Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
DearMoOzZoom
Hera
Level 137
God Stats
3W - 0L
1,833 SR
Queue Stats
101W - 93L
1,506 Elo+
Party 1
Sol
Sol
MEAT SATCHET
Sol
Level 129
God Stats
3W - 0L
1,816 SR
Queue Stats
316W - 293L
1,510 Elo+
Party 1
Terra
Terra
Overkill2k
Terra
Level 146
God Stats
3W - 3L
1,431 SR
Queue Stats
404W - 416L
1,493 Elo+
Solo
Team Averages
Level 142
1,616 SR
1,502 Elo+

VS

Team Averages
Level 61
1,495 SR
1,462 Elo+
Bacchus
Bacchus
 
Bacchus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Greedler
Kumbhakarna
Level 63
God Stats
0W - 1L
1,531 SR
Queue Stats
27W - 33L
1,441 Elo+
Solo
Ix Chel
Ix Chel
Heyobuddyolpal
Ix Chel
Level 85
God Stats
2W - 1L
1,707 SR
Queue Stats
52W - 62L
1,463 Elo+
Solo
Chernobog
Chernobog
JauntyNuggz
Chernobog
Level 97
God Stats
3W - 8L
1,403 SR
Queue Stats
272W - 271L
1,416 Elo+
Solo
He Bo
He Bo
Nr Anubis
He Bo
Level 24
God Stats
0W - 2L
1,332 SR
Queue Stats
24W - 25L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 0 / 11
8,721
872
9,979
12,608
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

The Morrigan
 
The Morrigan
12
3 / 3 / 10
7,689
769
4,454
5,662
2,012
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 6
9,088
909
14,980
6,017
2,079
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 12
8,367
837
11,131
7,481
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Terra
15
0 / 0 / 17
7,985
799
7,294
10,181
10,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 3 / 4
7,337
734
5,197
12,761
17,916
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
Greedler
Kumbhakarna
13
0 / 5 / 7
7,135
714
6,096
15,013
13,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 3
7,393
739
8,098
10,270
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
JauntyNuggz
Chernobog
12
1 / 3 / 3
6,814
681
7,429
8,683
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Nr Anubis
He Bo
12
2 / 5 / 2
6,906
691
8,833
8,442
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
20
Kills
7
7
Deaths
20
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
11
11.5
W
The Morrigan
 
The Morrigan
3
3
10
2.67
L
Bacchus
 
Bacchus
2
3
4
1.33
W
7
1
6
10
L
Kumbhakarna
Greedler
Kumbhakarna
0
5
7
0.7
L
2
4
3
0.88
L
Chernobog
JauntyNuggz
Chernobog
1
3
3
0.83
W
4
3
12
3.33
L
He Bo
Nr Anubis
He Bo
2
5
2
0.6
W
Terra
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,838
Damage
35,653
41,949
Taken
55,169
23,673
Mitigated
42,396
23,034
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,979
1,304
257
1,867
12,608
6,664
149
7,316
5,292
0
15,068
W
The Morrigan
 
The Morrigan
4,454
903
724
847
5,662
2,012
297
4,466
1,045
8,219
975
L
Bacchus
 
Bacchus
5,197
512
1,351
3,968
12,761
17,916
0
8,574
4,022
12,980
388
W
14,980
3,294
595
653
6,017
2,079
251
3,852
2,165
28,877
807
L
Kumbhakarna
Greedler
Kumbhakarna
6,096
546
512
1,799
15,013
13,178
0
11,003
3,854
16,017
749
L
8,098
984
2,514
1,889
10,270
4,620
0
7,425
2,723
17,071
0
L
Chernobog
JauntyNuggz
Chernobog
7,429
4,528
0
0
8,683
3,509
0
4,779
3,781
94
21,643
W
11,131
1,856
1,212
1,910
7,481
2,836
905
5,838
1,643
21,678
0
L
He Bo
Nr Anubis
He Bo
8,833
97
1,144
1,041
8,442
3,173
0
5,133
3,149
13,904
592
W
Terra
7,294
571
7,113
7,856
10,181
10,082
32
5,913
4,268
16,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,850
Gold Earned
35,585
106
Minions Killed
80
0
Camps Cleared
0
956,850
Distance Traveled
930,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,721
872
15
2
0
205,702
0
W
The Morrigan
7,689
769
10
1
0
184,361
0
L
Bacchus
7,337
734
17
2
0
200,722
0
W
Hera
9,088
909
32
3
0
192,256
0
L
Kumbhakarna
7,135
714
16
2
0
181,527
0
L
Ix Chel
7,393
739
14
1
0
164,008
0
L
Chernobog
6,814
681
21
2
0
182,230
0
W
Sol
8,367
837
32
3
0
185,342
0
L
He Bo
6,906
691
12
1
0
202,247
0
W
Terra
7,985
799
17
2
0
189,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role