Player Matchup

Cthulhu
Cthulhu
DrockZerkay
Cthulhu
Level 62
God Stats
206W - 195L
1,481 SR
Queue Stats
210W - 232L
1,424 Elo+
Party 1
Awilix
Awilix
chikipapi24
Awilix
Level 84
God Stats
139W - 144L
1,453 SR
Queue Stats
152W - 179L
1,390 Elo+
Party 1
Nu Wa
Nu Wa
realbiggie122
Nu Wa
Level 63
God Stats
8W - 7L
1,542 SR
Queue Stats
206W - 204L
1,412 Elo+
Party 1
Team Averages
Level 70
1,492 SR
1,409 Elo+

VS

Team Averages
Level 120
1,680 SR
1,703 Elo+
Hachiman
Hachiman
Prestothebesto
Hachiman
Level 104
God Stats
8W - 3L
1,713 SR
Queue Stats
153W - 28L
1,824 Elo+
Party 2
Baron Samedi
Baron Samedi
Suprazeus
Baron Samedi
Level 91
God Stats
24W - 4L
1,776 SR
Queue Stats
84W - 14L
1,780 Elo+
Party 2
Hercules
Hercules
cStine999
Hercules
Level 164
God Stats
1W - 0L
1,551 SR
Queue Stats
20W - 18L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrockZerkay
Cthulhu
13
1 / 7 / 2
8,235
749
8,458
14,456
7,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
13
2 / 5 / 1
7,895
718
4,278
8,515
3,027
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 7 / 3
7,301
664
5,406
9,648
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
8 / 2 / 10
10,338
940
11,341
8,932
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Suprazeus
Baron Samedi
15
7 / 1 / 10
10,253
932
9,113
7,474
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
cStine999
Hercules
16
4 / 0 / 14
9,741
886
8,400
13,613
11,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
3
Kills
19
19
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DrockZerkay
Cthulhu
1
7
2
0.29
W
Hachiman
8
2
10
6.5
W
Baron Samedi
Suprazeus
Baron Samedi
7
1
10
12
W
Hercules
cStine999
Hercules
4
0
14
11
L
Awilix
2
5
1
0.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,142
Damage
28,854
32,619
Taken
30,019
16,059
Mitigated
17,432
1,687
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DrockZerkay
Cthulhu
8,458
83
177
872
14,456
7,700
0
3,507
10,256
22,518
0
W
Hachiman
11,341
8,521
0
4,017
8,932
2,934
2,404
5,038
3,894
0
33,190
W
Baron Samedi
Suprazeus
Baron Samedi
9,113
1,150
1,398
2,610
7,474
2,669
980
4,332
3,142
30,177
478
W
Hercules
cStine999
Hercules
8,400
1,367
0
7,756
13,613
11,829
208
4,494
9,119
0
29,213
L
Awilix
4,278
838
33
175
8,515
3,027
0
2,339
5,644
0
14,625
L
5,406
1,634
42
388
9,648
5,332
0
2,141
7,006
15,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,431
Gold Earned
30,332
81
Minions Killed
148
0
Camps Cleared
0
519,463
Distance Traveled
605,794
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,235
749
39
4
0
191,707
0
W
Hachiman
10,338
940
46
4
0
196,107
0
W
Baron Samedi
10,253
932
56
5
0
190,921
1
W
Hercules
9,741
886
46
4
0
218,766
0
L
Awilix
7,895
718
21
2
0
185,057
0
L
Nu Wa
7,301
664
21
2
0
142,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role