Player Matchup

Maui
Maui
 
Maui
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Azuronix
Ao Kuang
Level 118
God Stats
4W - 4L
1,550 SR
Queue Stats
118W - 109L
1,483 Elo+
Party 2
Charybdis
Charybdis
C4 op42
Charybdis
Level 234
God Stats
15W - 18L
1,592 SR
Queue Stats
290W - 275L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lI KIMO Il
Tsukuyomi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 139L
1,517 Elo+
Party 2
Vamana
Vamana
novagaialovesu
Vamana
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 108L
1,478 Elo+
Solo
Team Averages
Level 136
1,528 SR
1,509 Elo+

VS

Team Averages
Level 106
1,500 SR
1,470 Elo+
Vulcan
Vulcan
GrayHollow
Vulcan
Level 75
God Stats
5W - 3L
1,589 SR
Queue Stats
286W - 271L
1,507 Elo+
Party 4
Chiron
Chiron
ROSEOFDEATH7659
Chiron
Level 117
God Stats
10W - 5L
1,653 SR
Queue Stats
120W - 110L
1,493 Elo+
Party 4
Ares
Ares
StinkyPooch
Ares
Level 66
God Stats
1W - 1L
1,221 SR
Queue Stats
147W - 161L
1,466 Elo+
Party 3
Zeus
Zeus
TheVatiHendo
Zeus
Level 145
God Stats
225W - 218L
1,439 SR
Queue Stats
400W - 439L
1,443 Elo+
Party 3
Thanatos
Thanatos
greenpimp143
Thanatos
Level 127
God Stats
5W - 4L
1,599 SR
Queue Stats
30W - 40L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 0 / 6
5,377
538
3,169
6,888
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ao Kuang
Azuronix
Ao Kuang
7
0 / 3 / 0
4,356
436
871
3,999
1,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
C4 op42
Charybdis
9
5 / 2 / 1
5,483
548
6,963
6,045
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
lI KIMO Il
Tsukuyomi
7
1 / 3 / 1
4,407
441
1,898
4,962
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 4 / 1
4,165
417
656
5,951
3,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GrayHollow
Vulcan
11
4 / 0 / 1
6,557
656
3,593
1,861
482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 2
5,397
540
2,599
6,644
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 3 / 2
5,254
525
1,400
9,071
4,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 2
6,677
668
3,260
2,179
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
greenpimp143
Thanatos
12
4 / 0 / 1
6,586
659
3,213
6,944
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
11
12
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
6
3
L
Ao Kuang
Azuronix
Ao Kuang
0
3
0
0
L
Charybdis
C4 op42
Charybdis
5
2
1
2.75
W
Vulcan
GrayHollow
Vulcan
4
0
1
4.5
W
1
3
2
0.67
W
0
3
2
0.33
W
2
0
2
3
W
Thanatos
greenpimp143
Thanatos
4
0
1
4.5
L
Tsukuyomi
lI KIMO Il
Tsukuyomi
1
3
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,557
Damage
14,065
27,845
Taken
26,699
10,374
Mitigated
10,705
7,499
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,169
899
0
1,895
6,888
3,297
0
1,203
5,593
19,906
996
L
Ao Kuang
Azuronix
Ao Kuang
871
252
0
1,140
3,999
1,066
0
2,040
1,725
12,090
2,509
L
Charybdis
C4 op42
Charybdis
6,963
4,054
0
2,394
6,045
1,849
24
1,262
4,712
0
36,317
W
Vulcan
GrayHollow
Vulcan
3,593
167
0
607
1,861
482
393
0
1,742
29,785
2,335
W
2,599
530
461
1,898
6,644
2,054
410
1,370
5,274
0
29,876
W
1,400
520
0
2,783
9,071
4,783
235
1,431
7,607
14,222
0
W
3,260
243
0
535
2,179
654
274
840
1,339
38,957
0
W
Thanatos
greenpimp143
Thanatos
3,213
921
0
5,911
6,944
2,732
0
352
6,592
0
48,828
L
Tsukuyomi
lI KIMO Il
Tsukuyomi
1,898
728
0
1,058
4,962
1,148
0
98
4,864
0
16,090
L
656
204
0
1,012
5,951
3,014
0
2,966
2,781
0
14,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,788
Gold Earned
30,471
176
Minions Killed
283
0
Camps Cleared
0
851,422
Distance Traveled
1,005,092
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,377
538
31
3
0
188,353
0
L
Ao Kuang
4,356
436
35
4
0
146,978
0
L
Charybdis
5,483
548
57
6
0
151,551
1
W
Vulcan
6,557
656
55
6
0
200,184
0
W
Chiron
5,397
540
40
4
0
185,782
0
W
Ares
5,254
525
29
3
0
193,389
0
W
Zeus
6,677
668
75
8
0
166,960
0
W
Thanatos
6,586
659
84
8
0
258,777
0
L
Tsukuyomi
4,407
441
32
3
0
168,468
0
L
Vamana
4,165
417
21
2
0
196,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role