Player Matchup

Danzaburou
Danzaburou
DETROITHULK
Danzaburou
Level 127
God Stats
44W - 41L
1,635 SR
Queue Stats
77W - 89L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
GeorgeDubyahKush
Kumbhakarna
Level 121
God Stats
6W - 2L
1,822 SR
Queue Stats
113W - 124L
1,444 Elo+
Party 1
Nox
Nox
animeporno
Nox
Level 52
God Stats
5W - 8L
1,411 SR
Queue Stats
27W - 32L
1,428 Elo+
Party 1
Team Averages
Level 100
1,623 SR
1,458 Elo+

VS

Team Averages
Level 247
1,523 SR
1,547 Elo+
Jing Wei
Jing Wei
KS_Queirozmattzz
Jing Wei
Level 158
God Stats
8W - 8L
1,418 SR
Queue Stats
45W - 46L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
guutu
Nu Wa
Level 315
God Stats
1W - 0L
1,664 SR
Queue Stats
13W - 2L
1,743 Elo+
Solo
Cthulhu
Cthulhu
mzaquine
Cthulhu
Level 269
God Stats
4W - 6L
1,487 SR
Queue Stats
142W - 154L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DETROITHULK
Danzaburou
14
0 / 4 / 2
9,302
716
6,737
12,730
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Kumbhakarna
GeorgeDubyahKush
Kumbhakarna
14
2 / 3 / 1
9,573
736
4,259
14,987
10,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
3 / 3 / 1
10,394
800
8,180
9,763
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
11,460
882
6,983
9,006
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
guutu
Nu Wa
17
6 / 2 / 2
11,478
883
13,746
9,308
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
mzaquine
Cthulhu
17
1 / 1 / 6
10,992
846
10,773
9,181
8,306
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
10
10
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DETROITHULK
Danzaburou
0
4
2
0.25
L
Kumbhakarna
GeorgeDubyahKush
Kumbhakarna
2
3
1
0.83
W
3
2
4
2.5
L
3
3
1
1.17
W
Nu Wa
guutu
Nu Wa
6
2
2
3.5
W
Cthulhu
mzaquine
Cthulhu
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,176
Damage
31,502
37,480
Taken
27,495
18,220
Mitigated
13,712
3,416
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DETROITHULK
Danzaburou
6,737
1,484
0
2,342
12,730
3,867
0
9,254
3,445
0
38,265
L
Kumbhakarna
GeorgeDubyahKush
Kumbhakarna
4,259
199
0
250
14,987
10,548
0
8,194
6,745
20,957
0
W
6,983
4,076
0
2,395
9,006
2,756
2,442
4,665
4,341
0
45,862
L
8,180
517
0
824
9,763
3,805
0
6,140
3,605
30,208
1,148
W
Nu Wa
guutu
Nu Wa
13,746
4,409
0
528
9,308
2,650
734
3,496
5,812
46,807
575
W
Cthulhu
mzaquine
Cthulhu
10,773
219
392
1,637
9,181
8,306
0
4,222
4,945
28,512
2,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
33,930
155
Minions Killed
174
0
Camps Cleared
0
661,136
Distance Traveled
691,518
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,302
716
64
5
0
215,067
0
L
Kumbhakarna
9,573
736
28
2
0
222,794
0
W
Jing Wei
11,460
882
69
5
0
230,116
3
L
Nox
10,394
800
63
5
0
223,275
0
W
Nu Wa
11,478
883
56
4
0
215,632
0
W
Cthulhu
10,992
846
49
4
0
245,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role