Player Matchup

Izanami
Izanami
Cyborgpup
Izanami
Level 55
God Stats
4W - 3L
1,507 SR
Queue Stats
9W - 8L
1,499 Elo+
Party 3
Anubis
Anubis
Devildog2001
Anubis
Level 107
God Stats
2W - 0L
1,700 SR
Queue Stats
14W - 7L
1,599 Elo+
Party 3
Jormungandr
Jormungandr
Spiddleflink
Jormungandr
Level 102
God Stats
20W - 19L
1,539 SR
Queue Stats
319W - 326L
1,520 Elo+
Solo
Maman Brigitte
Maman Brigitte
empjr
Maman Brigitte
Level 109
God Stats
3W - 0L
1,724 SR
Queue Stats
15W - 10L
1,557 Elo+
Party 3
Odin
Odin
uw_SHUN
Odin
Level 78
God Stats
3W - 2L
1,326 SR
Queue Stats
271W - 277L
1,442 Elo+
Solo
Team Averages
Level 90
1,559 SR
1,524 Elo+

VS

Team Averages
Level 132
1,462 SR
1,506 Elo+
Danzaburou
Danzaburou
Axion-Steel
Danzaburou
Level 139
God Stats
20W - 13L
1,629 SR
Queue Stats
96W - 91L
1,540 Elo+
Party 2
Susano
Susano
GingeySherman
Susano
Level 158
God Stats
0W - 2L
1,490 SR
Queue Stats
26W - 21L
1,526 Elo+
Party 1
Fafnir
Fafnir
IuqirGoku
Fafnir
Level 153
God Stats
28W - 27L
1,577 SR
Queue Stats
513W - 454L
1,540 Elo+
Party 2
Guan Yu
Guan Yu
LooseThorskin
Guan Yu
Level 113
God Stats
0W - 1L
1,295 SR
Queue Stats
13W - 17L
1,444 Elo+
Party 1
Ra
Ra
slipsygipsy901
Ra
Level 95
God Stats
0W - 2L
1,320 SR
Queue Stats
117W - 109L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cyborgpup
Izanami
12
0 / 3 / 0
7,196
514
3,943
6,056
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
17
13 / 1 / 3
11,057
790
16,158
12,564
4,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Spiddleflink
Jormungandr
14
4 / 0 / 1
9,112
651
7,534
8,363
5,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Maman Brigitte
empjr
Maman Brigitte
14
5 / 4 / 6
8,054
575
6,513
12,294
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Odin
uw_SHUN
Odin
11
0 / 1 / 3
7,064
505
1,765
7,042
4,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axion-Steel
Danzaburou
13
1 / 1 / 3
7,634
545
4,362
6,875
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 5 / 0
6,871
491
6,201
10,431
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
IuqirGoku
Fafnir
10
4 / 3 / 1
6,526
466
5,061
11,473
8,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
12
0 / 5 / 1
6,780
484
3,601
12,068
6,862
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 8 / 2
6,395
457
6,161
11,362
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
22
Kills
9
9
Deaths
22
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Axion-Steel
Danzaburou
1
1
3
2.5
W
Izanami
Cyborgpup
Izanami
0
3
0
0
W
Anubis
13
1
3
14.5
L
3
5
0
0.6
L
Fafnir
IuqirGoku
Fafnir
4
3
1
1.5
L
Guan Yu
0
5
1
0.1
W
Jormungandr
Spiddleflink
Jormungandr
4
0
1
4.5
W
Maman Brigitte
empjr
Maman Brigitte
5
4
6
2
L
1
8
2
0.25
W
Odin
uw_SHUN
Odin
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,913
Damage
25,386
46,319
Taken
52,209
21,900
Mitigated
22,794
19,649
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Axion-Steel
Danzaburou
4,362
1,282
0
3,256
6,875
2,415
0
564
6,311
0
63,251
W
Izanami
Cyborgpup
Izanami
3,943
2,697
0
1,934
6,056
2,299
0
1,596
4,460
0
56,835
W
Anubis
16,158
1,133
0
8,959
12,564
4,972
637
6,095
6,316
87,567
2,006
L
6,201
990
0
880
10,431
2,485
0
6,375
4,056
0
46,282
L
Fafnir
IuqirGoku
Fafnir
5,061
789
0
2,357
11,473
8,618
0
5,700
5,773
17,602
0
L
Guan Yu
3,601
442
0
2,033
12,068
6,862
0
8,376
3,692
0
41,104
W
Jormungandr
Spiddleflink
Jormungandr
7,534
2,667
0
2,449
8,363
5,604
0
0
8,363
62,740
1,175
W
Maman Brigitte
empjr
Maman Brigitte
6,513
593
0
4,708
12,294
4,091
150
2,603
9,691
52,124
1,077
L
6,161
687
163
1,685
11,362
2,414
0
8,846
2,516
45,270
0
W
Odin
uw_SHUN
Odin
1,765
301
0
1,599
7,042
4,934
46
775
6,267
0
15,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,483
Gold Earned
34,206
499
Minions Killed
365
0
Camps Cleared
0
1,451,351
Distance Traveled
1,356,756
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,634
545
117
8
0
263,226
2
W
Izanami
7,196
514
114
8
0
288,118
0
W
Anubis
11,057
790
155
11
0
248,763
0
L
Susano
6,871
491
79
6
0
302,622
2
L
Fafnir
6,526
466
18
1
0
269,670
4
L
Guan Yu
6,780
484
72
5
0
258,499
1
W
Jormungandr
9,112
651
115
8
0
281,064
0
W
Maman Brigitte
8,054
575
91
7
0
328,504
0
L
Ra
6,395
457
79
6
0
262,739
2
W
Odin
7,064
505
24
2
0
304,902
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role