Player Matchup

Sylvanus
Sylvanus
Silver I
JMPrunner93
Sylvanus
Silver I
Level 137
God Stats
17W - 13L
1,567 SR
Queue Stats
69W - 78L
1,282 MMR
Party 1
Jing Wei
Jing Wei
Gold V
Nv Snoozy
Jing Wei
Gold V
Level 120
God Stats
2W - 1L
1,413 SR
Queue Stats
64W - 66L
1,324 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
altomagno
Baron Samedi
Gold IV
Level 89
God Stats
76W - 67L
1,541 SR
Queue Stats
153W - 169L
1,258 MMR
Solo
Ra
Ra
Silver I
bizzle1975
Ra
Silver I
Level 127
God Stats
19W - 9L
1,682 SR
Queue Stats
56W - 65L
1,310 MMR
Party 1
Hun Batz
Hun Batz
Silver II
xXxCh4p3xXx
Hun Batz
Silver II
Level 106
God Stats
7W - 3L
1,728 SR
Queue Stats
32W - 40L
1,286 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,586 SR
1,292 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,436 SR
1,341 MMR
Ah Puch
Ah Puch
Platinum V
 
Ah Puch
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
TacoDTripita233
Anhur
Silver I
Level 153
God Stats
0W - 4L
1,148 SR
Queue Stats
227W - 245L
1,262 MMR
Solo
Vulcan
Vulcan
Bronze V
WadeoO
Vulcan
Bronze V
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,333 MMR
Solo
Serqet
Serqet
Gold V
crakin skullss
Serqet
Gold V
Level 149
God Stats
10W - 15L
1,510 SR
Queue Stats
169W - 177L
1,319 MMR
Solo
Aphrodite
Aphrodite
Gold IV
j2xclusive525
Aphrodite
Gold IV
Level 156
God Stats
33W - 33L
1,523 SR
Queue Stats
671W - 703L
1,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JMPrunner93
Sylvanus
10
2 / 0 / 6
6,055
606
4,345
7,600
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Nv Snoozy
Jing Wei
11
2 / 0 / 2
6,001
600
3,922
5,507
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
altomagno
Baron Samedi
11
1 / 1 / 2
6,385
639
5,780
5,454
1,830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
4 / 1 / 3
6,265
627
4,379
4,101
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
xXxCh4p3xXx
Hun Batz
12
7 / 1 / 3
6,778
678
5,678
7,963
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
CabrakanAgniHeraThanatos

VS

Bans
Ao KuangMulanNu WaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
1
0 / 0 / 0
3,518
352
0
0
0
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 3 / 0
5,270
527
3,370
6,456
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
WadeoO
Vulcan
9
1 / 6 / 1
5,274
527
4,645
6,296
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
4,828
483
2,870
7,568
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
j2xclusive525
Aphrodite
9
1 / 4 / 0
5,335
534
3,688
11,013
4,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Sylvanus
JMPrunner93
Sylvanus
2
0
6
5
W
Jing Wei
Nv Snoozy
Jing Wei
2
0
2
3
L
0
3
0
0
L
Vulcan
WadeoO
Vulcan
1
6
1
0.25
W
Baron Samedi
altomagno
Baron Samedi
1
1
2
2
W
4
1
3
5.5
L
1
3
1
0.5
L
Aphrodite
j2xclusive525
Aphrodite
1
4
0
0.25
W
Hun Batz
xXxCh4p3xXx
Hun Batz
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,104
Damage
14,573
30,625
Taken
31,333
10,248
Mitigated
10,720
15,128
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
JMPrunner93
Sylvanus
4,345
896
485
3,196
7,600
3,595
539
1,602
5,822
27,113
11,303
W
Jing Wei
Nv Snoozy
Jing Wei
3,922
3,055
0
2,099
5,507
1,229
1,527
0
5,507
0
34,073
L
3,370
2,314
0
1,503
6,456
1,712
0
2,131
4,325
0
38,161
L
Vulcan
WadeoO
Vulcan
4,645
540
0
332
6,296
2,092
0
3,547
2,749
28,958
0
W
Baron Samedi
altomagno
Baron Samedi
5,780
1,130
0
3,184
5,454
1,830
0
1,942
3,512
41,051
0
W
4,379
336
338
964
4,101
1,219
0
2,253
1,758
33,504
2,464
L
2,870
552
0
1,939
7,568
2,052
0
2,895
4,673
0
18,736
L
Aphrodite
j2xclusive525
Aphrodite
3,688
659
178
6,294
11,013
4,864
0
5,505
5,508
32,722
202
W
Hun Batz
xXxCh4p3xXx
Hun Batz
5,678
1,906
0
4,862
7,963
2,375
0
2,268
5,695
0
40,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
24,225
324
Minions Killed
212
0
Camps Cleared
0
1,013,273
Distance Traveled
787,306
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,518
352
0
0
0
8,213
0
W
Sylvanus
6,055
606
75
8
0
171,536
4
W
Jing Wei
6,001
600
49
5
0
195,369
0
L
Anhur
5,270
527
67
7
0
185,911
2
L
Vulcan
5,274
527
50
5
0
186,720
4
W
Baron Samedi
6,385
639
70
7
0
185,052
2
W
Ra
6,265
627
64
6
0
209,153
2
L
Serqet
4,828
483
37
4
0
229,848
0
L
Aphrodite
5,335
534
58
6
0
176,614
0
W
Hun Batz
6,778
678
66
7
0
252,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role