elo+
Party 2
Team Averages
Level 80
1,299 SR
1,384 Elo+

VS

Team Averages
Level 117
1,468 SR
1,509 Elo+
Pele
Pele
DeceptionTimePC
Pele
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
Mal Xenon
Baron Samedi
Level 88
God Stats
2W - 0L
1,502 SR
Queue Stats
4W - 1L
1,632 Elo+
Party 1
Cerberus
Cerberus
Mal zaza
Cerberus
Level 129
God Stats
1W - 0L
1,508 SR
Queue Stats
9W - 20L
1,361 Elo+
Party 1
Ratatoskr
Ratatoskr
bugsh
Ratatoskr
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,533 Elo+
Party 1
Anhur
Anhur
she4theskreets
Anhur
Level 73
God Stats
1W - 0L
1,331 SR
Queue Stats
4W - 4L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Frequincy
Scylla
15
6 / 3 / 1
8,708
670
10,763
7,420
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
Keef-AB
Mercury
11
1 / 6 / 1
6,513
501
2,911
10,628
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 6 / 3
6,154
473
2,737
12,245
6,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
blason_123
Bellona
10
0 / 7 / 3
5,768
444
4,039
15,756
12,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
1 / 4 / 3
5,743
442
4,870
8,975
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 3
8,695
669
7,528
12,661
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Mal Xenon
Baron Samedi
12
0 / 4 / 2
7,013
539
2,934
7,635
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Mal zaza
Cerberus
11
3 / 2 / 4
7,409
570
6,701
13,402
12,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ratatoskr
bugsh
Ratatoskr
14
8 / 0 / 2
9,147
704
11,354
11,068
7,323
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
5 / 2 / 1
7,018
540
6,545
7,630
2,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
25
26
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
L
Scylla
Frequincy
Scylla
6
3
1
2.17
L
Mercury
Keef-AB
Mercury
1
6
1
0.25
W
Baron Samedi
Mal Xenon
Baron Samedi
0
4
2
0.25
W
Cerberus
Mal zaza
Cerberus
3
2
4
2.5
L
1
6
3
0.42
L
Bellona
blason_123
Bellona
0
7
3
0.21
W
Ratatoskr
bugsh
Ratatoskr
8
0
2
9
W
5
2
1
2.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,320
Damage
35,062
55,024
Taken
52,396
27,253
Mitigated
28,504
12,368
Healing
21,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,528
1,531
0
5,760
12,661
4,035
0
3,326
9,335
0
47,158
L
Scylla
Frequincy
Scylla
10,763
1,304
0
1,665
7,420
2,119
144
1,712
5,378
67,280
1,182
L
Mercury
Keef-AB
Mercury
2,911
1,110
0
1,411
10,628
3,563
0
2,239
8,205
0
37,007
W
Baron Samedi
Mal Xenon
Baron Samedi
2,934
97
0
1,941
7,635
2,924
0
5,630
2,005
34,613
918
W
Cerberus
Mal zaza
Cerberus
6,701
359
139
4,417
13,402
12,131
0
1,142
12,260
23,715
1,428
L
2,737
667
0
2,844
12,245
6,822
0
2,519
9,681
0
20,926
L
Bellona
blason_123
Bellona
4,039
2,067
0
3,736
15,756
12,473
0
360
14,799
0
28,188
W
Ratatoskr
bugsh
Ratatoskr
11,354
3,580
0
5,402
11,068
7,323
412
0
11,068
0
55,488
W
6,545
3,434
0
3,444
7,630
2,091
731
601
7,029
0
39,293
L
4,870
2,067
0
2,712
8,975
2,276
0
3,496
5,434
0
30,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
39,282
290
Minions Killed
336
0
Camps Cleared
0
1,349,641
Distance Traveled
1,358,074
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,695
669
77
6
0
305,002
0
L
Scylla
8,708
670
134
10
0
278,449
4
L
Mercury
6,513
501
50
4
0
304,797
0
W
Baron Samedi
7,013
539
68
5
0
237,098
2
W
Cerberus
7,409
570
48
4
0
271,941
2
L
Odin
6,154
473
20
2
0
272,344
6
L
Bellona
5,768
444
45
3
0
252,603
0
W
Ratatoskr
9,147
704
82
6
0
290,015
0
W
Anhur
7,018
540
61
5
0
254,018
3
L
Ullr
5,743
442
41
3
0
241,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role