Player Matchup

Hercules
Hercules
Bbeastin711
Hercules
Level 79
God Stats
30W - 15L
1,708 SR
Queue Stats
184W - 147L
1,580 Elo+
Party 1
Sol
Sol
La_Ashlan
Sol
Level 153
God Stats
4W - 4L
1,261 SR
Queue Stats
207W - 182L
1,590 Elo+
Party 1
Anubis
Anubis
WolfSoup
Anubis
Level 199
God Stats
6W - 0L
1,754 SR
Queue Stats
452W - 402L
1,505 Elo+
Solo
Jormungandr
Jormungandr
fidelhipstro
Jormungandr
Level 143
God Stats
2W - 0L
1,776 SR
Queue Stats
15W - 18L
1,412 Elo+
Solo
Ne Zha
Ne Zha
rlphy3b
Ne Zha
Level 215
God Stats
13W - 10L
1,627 SR
Queue Stats
368W - 329L
1,574 Elo+
Party 1
Team Averages
Level 158
1,625 SR
1,532 Elo+

VS

Team Averages
Level 139
1,407 SR
1,511 Elo+
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LetKiller
Aphrodite
Level 175
God Stats
0W - 4L
1,062 SR
Queue Stats
369W - 369L
1,529 Elo+
Party 2
Atlas
Atlas
ShinGojirá
Atlas
Level 196
God Stats
18W - 18L
1,503 SR
Queue Stats
403W - 368L
1,564 Elo+
Party 2
Eset
Eset
iBLunatic
Eset
Level 116
God Stats
35W - 20L
1,695 SR
Queue Stats
228W - 237L
1,497 Elo+
Party 3
Ravana
Ravana
iBZypreX
Ravana
Level 85
God Stats
0W - 2L
1,276 SR
Queue Stats
53W - 61L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bbeastin711
Hercules
10
3 / 1 / 3
5,477
498
4,840
10,055
4,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 3
5,509
501
1,963
5,167
1,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
WolfSoup
Anubis
11
4 / 0 / 5
6,828
621
7,233
5,757
2,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
fidelhipstro
Jormungandr
11
1 / 2 / 1
6,447
586
3,970
11,511
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ne Zha
rlphy3b
Ne Zha
13
8 / 1 / 2
6,824
620
6,876
9,185
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 2 / 0
6,482
589
3,353
5,486
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
LetKiller
Aphrodite
11
2 / 2 / 0
6,184
562
8,972
9,459
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

8
0 / 4 / 2
5,289
481
3,624
10,564
6,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Eset
9
0 / 7 / 0
5,048
459
3,355
7,666
1,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
iBZypreX
Ravana
10
1 / 2 / 1
5,541
504
4,237
5,644
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
6
6
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
2
0
1.5
W
Hercules
Bbeastin711
Hercules
3
1
3
4.5
W
1
2
3
1.25
L
Aphrodite
LetKiller
Aphrodite
2
2
0
1
L
0
4
2
0.25
W
Anubis
WolfSoup
Anubis
4
0
5
6.5
W
Jormungandr
fidelhipstro
Jormungandr
1
2
1
0.75
L
Eset
0
7
0
0
L
Ravana
iBZypreX
Ravana
1
2
1
0.75
W
Ne Zha
rlphy3b
Ne Zha
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,882
Damage
23,541
41,675
Taken
38,819
15,638
Mitigated
15,023
16,247
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,353
1,088
0
2,089
5,486
1,719
0
498
4,988
0
45,424
W
Hercules
Bbeastin711
Hercules
4,840
1,073
0
2,157
10,055
4,598
0
2,871
7,153
0
23,503
W
1,963
659
0
2,233
5,167
1,108
0
828
4,339
29,287
5,009
L
Aphrodite
LetKiller
Aphrodite
8,972
819
0
5,895
9,459
3,449
340
3,430
6,029
38,416
0
L
3,624
1,253
0
1,686
10,564
6,860
320
3,119
7,445
16,810
0
W
Anubis
WolfSoup
Anubis
7,233
480
0
3,489
5,757
2,312
0
2,952
2,805
49,991
0
W
Jormungandr
fidelhipstro
Jormungandr
3,970
1,744
0
4,180
11,511
4,163
0
7,531
3,214
42,645
2,638
L
Eset
3,355
502
0
1,282
7,666
1,460
0
4,242
3,424
34,252
0
L
Ravana
iBZypreX
Ravana
4,237
1,389
0
2,268
5,644
1,535
0
1,493
4,151
0
28,537
W
Ne Zha
rlphy3b
Ne Zha
6,876
2,984
0
4,188
9,185
3,457
0
934
8,213
0
53,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
28,544
363
Minions Killed
291
0
Camps Cleared
0
1,102,660
Distance Traveled
1,022,661
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,482
589
76
7
0
191,006
2
W
Hercules
5,477
498
28
3
0
239,216
2
W
Sol
5,509
501
78
7
0
197,601
6
L
Aphrodite
6,184
562
77
7
0
178,693
0
L
Atlas
5,289
481
23
2
0
197,919
4
W
Anubis
6,828
621
87
8
0
212,308
2
W
Jormungandr
6,447
586
94
9
0
182,385
0
L
Eset
5,048
459
54
5
0
206,164
0
L
Ravana
5,541
504
61
6
0
248,879
0
W
Ne Zha
6,824
620
76
7
0
271,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role