Player Matchup

Sylvanus
Sylvanus
YottsuMusic
Sylvanus
Level 124
God Stats
13W - 14L
1,512 SR
Queue Stats
81W - 101L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
queso3553
Nu Wa
Level 127
God Stats
6W - 5L
1,587 SR
Queue Stats
400W - 226L
1,483 Elo+
Solo
Artemis
Artemis
vGxFataLity
Artemis
Level 121
God Stats
29W - 24L
1,576 SR
Queue Stats
94W - 116L
1,429 Elo+
Party 2
Team Averages
Level 124
1,558 SR
1,443 Elo+

VS

Team Averages
Level 66
1,537 SR
1,613 Elo+
Surtr
Surtr
BiscuitsHamilton
Surtr
Level 89
God Stats
3W - 1L
1,612 SR
Queue Stats
129W - 57L
1,660 Elo+
Party 1
Merlin
Merlin
GoldFishEyes
Merlin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
1,729 Elo+
Party 1
Danzaburou
Danzaburou
Rikkerson
Danzaburou
Level 97
God Stats
14W - 12L
1,499 SR
Queue Stats
90W - 98L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
YottsuMusic
Sylvanus
13
1 / 4 / 1
8,658
666
3,419
13,001
15,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
queso3553
Nu Wa
16
1 / 4 / 2
10,458
804
7,792
9,602
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
vGxFataLity
Artemis
15
1 / 5 / 1
9,534
733
9,232
11,196
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 11
10,385
799
5,571
10,316
8,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Merlin
17
3 / 1 / 10
10,573
813
15,015
8,203
2,486
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Rikkerson
Danzaburou
18
8 / 1 / 3
12,666
974
9,791
8,641
3,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Merlin
3
1
10
8
W
Danzaburou
Rikkerson
Danzaburou
8
1
3
9.5
L
Sylvanus
YottsuMusic
Sylvanus
1
4
1
0.38
L
Nu Wa
queso3553
Nu Wa
1
4
2
0.5
L
Artemis
vGxFataLity
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,443
Damage
30,377
33,799
Taken
27,160
21,528
Mitigated
14,257
5,246
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,571
916
0
1,888
10,316
8,620
206
4,147
6,169
554
24,291
W
Merlin
15,015
899
0
529
8,203
2,486
952
3,878
4,325
44,673
0
W
Danzaburou
Rikkerson
Danzaburou
9,791
3,702
0
3,543
8,641
3,151
2,562
3,246
5,395
0
62,923
L
Sylvanus
YottsuMusic
Sylvanus
3,419
499
1,954
2,876
13,001
15,253
252
6,022
6,838
11,168
0
L
Nu Wa
queso3553
Nu Wa
7,792
1,986
0
0
9,602
2,509
828
5,373
4,199
46,310
688
L
Artemis
vGxFataLity
Artemis
9,232
1,744
0
416
11,196
3,766
574
3,917
7,194
0
39,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,650
Gold Earned
33,624
168
Minions Killed
214
0
Camps Cleared
0
556,342
Distance Traveled
672,264
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,385
799
25
2
0
239,419
0
W
Merlin
10,573
813
55
4
0
204,241
0
W
Danzaburou
12,666
974
134
10
0
228,604
0
L
Sylvanus
8,658
666
23
2
0
193,132
3
L
Nu Wa
10,458
804
83
6
0
185,548
4
L
Artemis
9,534
733
62
5
0
177,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role