Player Matchup

Gilgamesh
Gilgamesh
Berwill
Gilgamesh
Level 133
God Stats
0W - 2L
1,281 SR
Queue Stats
32W - 28L
1,524 Elo+
Solo
Nox
Nox
HankScorpi007
Nox
Level 159
God Stats
11W - 12L
1,492 SR
Queue Stats
819W - 849L
1,438 Elo+
Solo
Skadi
Skadi
IronTalbain
Skadi
Level 147
God Stats
5W - 4L
1,621 SR
Queue Stats
405W - 426L
1,446 Elo+
Solo
Bacchus
Bacchus
Memory0706
Bacchus
Level 105
God Stats
11W - 3L
1,850 SR
Queue Stats
387W - 442L
1,461 Elo+
Solo
Maui
Maui
pocoyoc
Maui
Level 213
God Stats
1W - 5L
1,161 SR
Queue Stats
277W - 286L
1,426 Elo+
Solo
Team Averages
Level 151
1,481 SR
1,459 Elo+

VS

Team Averages
Level 95
1,588 SR
1,635 Elo+
Zhong Kui
Zhong Kui
CelestialFrog
Zhong Kui
Level 82
God Stats
6W - 3L
1,765 SR
Queue Stats
194W - 61L
1,792 Elo+
Party 1
Zeus
Zeus
DjD_Wreckless
Zeus
Level 70
God Stats
3W - 2L
1,387 SR
Queue Stats
136W - 150L
1,434 Elo+
Solo
Athena
Athena
Neblovesyou
Athena
Level 104
God Stats
16W - 3L
1,787 SR
Queue Stats
501W - 165L
1,702 Elo+
Party 1
Vulcan
Vulcan
Tzuhsi
Vulcan
Level 119
God Stats
3W - 1L
1,710 SR
Queue Stats
396W - 94L
1,831 Elo+
Party 1
Chaac
Chaac
hawkeye3391
Chaac
Level 101
God Stats
1W - 0L
1,292 SR
Queue Stats
6W - 7L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Berwill
Gilgamesh
14
2 / 4 / 6
7,562
756
8,760
14,644
11,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 5
8,676
868
7,414
9,012
4,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 7 / 5
8,133
813
10,463
11,002
4,055
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
Memory0706
Bacchus
14
3 / 4 / 9
8,494
849
7,379
14,903
15,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maui
pocoyoc
Maui
10
1 / 2 / 9
6,641
664
3,127
5,590
5,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CelestialFrog
Zhong Kui
14
1 / 4 / 11
8,630
863
11,390
10,081
8,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 4 / 10
8,410
841
6,915
7,331
2,417
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
17
6 / 2 / 12
9,625
963
8,379
16,311
14,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
Tzuhsi
Vulcan
17
5 / 2 / 11
10,082
1,008
14,644
6,632
2,404
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 2 / 12
10,130
1,013
9,514
10,668
12,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
77
14
Kills
21
21
Deaths
14
34
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Berwill
Gilgamesh
2
4
6
1.25
W
Zhong Kui
CelestialFrog
Zhong Kui
1
4
11
1.63
W
1
4
10
1.5
L
3
4
5
1.38
L
5
7
5
1.07
L
Bacchus
Memory0706
Bacchus
3
4
9
1.88
W
Athena
6
2
12
6
W
Vulcan
Tzuhsi
Vulcan
5
2
11
5.25
W
8
2
12
7
L
Maui
pocoyoc
Maui
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,143
Damage
50,842
55,151
Taken
51,023
41,671
Mitigated
40,555
11,727
Healing
18,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Berwill
Gilgamesh
8,760
1,384
681
1,660
14,644
11,925
0
10,726
3,657
0
16,474
W
Zhong Kui
CelestialFrog
Zhong Kui
11,390
1,504
687
2,342
10,081
8,543
948
2,779
7,257
19,928
600
W
6,915
1,141
0
755
7,331
2,417
552
2,914
4,308
17,159
615
L
7,414
596
1,224
1,168
9,012
4,568
0
6,593
2,207
21,700
347
L
10,463
4,701
536
366
11,002
4,055
0
7,288
3,628
0
26,634
L
Bacchus
Memory0706
Bacchus
7,379
528
792
3,552
14,903
15,840
0
11,074
3,495
13,369
0
W
Athena
8,379
2,404
1,600
6,944
16,311
14,778
292
6,311
9,691
15,392
539
W
Vulcan
Tzuhsi
Vulcan
14,644
800
652
1,359
6,632
2,404
1,292
3,489
3,073
28,035
0
W
9,514
1,021
1,110
2,893
10,668
12,413
880
2,222
8,279
0
19,463
L
Maui
pocoyoc
Maui
3,127
280
523
1,225
5,590
5,283
0
3,897
1,583
4,211
38

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,506
Gold Earned
46,877
103
Minions Killed
123
0
Camps Cleared
0
849,487
Distance Traveled
1,046,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,562
756
22
2
0
210,769
0
W
Zhong Kui
8,630
863
27
3
0
178,395
0
W
Zeus
8,410
841
17
2
0
204,458
0
L
Nox
8,676
868
29
3
0
193,770
0
L
Skadi
8,133
813
32
3
0
157,958
0
L
Bacchus
8,494
849
17
2
0
189,525
0
W
Athena
9,625
963
9
1
0
219,619
0
W
Vulcan
10,082
1,008
42
4
0
235,794
0
W
Chaac
10,130
1,013
28
3
0
208,041
0
L
Maui
6,641
664
3
0
0
97,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role