Player Matchup

Raijin
Raijin
Heathen Witch
Raijin
Level 144
God Stats
17W - 17L
1,457 SR
Queue Stats
441W - 472L
1,481 Elo+
Party 2
Ymir
Ymir
imdiehardmonkey
Ymir
Level 68
God Stats
7W - 3L
1,584 SR
Queue Stats
265W - 312L
1,470 Elo+
Party 2
Skadi
Skadi
wolfee159
Skadi
Level 126
God Stats
2W - 4L
1,447 SR
Queue Stats
336W - 367L
1,391 Elo+
Party 2
Team Averages
Level 113
1,496 SR
1,447 Elo+

VS

Team Averages
Level 54
1,440 SR
1,333 Elo+
Set
Set
Izuku3
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,298 Elo+
Party 1
Artemis
Artemis
TheUnknownToxic
Artemis
Level 105
God Stats
1W - 1L
1,321 SR
Queue Stats
7W - 13L
1,403 Elo+
Party 1
Ra
Ra
ituuigdz141991
Ra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 2
12,172
869
11,186
11,163
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 6 / 4
10,107
722
5,685
21,815
16,574
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Skadi
wolfee159
Skadi
13
1 / 2 / 2
9,342
667
3,721
8,052
2,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Izuku3
Set
18
4 / 2 / 6
12,174
870
14,255
10,735
5,837
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

18
5 / 4 / 4
11,850
846
14,382
13,877
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 0 / 7
11,898
850
6,541
5,129
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
10
10
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
Set
Izuku3
Set
4
2
6
3.5
W
5
4
4
1.75
L
1
6
4
0.5
W
1
0
7
4.5
L
Skadi
wolfee159
Skadi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,592
Damage
35,178
41,030
Taken
29,741
23,210
Mitigated
12,638
4,776
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,186
315
0
1,163
11,163
4,172
0
1,785
9,196
60,024
654
W
Set
Izuku3
Set
14,255
6,255
340
3,566
10,735
5,837
1,276
6,179
4,532
0
45,727
W
14,382
7,313
0
1,828
13,877
4,936
918
7,230
6,640
0
35,832
L
5,685
815
234
2,717
21,815
16,574
0
3,437
18,264
19,931
0
W
6,541
501
3,145
3,338
5,129
1,865
717
3,332
1,797
45,042
0
L
Skadi
wolfee159
Skadi
3,721
1,402
0
662
8,052
2,464
0
1,107
6,945
0
24,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,621
Gold Earned
35,922
155
Minions Killed
174
0
Camps Cleared
0
600,441
Distance Traveled
769,225
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,172
869
100
7
0
241,566
9
W
Set
12,174
870
46
3
0
288,726
0
W
Artemis
11,850
846
36
3
0
207,807
0
L
Ymir
10,107
722
17
1
0
232,327
0
W
Ra
11,898
850
92
7
0
272,692
0
L
Skadi
9,342
667
38
3
0
126,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role