Player Matchup

Hera
Hera
Friendlyskunk
Hera
Level 127
God Stats
1W - 3L
1,212 SR
Queue Stats
62W - 65L
1,508 Elo+
Party 2
Chiron
Chiron
Gammylit
Chiron
Level 87
God Stats
3W - 1L
1,614 SR
Queue Stats
139W - 166L
1,500 Elo+
Party 3
Shiva
Shiva
Tigbitz
Shiva
Level 150
God Stats
4W - 1L
1,706 SR
Queue Stats
125W - 112L
1,553 Elo+
Party 2
Discordia
Discordia
WonkyMountain0
Discordia
Level 126
God Stats
6W - 3L
1,615 SR
Queue Stats
226W - 228L
1,519 Elo+
Solo
He Bo
He Bo
s3bas67
He Bo
Level 128
God Stats
1W - 1L
1,274 SR
Queue Stats
43W - 72L
1,391 Elo+
Party 3
Team Averages
Level 124
1,484 SR
1,494 Elo+

VS

Team Averages
Level 147
1,456 SR
1,465 Elo+
Thanatos
Thanatos
Enocori
Thanatos
Level 118
God Stats
6W - 10L
1,431 SR
Queue Stats
446W - 479L
1,409 Elo+
Party 1
Apollo
Apollo
Girthzilla7221
Apollo
Level 162
God Stats
3W - 9L
1,421 SR
Queue Stats
344W - 347L
1,496 Elo+
Solo
Ganesha
Ganesha
NightBelladonna
Ganesha
Level 154
God Stats
0W - 2L
1,341 SR
Queue Stats
162W - 179L
1,455 Elo+
Party 1
Achilles
Achilles
overthemoonlight
Achilles
Level 146
God Stats
4W - 3L
1,588 SR
Queue Stats
409W - 418L
1,416 Elo+
Party 1
Sobek
Sobek
tyspeed360
Sobek
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 418L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 15
10,317
794
9,907
6,134
2,705
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Gammylit
Chiron
16
4 / 0 / 7
10,177
783
12,054
9,484
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Tigbitz
Shiva
18
7 / 2 / 9
11,010
847
13,162
13,738
10,570
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
WonkyMountain0
Discordia
17
2 / 2 / 10
10,343
796
7,024
6,410
2,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
s3bas67
He Bo
15
4 / 3 / 9
9,722
748
8,130
8,293
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Enocori
Thanatos
13
3 / 6 / 0
8,216
632
6,707
11,468
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
2 / 2 / 2
8,896
684
7,264
9,912
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
1 / 3 / 3
8,794
676
7,723
12,216
14,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 1
6,866
528
2,041
6,648
6,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
15
0 / 5 / 5
8,447
650
9,227
16,845
19,457
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
20
Kills
6
8
Deaths
20
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Enocori
Thanatos
3
6
0
0.5
W
3
1
15
10.5
W
Chiron
Gammylit
Chiron
4
0
7
7.5
L
2
2
2
1.5
L
1
3
3
0.83
W
Shiva
Tigbitz
Shiva
7
2
9
5.75
W
Discordia
WonkyMountain0
Discordia
2
2
10
3.5
L
0
4
1
0.13
W
He Bo
s3bas67
He Bo
4
3
9
2.83
L
Sobek
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,277
Damage
32,962
44,059
Taken
57,089
21,026
Mitigated
50,976
16,745
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Enocori
Thanatos
6,707
67
1,232
3,579
11,468
5,404
0
4,806
6,520
0
9,211
W
9,907
3,077
1,626
877
6,134
2,705
1,480
898
5,136
25,326
0
W
Chiron
Gammylit
Chiron
12,054
2,330
2,046
2,601
9,484
2,893
2,351
5,578
3,688
0
34,234
L
7,264
2,009
780
2,464
9,912
4,762
0
6,208
3,655
0
28,123
L
7,723
86
582
1,085
12,216
14,832
0
6,826
5,295
22,905
1,029
W
Shiva
Tigbitz
Shiva
13,162
1,343
2,769
3,371
13,738
10,570
1,447
3,977
9,390
1,131
26,401
W
Discordia
WonkyMountain0
Discordia
7,024
111
317
1,145
6,410
2,385
790
2,010
4,230
21,620
786
L
2,041
0
12
707
6,648
6,521
0
3,234
3,414
0
6,394
W
He Bo
s3bas67
He Bo
8,130
653
767
1,226
8,293
2,473
1,438
2,862
5,296
15,253
0
L
Sobek
9,227
193
430
3,866
16,845
19,457
0
4,764
11,936
24,955
1,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,569
Gold Earned
41,219
160
Minions Killed
131
0
Camps Cleared
0
1,237,336
Distance Traveled
966,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,216
632
20
2
0
202,670
0
W
Hera
10,317
794
36
3
0
247,845
0
W
Chiron
10,177
783
49
4
0
253,741
0
L
Apollo
8,896
684
56
4
0
225,103
0
L
Ganesha
8,794
676
9
1
0
237,714
0
W
Shiva
11,010
847
14
1
0
259,983
0
W
Discordia
10,343
796
50
4
0
237,711
0
L
Achilles
6,866
528
8
1
0
97,871
0
W
He Bo
9,722
748
11
1
0
238,056
0
L
Sobek
8,447
650
38
3
0
202,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role