Player Matchup

Nu Wa
Nu Wa
Crooked Red Fox
Nu Wa
Level 118
God Stats
98W - 88L
1,583 SR
Queue Stats
214W - 241L
1,481 Elo+
Solo
Horus
Horus
DXT_Squirrel
Horus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,518 Elo+
Party 2
Kuzenbo
Kuzenbo
ShardDelum
Kuzenbo
Level 142
God Stats
6W - 5L
1,614 SR
Queue Stats
93W - 97L
1,484 Elo+
Solo
Vulcan
Vulcan
TK Toxiccc
Vulcan
Level 126
God Stats
2W - 1L
1,740 SR
Queue Stats
17W - 7L
1,638 Elo+
Solo
Ne Zha
Ne Zha
That_1_Guy
Ne Zha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,532 Elo+
Party 2
Team Averages
Level 137
1,588 SR
1,531 Elo+

VS

Team Averages
Level 98
1,514 SR
1,536 Elo+
Awilix
Awilix
MxLuisRo
Awilix
Level 96
God Stats
23W - 32L
1,461 SR
Queue Stats
309W - 297L
1,500 Elo+
Solo
Cupid
Cupid
ReRunRiversdale
Cupid
Level 140
God Stats
4W - 3L
1,568 SR
Queue Stats
110W - 93L
1,558 Elo+
Solo
Chaac
Chaac
SynatiixOP
Chaac
Level 69
God Stats
6W - 2L
1,555 SR
Queue Stats
13W - 8L
1,547 Elo+
Party 1
Hera
Hera
temp-68988227062
Hera
Level 137
God Stats
19W - 9L
1,643 SR
Queue Stats
168W - 158L
1,523 Elo+
Party 1
Maui
Maui
xDark_Knight134x
Maui
Level 46
God Stats
2W - 1L
1,344 SR
Queue Stats
43W - 34L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,704
541
771
1,438
310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 1
3,523
705
2,482
4,754
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
ShardDelum
Kuzenbo
6
0 / 1 / 1
3,693
739
395
3,747
2,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
TK Toxiccc
Vulcan
6
1 / 0 / 0
3,690
738
1,296
1,978
398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
That_1_Guy
Ne Zha
6
0 / 0 / 0
3,294
659
1,549
4,043
1,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MxLuisRo
Awilix
7
0 / 0 / 0
3,507
701
911
3,073
925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,536
707
2,395
2,323
542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
6
1 / 1 / 0
3,722
744
1,621
2,954
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 1 / 0
4,009
802
2,436
2,242
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 1
3,803
761
1,832
3,713
1,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
3
3
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
1
1
0.5
W
Awilix
MxLuisRo
Awilix
0
0
0
0
W
1
0
0
1
L
Kuzenbo
ShardDelum
Kuzenbo
0
1
1
0.5
W
Chaac
1
1
0
1
L
Vulcan
TK Toxiccc
Vulcan
1
0
0
1
L
Ne Zha
That_1_Guy
Ne Zha
0
0
0
0
W
1
1
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,493
Damage
9,195
15,960
Taken
14,305
6,721
Mitigated
5,269
6,701
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
771
409
0
725
1,438
310
0
838
600
4,528
747
L
2,482
1,743
240
1,038
4,754
1,697
0
1,119
3,569
0
20,048
W
Awilix
MxLuisRo
Awilix
911
225
0
690
3,073
925
0
664
2,409
0
17,575
W
2,395
1,566
166
1,060
2,323
542
468
396
1,927
0
14,747
L
Kuzenbo
ShardDelum
Kuzenbo
395
256
0
1,470
3,747
2,638
30
0
3,747
14,807
0
W
Chaac
1,621
380
0
288
2,954
1,405
24
395
2,559
0
14,429
L
Vulcan
TK Toxiccc
Vulcan
1,296
81
0
932
1,978
398
0
1,189
619
13,345
363
L
Ne Zha
That_1_Guy
Ne Zha
1,549
278
0
2,296
4,043
1,678
0
886
3,157
0
7,981
W
2,436
366
0
250
2,242
479
178
632
1,610
21,856
0
W
1,832
836
175
2,058
3,713
1,918
312
300
3,413
12,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,904
Gold Earned
18,577
95
Minions Killed
160
0
Camps Cleared
0
522,224
Distance Traveled
543,212
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
2,704
541
5
1
0
49,025
0
L
Horus
3,523
705
33
7
0
128,187
0
W
Awilix
3,507
701
37
7
0
133,729
0
W
Cupid
3,536
707
28
6
0
77,848
0
L
Kuzenbo
3,693
739
29
6
0
101,010
0
W
Chaac
3,722
744
30
6
0
96,960
0
L
Vulcan
3,690
738
19
4
0
111,098
0
L
Ne Zha
3,294
659
9
2
0
132,904
1
W
Hera
4,009
802
48
10
0
118,696
0
W
Maui
3,803
761
17
3
0
115,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role