Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Aleeexxis
Hercules
Level 178
God Stats
29W - 37L
1,497 SR
Queue Stats
471W - 441L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
ClauzZDarKray
Sun Wukong
Level 161
God Stats
2W - 1L
1,475 SR
Queue Stats
386W - 360L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
fcoria010
Cabrakan
Level 191
God Stats
2W - 2L
1,424 SR
Queue Stats
137W - 103L
1,526 Elo+
Party 1
Team Averages
Level 165
1,479 SR
1,515 Elo+

VS

Team Averages
Level 85
1,597 SR
1,549 Elo+
Sun Wukong
Sun Wukong
DjPromedio
Sun Wukong
Level 36
God Stats
1W - 2L
1,703 SR
Queue Stats
4W - 7L
1,797 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PiolaWachin
Kumbhakarna
Level 60
God Stats
4W - 3L
1,703 SR
Queue Stats
113W - 110L
1,543 Elo+
Party 2
Ishtar
Ishtar
RIVANILDO179
Ishtar
Level 129
God Stats
5W - 6L
1,483 SR
Queue Stats
482W - 495L
1,463 Elo+
Solo
Scylla
Scylla
SG14h
Scylla
Level 113
God Stats
7W - 9L
1,525 SR
Queue Stats
174W - 171L
1,453 Elo+
Solo
Mercury
Mercury
Shermo15
Mercury
Level 89
God Stats
6W - 3L
1,569 SR
Queue Stats
61W - 59L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
6 / 1 / 0
7,803
709
5,729
7,050
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
 
Ullr
13
3 / 0 / 5
7,541
686
7,816
4,149
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Aleeexxis
Hercules
11
4 / 2 / 8
6,908
628
6,972
10,760
6,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ClauzZDarKray
Sun Wukong
12
0 / 1 / 2
7,287
662
2,941
6,198
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
fcoria010
Cabrakan
13
7 / 0 / 3
7,222
657
4,571
6,526
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DjPromedio
Sun Wukong
10
0 / 2 / 1
5,344
486
1,998
6,875
4,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
PiolaWachin
Kumbhakarna
9
2 / 2 / 1
6,138
558
3,189
9,485
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
8
0 / 6 / 0
5,087
462
2,695
7,404
2,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
SG14h
Scylla
10
1 / 6 / 2
5,722
520
3,185
6,379
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Shermo15
Mercury
8
0 / 4 / 0
4,919
447
1,049
9,066
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
20
Kills
3
4
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
0
6
W
Ullr
 
Ullr
3
0
5
5.5
W
Hercules
Aleeexxis
Hercules
4
2
8
4
W
Sun Wukong
ClauzZDarKray
Sun Wukong
0
1
2
1
L
Sun Wukong
DjPromedio
Sun Wukong
0
2
1
0.25
L
Kumbhakarna
PiolaWachin
Kumbhakarna
2
2
1
1.25
L
Ishtar
0
6
0
0
L
Scylla
SG14h
Scylla
1
6
2
0.33
L
Mercury
Shermo15
Mercury
0
4
0
0
W
Cabrakan
fcoria010
Cabrakan
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,029
Damage
12,116
34,683
Taken
39,209
17,702
Mitigated
16,002
13,977
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,729
2,677
0
4,971
7,050
2,104
2,192
1,981
5,069
56,672
0
W
Ullr
 
Ullr
7,816
2,212
0
250
4,149
1,539
105
668
3,481
0
55,485
W
Hercules
Aleeexxis
Hercules
6,972
2,672
0
2,776
10,760
6,453
0
1,802
8,924
0
19,998
W
Sun Wukong
ClauzZDarKray
Sun Wukong
2,941
310
0
2,546
6,198
3,452
749
0
5,881
0
47,538
L
Sun Wukong
DjPromedio
Sun Wukong
1,998
398
0
1,891
6,875
4,564
0
479
5,895
0
27,597
L
Kumbhakarna
PiolaWachin
Kumbhakarna
3,189
302
0
1,112
9,485
5,232
0
4,326
5,159
9,793
0
L
Ishtar
2,695
1,209
0
841
7,404
2,061
0
2,452
4,952
0
23,636
L
Scylla
SG14h
Scylla
3,185
398
0
427
6,379
1,436
0
911
5,468
35,573
0
L
Mercury
Shermo15
Mercury
1,049
279
0
625
9,066
2,709
0
1,916
7,150
0
25,263
W
Cabrakan
fcoria010
Cabrakan
4,571
1,228
0
3,434
6,526
4,154
0
1,923
4,603
51,134
1,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,761
Gold Earned
27,210
401
Minions Killed
237
0
Camps Cleared
0
1,157,544
Distance Traveled
1,082,779
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,803
709
92
8
0
229,395
0
W
Ullr
7,541
686
98
9
0
224,476
0
W
Hercules
6,908
628
27
2
0
223,180
0
W
Sun Wukong
7,287
662
90
8
0
226,926
1
L
Sun Wukong
5,344
486
59
5
0
226,772
3
L
Kumbhakarna
6,138
558
14
1
0
226,580
3
L
Ishtar
5,087
462
48
4
0
196,172
0
L
Scylla
5,722
520
74
7
0
217,281
2
L
Mercury
4,919
447
42
4
0
215,974
0
W
Cabrakan
7,222
657
94
9
0
253,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role