Player Matchup

Thoth
Thoth
 
Thoth
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AhmedCr579
Izanami
Level 158
God Stats
4W - 12L
1,272 SR
Queue Stats
363W - 348L
1,541 Elo+
Solo
Jormungandr
Jormungandr
DOKAIBI666
Jormungandr
Level 122
God Stats
1W - 1L
1,599 SR
Queue Stats
361W - 348L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
kikou59xdlolmdr
Cu Chulainn
Level 186
God Stats
22W - 18L
1,596 SR
Queue Stats
683W - 648L
1,550 Elo+
Solo
Team Averages
Level 135
1,493 SR
1,525 Elo+

VS

Team Averages
Level 114
1,605 SR
1,525 Elo+
Danzaburou
Danzaburou
Katorasa
Danzaburou
Level 104
God Stats
21W - 20L
1,591 SR
Queue Stats
386W - 365L
1,525 Elo+
Party 2
Loki
Loki
Xx_candlewall_xX
Loki
Level 144
God Stats
0W - 5L
1,535 SR
Queue Stats
12W - 16L
1,494 Elo+
Solo
Sylvanus
Sylvanus
itsCTR
Sylvanus
Level 107
God Stats
2W - 2L
1,663 SR
Queue Stats
549W - 508L
1,531 Elo+
Solo
Ymir
Ymir
lShadowVortexl
Ymir
Level 109
God Stats
4W - 7L
1,585 SR
Queue Stats
171W - 148L
1,564 Elo+
Solo
Nox
Nox
szren
Nox
Level 108
God Stats
10W - 9L
1,651 SR
Queue Stats
423W - 384L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 3 / 3
7,888
607
7,718
5,339
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
 
Nemesis
13
1 / 1 / 1
7,256
558
3,677
7,701
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
AhmedCr579
Izanami
14
1 / 2 / 2
8,050
619
3,204
6,385
2,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
DOKAIBI666
Jormungandr
12
3 / 1 / 4
7,719
594
8,044
10,218
7,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
kikou59xdlolmdr
Cu Chulainn
14
8 / 2 / 0
9,354
720
9,777
13,277
9,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Katorasa
Danzaburou
13
1 / 2 / 3
7,390
568
6,370
6,708
2,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 0 / 1
8,088
622
5,496
9,596
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
itsCTR
Sylvanus
12
1 / 7 / 0
7,142
549
4,615
12,077
6,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
0 / 3 / 3
5,586
430
3,560
12,631
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nox
szren
Nox
10
1 / 4 / 1
6,278
483
5,005
7,007
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
16
Kills
9
9
Deaths
16
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
3
3
1.5
W
Nemesis
 
Nemesis
1
1
1
1.5
W
Izanami
AhmedCr579
Izanami
1
2
2
1
W
Jormungandr
DOKAIBI666
Jormungandr
3
1
4
5
L
Danzaburou
Katorasa
Danzaburou
1
2
3
1.25
L
6
0
1
6.5
L
Sylvanus
itsCTR
Sylvanus
1
7
0
0.14
W
Cu Chulainn
kikou59xdlolmdr
Cu Chulainn
8
2
0
4
L
0
3
3
0.5
L
Nox
szren
Nox
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,420
Damage
25,046
42,920
Taken
48,019
23,100
Mitigated
21,580
8,961
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,718
469
0
1,422
5,339
1,102
0
1,219
3,956
47,126
1,179
W
Nemesis
 
Nemesis
3,677
1,243
0
2,510
7,701
2,608
0
1,245
6,390
0
57,074
W
Izanami
AhmedCr579
Izanami
3,204
1,799
0
2,263
6,385
2,009
400
1,332
5,007
0
64,023
W
Jormungandr
DOKAIBI666
Jormungandr
8,044
2,154
0
1,526
10,218
7,532
144
3,245
6,811
29,946
351
L
Danzaburou
Katorasa
Danzaburou
6,370
3,071
0
3,210
6,708
2,581
0
1,216
5,492
0
53,294
L
5,496
1,672
0
5,131
9,596
3,199
0
2,662
6,745
0
70,274
L
Sylvanus
itsCTR
Sylvanus
4,615
1,506
0
2,656
12,077
6,825
0
627
11,450
41,594
10,858
W
Cu Chulainn
kikou59xdlolmdr
Cu Chulainn
9,777
1,472
0
1,240
13,277
9,849
0
4,709
8,520
1,839
60,963
L
3,560
1,063
0
1,542
12,631
7,324
0
6,789
5,548
13,072
2,337
L
Nox
szren
Nox
5,005
773
0
557
7,007
1,651
0
4,250
2,471
35,269
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,267
Gold Earned
34,484
485
Minions Killed
397
0
Camps Cleared
0
1,410,908
Distance Traveled
1,329,184
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,888
607
129
10
0
279,111
2
W
Nemesis
7,256
558
88
7
0
335,234
0
W
Izanami
8,050
619
128
10
0
247,597
4
W
Jormungandr
7,719
594
32
2
0
278,097
5
L
Danzaburou
7,390
568
96
7
0
281,868
0
L
Loki
8,088
622
111
9
0
344,861
4
L
Sylvanus
7,142
549
90
7
0
193,906
0
W
Cu Chulainn
9,354
720
108
8
0
270,869
0
L
Ymir
5,586
430
18
1
0
235,104
4
L
Nox
6,278
483
82
6
0
273,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role