Player Matchup

Kukulkan
Kukulkan
HiRiseWindowGuy
Kukulkan
Level 32
God Stats
5W - 8L
1,562 SR
Queue Stats
18W - 40L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
KjamesN
Sun Wukong
Level 68
God Stats
4W - 3L
1,719 SR
Queue Stats
14W - 20L
1,625 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Over4chi3ver
Ah Muzen Cab
Level 158
God Stats
1W - 3L
1,614 SR
Queue Stats
249W - 262L
1,394 Elo+
Solo
Team Averages
Level 86
1,632 SR
1,474 Elo+

VS

Team Averages
Level 63
1,571 SR
1,311 Elo+
Horus
Horus
Capitan_Bazofia
Horus
Level 47
God Stats
3W - 4L
1,516 SR
Queue Stats
64W - 79L
1,398 Elo+
Party 2
Cerberus
Cerberus
LordeShiffy115
Cerberus
Level 20
God Stats
11W - 13L
1,459 SR
Queue Stats
15W - 29L
1,343 Elo+
Party 2
Kukulkan
Kukulkan
dfpipe123
Kukulkan
Level 122
God Stats
2W - 0L
1,739 SR
Queue Stats
10W - 8L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 4 / 2
7,846
713
4,735
7,680
2,263
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
KjamesN
Sun Wukong
12
1 / 4 / 2
7,751
705
4,188
10,681
12,186
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Over4chi3ver
Ah Muzen Cab
13
2 / 7 / 1
8,388
763
8,813
12,580
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 11
9,465
860
6,951
11,904
10,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
14
3 / 2 / 6
9,047
822
5,366
9,281
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
dfpipe123
Kukulkan
17
7 / 1 / 5
10,180
925
9,165
5,231
2,460
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
15
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
Kukulkan
0
4
2
0.25
L
Sun Wukong
KjamesN
Sun Wukong
1
4
2
0.5
W
Cerberus
3
2
6
3
L
Ah Muzen Cab
Over4chi3ver
Ah Muzen Cab
2
7
1
0.36
W
Kukulkan
dfpipe123
Kukulkan
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,736
Damage
21,482
30,941
Taken
26,416
18,023
Mitigated
16,845
1,635
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,951
2,948
740
4,849
11,904
10,501
845
1,599
10,305
0
24,531
L
Kukulkan
4,735
413
0
247
7,680
2,263
0
4,408
3,175
23,156
699
L
Sun Wukong
KjamesN
Sun Wukong
4,188
595
0
49
10,681
12,186
350
4,901
5,727
0
21,265
W
Cerberus
5,366
310
184
889
9,281
3,884
949
2,108
7,173
19,899
0
L
Ah Muzen Cab
Over4chi3ver
Ah Muzen Cab
8,813
3,617
0
1,339
12,580
3,574
1,024
4,979
7,575
0
27,800
W
Kukulkan
dfpipe123
Kukulkan
9,165
1,460
0
358
5,231
2,460
1,613
883
4,348
35,776
1,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,985
Gold Earned
28,692
114
Minions Killed
134
0
Camps Cleared
0
522,823
Distance Traveled
612,806
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,465
860
35
3
0
218,009
0
L
Kukulkan
7,846
713
51
5
0
167,354
0
L
Sun Wukong
7,751
705
24
2
0
194,468
0
W
Cerberus
9,047
822
35
3
0
199,297
0
L
Ah Muzen Cab
8,388
763
39
4
0
161,001
5
W
Kukulkan
10,180
925
64
6
0
195,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role