Player Matchup

Sobek
Sobek
FIannel
Sobek
Level 169
God Stats
10W - 10L
1,490 SR
Queue Stats
828W - 841L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
K1ll3rbee_214
Zhong Kui
Level 147
God Stats
2W - 0L
1,720 SR
Queue Stats
55W - 62L
1,457 Elo+
Solo
Cernunnos
Cernunnos
MPsilk
Cernunnos
Level 105
God Stats
4W - 0L
1,898 SR
Queue Stats
264W - 261L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
XxinuyashaxX6995
Nu Wa
Level 93
God Stats
8W - 5L
1,467 SR
Queue Stats
175W - 181L
1,416 Elo+
Party 2
Charybdis
Charybdis
boy2nice
Charybdis
Level 124
God Stats
2W - 3L
1,258 SR
Queue Stats
527W - 538L
1,477 Elo+
Solo
Team Averages
Level 128
1,566 SR
1,455 Elo+

VS

Team Averages
Level 76
1,474 SR
1,437 Elo+
Skadi
Skadi
PumpkinKnot8545
Skadi
Level 79
God Stats
1W - 2L
1,788 SR
Queue Stats
47W - 65L
1,397 Elo+
Party 1
Loki
Loki
Skierph
Loki
Level 48
God Stats
1W - 1L
1,442 SR
Queue Stats
11W - 14L
1,444 Elo+
Party 1
Scylla
Scylla
SoakingStingrayy
Scylla
Level 92
God Stats
0W - 2L
1,283 SR
Queue Stats
159W - 182L
1,467 Elo+
Solo
Izanami
Izanami
Sylvanas8727
Izanami
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 48L
1,434 Elo+
Solo
Mulan
Mulan
solscrum
Mulan
Level 49
God Stats
1W - 3L
1,358 SR
Queue Stats
28W - 36L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FIannel
Sobek
14
2 / 6 / 15
9,920
827
3,607
14,282
17,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
K1ll3rbee_214
Zhong Kui
16
4 / 5 / 11
10,008
834
9,295
14,930
17,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
MPsilk
Cernunnos
18
8 / 5 / 12
10,766
897
17,613
13,665
6,139
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 4 / 10
11,346
946
16,458
9,440
4,337
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
boy2nice
Charybdis
17
2 / 3 / 12
10,246
854
6,235
9,408
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 13
9,958
830
13,390
9,998
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Skierph
Loki
13
4 / 9 / 7
8,584
715
8,717
11,600
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 5 / 11
10,052
838
8,283
7,921
2,363
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Sylvanas8727
Izanami
16
2 / 5 / 15
9,148
762
8,186
13,286
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
solscrum
Mulan
15
6 / 5 / 9
9,516
793
9,480
14,460
14,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
78
27
Kills
23
23
Deaths
27
60
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sobek
FIannel
Sobek
2
6
15
1.58
W
Zhong Kui
K1ll3rbee_214
Zhong Kui
4
5
11
1.9
W
Cernunnos
MPsilk
Cernunnos
8
5
12
2.8
L
6
3
13
4.17
L
Loki
Skierph
Loki
4
9
7
0.83
L
5
5
11
2.1
L
Izanami
Sylvanas8727
Izanami
2
5
15
1.9
W
11
4
10
4
W
Charybdis
boy2nice
Charybdis
2
3
12
2.67
L
Mulan
solscrum
Mulan
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,208
Damage
48,056
61,725
Taken
57,265
49,365
Mitigated
26,788
14,731
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
FIannel
Sobek
3,607
150
232
844
14,282
17,314
135
1,616
12,666
6,218
0
W
Zhong Kui
K1ll3rbee_214
Zhong Kui
9,295
1,113
138
2,774
14,930
17,422
2,219
2,116
12,814
21,275
1,072
W
Cernunnos
MPsilk
Cernunnos
17,613
6,926
1,066
3,914
13,665
6,139
3,791
2,079
11,586
0
34,557
L
13,390
4,791
1,812
1,750
9,998
3,329
601
5,473
4,525
0
37,013
L
Loki
Skierph
Loki
8,717
1,138
0
451
11,600
2,495
0
6,270
5,330
0
17,103
L
8,283
1,027
726
358
7,921
2,363
190
4,228
3,693
19,479
0
L
Izanami
Sylvanas8727
Izanami
8,186
5,578
392
4,067
13,286
4,204
679
5,988
7,298
0
27,029
W
16,458
4,525
1,207
2,348
9,440
4,337
1,352
1,268
8,172
29,689
0
W
Charybdis
boy2nice
Charybdis
6,235
3,137
392
1,816
9,408
4,153
991
1,204
8,204
0
27,320
L
Mulan
solscrum
Mulan
9,480
1,197
911
1,648
14,460
14,397
0
7,311
7,149
0
15,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,286
Gold Earned
47,258
134
Minions Killed
131
0
Camps Cleared
0
962,484
Distance Traveled
1,044,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,920
827
2
0
0
169,080
0
W
Zhong Kui
10,008
834
30
3
0
191,928
0
W
Cernunnos
10,766
897
33
3
0
198,571
0
L
Skadi
9,958
830
39
3
0
230,774
0
L
Loki
8,584
715
9
1
0
207,510
0
L
Scylla
10,052
838
31
3
0
207,986
0
L
Izanami
9,148
762
42
4
0
178,324
0
W
Nu Wa
11,346
946
24
2
0
208,217
0
W
Charybdis
10,246
854
45
4
0
194,688
0
L
Mulan
9,516
793
10
1
0
219,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role