Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Buckwild03
Pele
Level 64
God Stats
1W - 1L
1,731 SR
Queue Stats
79W - 82L
1,482 Elo+
Solo
Tyr
Tyr
Dynr
Tyr
Level 204
God Stats
4W - 9L
1,501 SR
Queue Stats
300W - 294L
1,578 Elo+
Solo
Nox
Nox
PDCcore4
Nox
Level 133
God Stats
1W - 1L
1,927 SR
Queue Stats
130W - 101L
1,551 Elo+
Solo
Ymir
Ymir
RealMolagDBal
Ymir
Level 105
God Stats
1W - 1L
1,405 SR
Queue Stats
265W - 275L
1,520 Elo+
Solo
Team Averages
Level 132
1,613 SR
1,526 Elo+

VS

Team Averages
Level 184
1,564 SR
1,508 Elo+
Ishtar
Ishtar
Cheezzwizz
Ishtar
Level 185
God Stats
2W - 2L
1,356 SR
Queue Stats
254W - 226L
1,494 Elo+
Solo
Fenrir
Fenrir
JohnnieA19
Fenrir
Level 163
God Stats
10W - 9L
1,515 SR
Queue Stats
181W - 199L
1,439 Elo+
Party 1
Merlin
Merlin
LeeFino
Merlin
Level 129
God Stats
4W - 0L
2,011 SR
Queue Stats
129W - 120L
1,593 Elo+
Solo
Janus
Janus
TheChikkyNuggyz
Janus
Level 205
God Stats
7W - 5L
1,536 SR
Queue Stats
579W - 567L
1,552 Elo+
Solo
Yu Huang
Yu Huang
meadow1234
Yu Huang
Level 240
God Stats
10W - 16L
1,402 SR
Queue Stats
896W - 952L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 6 / 3
8,307
831
6,077
12,270
4,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 4
7,038
704
4,632
9,364
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
Dynr
Tyr
13
2 / 3 / 3
7,642
764
4,673
10,793
9,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 4 / 5
8,138
814
6,963
7,876
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 4
7,592
759
2,070
12,682
11,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cheezzwizz
Ishtar
16
7 / 2 / 13
9,284
928
16,542
7,142
2,692
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
JohnnieA19
Fenrir
14
4 / 4 / 14
8,522
852
3,197
7,181
6,759
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
LeeFino
Merlin
16
6 / 2 / 13
9,475
948
9,359
4,890
1,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 3 / 17
8,150
815
8,838
7,835
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
meadow1234
Yu Huang
15
5 / 2 / 11
8,839
884
8,782
4,602
1,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
10
Kills
22
22
Deaths
13
19
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
6
3
0.92
L
1
5
4
0.6
W
Ishtar
Cheezzwizz
Ishtar
7
2
13
6.75
L
Tyr
Dynr
Tyr
2
3
3
1.17
W
Fenrir
JohnnieA19
Fenrir
4
4
14
2.75
W
Merlin
LeeFino
Merlin
6
2
13
6.25
L
3
4
5
1.38
L
0
4
4
0.5
W
0
3
17
2.83
W
Yu Huang
meadow1234
Yu Huang
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,415
Damage
46,718
52,985
Taken
31,650
32,599
Mitigated
15,926
11,781
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,077
1,830
548
2,121
12,270
4,925
0
6,022
6,016
0
22,522
L
4,632
227
325
1,153
9,364
3,207
0
5,355
3,865
0
11,030
W
Ishtar
Cheezzwizz
Ishtar
16,542
9,744
0
2,299
7,142
2,692
1,834
1,885
5,257
0
23,130
L
Tyr
Dynr
Tyr
4,673
527
2,140
1,886
10,793
9,883
0
3,868
6,670
0
6,359
W
Fenrir
JohnnieA19
Fenrir
3,197
138
743
775
7,181
6,759
0
2,479
4,702
81
4,088
W
Merlin
LeeFino
Merlin
9,359
546
490
448
4,890
1,969
407
985
3,905
27,988
938
L
6,963
343
336
1,151
7,876
3,235
0
3,769
3,956
20,300
397
L
2,070
189
694
1,427
12,682
11,349
0
5,780
6,577
6,941
561
W
8,838
517
1,587
1,042
7,835
2,604
68
2,543
5,292
21,197
473
W
Yu Huang
meadow1234
Yu Huang
8,782
327
386
469
4,602
1,902
1,047
655
3,947
18,901
614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,717
Gold Earned
44,270
101
Minions Killed
124
0
Camps Cleared
0
882,182
Distance Traveled
928,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,307
831
33
3
0
184,273
0
L
Pele
7,038
704
8
1
0
198,077
0
W
Ishtar
9,284
928
28
3
0
196,007
0
L
Tyr
7,642
764
8
1
0
144,344
0
W
Fenrir
8,522
852
3
0
0
182,433
0
W
Merlin
9,475
948
37
4
0
184,860
0
L
Nox
8,138
814
41
4
0
176,786
0
L
Ymir
7,592
759
11
1
0
178,702
0
W
Janus
8,150
815
35
4
0
180,055
0
W
Yu Huang
8,839
884
21
2
0
184,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role