Player Matchup

Hercules
Hercules
Elimnater
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,509 Elo+
Party 1
Chang'e
Chang'e
Jannes058
Chang'e
Level 88
God Stats
1W - 0L
1,725 SR
Queue Stats
91W - 77L
1,579 Elo+
Solo
Hera
Hera
j-Edu-7
Hera
Level 137
God Stats
8W - 3L
1,620 SR
Queue Stats
277W - 273L
1,508 Elo+
Solo
Hachiman
Hachiman
jonababa
Hachiman
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,509 Elo+
Party 1
Chaac
Chaac
xTriviaa
Chaac
Level 137
God Stats
7W - 0L
1,629 SR
Queue Stats
338W - 356L
1,453 Elo+
Solo
Team Averages
Level 108
1,595 SR
1,512 Elo+

VS

Team Averages
Level 113
1,587 SR
1,480 Elo+
King Arthur
King Arthur
Bakcnaffek
King Arthur
Level 125
God Stats
0W - 2L
1,305 SR
Queue Stats
470W - 458L
1,464 Elo+
Solo
Loki
Loki
DarishaJackson
Loki
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,537 Elo+
Solo
Horus
Horus
Dodek90
Horus
Level 126
God Stats
2W - 1L
1,808 SR
Queue Stats
51W - 56L
1,436 Elo+
Solo
Arachne
Arachne
JugineS
Arachne
Level 85
God Stats
4W - 2L
1,576 SR
Queue Stats
127W - 112L
1,484 Elo+
Solo
Xbalanque
Xbalanque
Monarh195
Xbalanque
Level 161
God Stats
11W - 5L
1,744 SR
Queue Stats
406W - 408L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Elimnater
Hercules
18
6 / 2 / 19
10,440
870
12,765
30,176
27,263
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Jannes058
Chang'e
16
6 / 2 / 20
10,082
840
12,377
15,633
5,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
j-Edu-7
Hera
17
5 / 2 / 16
10,506
876
12,044
7,614
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
jonababa
Hachiman
17
9 / 3 / 17
10,592
883
17,877
13,750
5,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chaac
xTriviaa
Chaac
15
3 / 4 / 20
9,604
800
13,576
20,528
28,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bakcnaffek
King Arthur
14
1 / 8 / 2
7,754
646
5,624
18,084
21,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 7 / 4
7,155
596
7,573
11,001
4,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Horus
Dodek90
Horus
14
1 / 6 / 7
8,111
676
4,477
18,563
13,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
JugineS
Arachne
17
3 / 2 / 7
8,808
734
13,805
11,988
13,627
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xbalanque
Monarh195
Xbalanque
16
5 / 6 / 4
9,651
804
31,121
15,226
7,238
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
35
29
Kills
11
13
Deaths
29
92
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bakcnaffek
King Arthur
1
8
2
0.25
L
1
7
4
0.43
L
Horus
Dodek90
Horus
1
6
7
0.75
W
Hercules
Elimnater
Hercules
6
2
19
7.75
W
Chang'e
Jannes058
Chang'e
6
2
20
8
L
Arachne
JugineS
Arachne
3
2
7
3.25
L
Xbalanque
Monarh195
Xbalanque
5
6
4
1.17
W
Hera
j-Edu-7
Hera
5
2
16
6.5
W
Hachiman
jonababa
Hachiman
9
3
17
5.83
W
Chaac
xTriviaa
Chaac
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,639
Damage
62,600
87,701
Taken
74,862
68,536
Mitigated
60,370
50,490
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bakcnaffek
King Arthur
5,624
968
944
1,551
18,084
21,264
0
6,948
10,872
0
18,734
L
7,573
873
552
405
11,001
4,871
0
3,589
7,285
0
14,444
L
Horus
Dodek90
Horus
4,477
2,170
5,142
5,418
18,563
13,370
0
4,601
13,494
0
9,770
W
Hercules
Elimnater
Hercules
12,765
2,389
2,318
13,604
30,176
27,263
782
0
29,256
0
32,612
W
Chang'e
Jannes058
Chang'e
12,377
934
12,843
7,873
15,633
5,423
1,139
0
15,430
31,250
0
L
Arachne
JugineS
Arachne
13,805
11,100
524
3,051
11,988
13,627
0
3,645
8,212
0
19,357
L
Xbalanque
Monarh195
Xbalanque
31,121
6,283
324
3,660
15,226
7,238
0
5,393
9,695
0
51,677
W
Hera
j-Edu-7
Hera
12,044
1,389
667
1,038
7,614
2,834
1,118
0
7,521
42,557
2,070
W
Hachiman
jonababa
Hachiman
17,877
8,999
2,844
2,537
13,750
5,011
2,337
0
13,466
0
36,676
W
Chaac
xTriviaa
Chaac
13,576
1,304
1,399
5,367
20,528
28,005
654
0
20,036
0
27,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,224
Gold Earned
41,479
223
Minions Killed
96
0
Camps Cleared
0
1,120,336
Distance Traveled
1,087,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,754
646
24
2
0
190,931
0
L
Loki
7,155
596
8
1
0
217,341
0
L
Horus
8,111
676
8
1
0
241,597
0
W
Hercules
10,440
870
38
3
0
220,115
0
W
Chang'e
10,082
840
47
4
0
230,554
0
L
Arachne
8,808
734
13
1
0
224,211
0
L
Xbalanque
9,651
804
43
4
0
213,004
0
W
Hera
10,506
876
64
5
0
204,225
0
W
Hachiman
10,592
883
46
4
0
226,259
0
W
Chaac
9,604
800
28
2
0
239,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role