Player Matchup

Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ForzaJ
Apollo
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Odin
Odin
J1menito
Odin
Level 123
God Stats
0W - 1L
1,516 SR
Queue Stats
10W - 14L
1,391 Elo+
Solo
Poseidon
Poseidon
Ocovqrac1
Poseidon
Level 46
God Stats
15W - 19L
1,508 SR
Queue Stats
77W - 114L
1,498 Elo+
Solo
Anubis
Anubis
oDaicU_Alin23
Anubis
Level 90
God Stats
38W - 34L
1,525 SR
Queue Stats
102W - 106L
1,536 Elo+
Solo
Team Averages
Level 85
1,510 SR
1,485 Elo+

VS

Team Averages
Level 124
1,496 SR
1,536 Elo+
Loki
Loki
 
Loki
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DarkCrusadе
Khepri
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,720 Elo+
Party 1
Izanami
Izanami
GattiJKE
Izanami
Level 58
God Stats
5W - 3L
1,409 SR
Queue Stats
84W - 93L
1,461 Elo+
Party 1
Ra
Ra
Makaroshka228
Ra
Level 109
God Stats
19W - 10L
1,583 SR
Queue Stats
202W - 238L
1,448 Elo+
Party 1
Eset
Eset
ЏghtÐårknєsš
Eset
Level 157
God Stats
6W - 5L
1,488 SR
Queue Stats
248W - 244L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 0
5,245
583
1,373
5,664
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
ForzaJ
Apollo
8
0 / 2 / 2
4,995
555
2,355
4,050
1,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
7
1 / 3 / 1
4,520
502
2,098
8,274
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Ocovqrac1
Poseidon
8
1 / 3 / 0
4,426
492
2,115
5,749
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 3 / 0
4,787
532
1,655
3,954
1,424
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
7 / 0 / 2
6,029
670
5,319
5,704
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
9
0 / 0 / 7
5,453
606
2,042
4,162
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
GattiJKE
Izanami
10
4 / 2 / 2
5,548
616
5,152
4,480
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 0 / 3
5,588
621
1,946
2,478
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 0 / 1
6,118
680
3,906
2,684
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
13
13
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Loki
 
Loki
7
0
2
8
W
Khepri
0
0
7
3.5
L
Apollo
ForzaJ
Apollo
0
2
2
0.5
W
Izanami
GattiJKE
Izanami
4
2
2
2.5
L
Odin
1
3
1
0.5
W
1
0
3
2.5
L
Poseidon
Ocovqrac1
Poseidon
1
3
0
0.33
L
0
3
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,596
Damage
18,365
27,691
Taken
19,508
8,678
Mitigated
7,132
9,716
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,373
358
0
3,117
5,664
1,308
0
3,176
2,058
0
33,985
W
Loki
 
Loki
5,319
1,144
0
2,989
5,704
1,637
0
2,231
3,473
0
28,444
W
Khepri
2,042
170
0
1,675
4,162
2,734
0
598
3,564
9,335
0
L
Apollo
ForzaJ
Apollo
2,355
1,318
0
1,298
4,050
1,045
343
473
3,577
0
30,071
W
Izanami
GattiJKE
Izanami
5,152
3,657
0
1,583
4,480
1,330
247
82
4,398
0
45,374
L
Odin
2,098
580
0
1,974
8,274
3,784
0
1,704
6,488
0
14,751
W
1,946
313
538
1,162
2,478
781
0
859
1,619
36,341
238
L
Poseidon
Ocovqrac1
Poseidon
2,115
470
0
2,484
5,749
1,117
10
896
4,755
21,751
0
L
1,655
0
0
843
3,954
1,424
0
716
2,946
24,220
0
W
3,906
174
27
906
2,684
650
0
0
2,684
37,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,973
Gold Earned
28,736
254
Minions Killed
319
0
Camps Cleared
0
815,292
Distance Traveled
950,091
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,245
583
66
7
0
154,936
1
W
Loki
6,029
670
44
5
0
216,816
0
W
Khepri
5,453
606
21
2
0
189,265
4
L
Apollo
4,995
555
67
7
0
162,712
0
W
Izanami
5,548
616
86
10
0
167,567
0
L
Odin
4,520
502
15
2
0
189,603
3
W
Ra
5,588
621
79
9
0
197,379
2
L
Poseidon
4,426
492
52
6
0
149,328
0
L
Anubis
4,787
532
54
6
0
158,713
0
W
Eset
6,118
680
89
10
0
179,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role