Player Matchup

Awilix
Awilix
CrowKlient
Awilix
Level 108
God Stats
5W - 9L
1,398 SR
Queue Stats
235W - 230L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
DrJhones97
Baron Samedi
Level 81
God Stats
12W - 10L
1,491 SR
Queue Stats
301W - 320L
1,409 Elo+
Solo
Sylvanus
Sylvanus
LEPROUSylvanus
Sylvanus
Level 258
God Stats
144W - 106L
1,536 SR
Queue Stats
310W - 300L
1,503 Elo+
Solo
Surtr
Surtr
MrMonk125
Surtr
Level 81
God Stats
46W - 27L
1,649 SR
Queue Stats
302W - 265L
1,581 Elo+
Solo
Apollo
Apollo
TaurusMD
Apollo
Level 125
God Stats
10W - 5L
1,712 SR
Queue Stats
46W - 35L
1,591 Elo+
Solo
Team Averages
Level 131
1,557 SR
1,512 Elo+

VS

Team Averages
Level 145
1,520 SR
1,516 Elo+
Hercules
Hercules
 
Hercules
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HatsMummels
Bellona
Level 158
God Stats
1W - 2L
1,542 SR
Queue Stats
126W - 125L
1,522 Elo+
Solo
Ix Chel
Ix Chel
JacerOK
Ix Chel
Level 123
God Stats
4W - 5L
1,506 SR
Queue Stats
426W - 387L
1,517 Elo+
Party 1
Persephone
Persephone
JheezusChrist96
Persephone
Level 157
God Stats
25W - 22L
1,561 SR
Queue Stats
318W - 315L
1,500 Elo+
Solo
Chiron
Chiron
KaleriXXX
Chiron
Level 104
God Stats
1W - 2L
1,491 SR
Queue Stats
212W - 197L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CrowKlient
Awilix
15
4 / 1 / 6
8,429
602
10,695
11,306
4,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
DrJhones97
Baron Samedi
13
2 / 0 / 4
7,310
522
5,472
7,766
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
13
2 / 2 / 7
7,892
564
5,575
13,940
8,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Surtr
MrMonk125
Surtr
15
8 / 1 / 0
9,131
652
12,498
13,951
10,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Apollo
TaurusMD
Apollo
15
3 / 0 / 2
8,823
630
4,718
5,782
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 4 / 1
5,848
418
4,102
13,025
3,885
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
HatsMummels
Bellona
12
2 / 6 / 0
6,765
483
9,696
17,096
16,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
JacerOK
Ix Chel
11
0 / 5 / 2
5,728
409
5,922
8,384
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
JheezusChrist96
Persephone
10
0 / 3 / 0
6,504
465
7,835
6,682
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
KaleriXXX
Chiron
12
2 / 1 / 0
6,196
443
3,628
6,523
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
4
4
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
1
0.13
W
Awilix
CrowKlient
Awilix
4
1
6
7
W
Baron Samedi
DrJhones97
Baron Samedi
2
0
4
4
L
Bellona
HatsMummels
Bellona
2
6
0
0.33
L
Ix Chel
JacerOK
Ix Chel
0
5
2
0.2
L
Persephone
JheezusChrist96
Persephone
0
3
0
0
L
Chiron
KaleriXXX
Chiron
2
1
0
2
W
Sylvanus
2
2
7
2.75
W
Surtr
MrMonk125
Surtr
8
1
0
8
W
Apollo
TaurusMD
Apollo
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,958
Damage
31,183
52,745
Taken
51,710
28,614
Mitigated
26,364
25,832
Healing
16,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,102
1,046
0
5,308
13,025
3,885
0
3,217
9,587
0
41,636
W
Awilix
CrowKlient
Awilix
10,695
4,097
0
1,636
11,306
4,527
0
1,684
9,327
0
81,787
W
Baron Samedi
DrJhones97
Baron Samedi
5,472
57
324
3,256
7,766
2,926
419
3,763
3,762
37,670
2,261
L
Bellona
HatsMummels
Bellona
9,696
3,246
0
5,806
17,096
16,898
0
1,535
14,456
0
48,093
L
Ix Chel
JacerOK
Ix Chel
5,922
477
586
1,495
8,384
1,924
0
2,880
5,368
31,185
0
L
Persephone
JheezusChrist96
Persephone
7,835
163
0
780
6,682
1,632
0
2,459
3,850
43,019
0
L
Chiron
KaleriXXX
Chiron
3,628
809
301
2,318
6,523
2,025
0
1,099
5,424
0
36,849
W
Sylvanus
5,575
1,313
5,610
6,500
13,940
8,698
132
4,919
8,349
24,403
4,367
W
Surtr
MrMonk125
Surtr
12,498
4,180
0
6,059
13,951
10,467
430
607
12,419
2,419
59,466
W
Apollo
TaurusMD
Apollo
4,718
2,726
0
2,447
5,782
1,996
1,944
1,338
4,161
0
76,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,585
Gold Earned
31,041
473
Minions Killed
365
0
Camps Cleared
0
1,398,183
Distance Traveled
1,296,295
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,848
418
67
5
0
282,938
0
W
Awilix
8,429
602
113
8
0
330,118
1
W
Baron Samedi
7,310
522
75
5
0
244,552
0
L
Bellona
6,765
483
82
6
0
241,624
0
L
Ix Chel
5,728
409
54
4
0
259,994
0
L
Persephone
6,504
465
91
7
0
243,741
1
L
Chiron
6,196
443
71
5
0
267,998
0
W
Sylvanus
7,892
564
33
2
0
275,051
7
W
Surtr
9,131
652
101
7
0
275,000
4
W
Apollo
8,823
630
151
11
0
273,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role