Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BiggyHallway
Izanami
Level 98
God Stats
2W - 4L
1,510 SR
Queue Stats
7W - 10L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
Dosezz
Cthulhu
Level 109
God Stats
2W - 0L
1,832 SR
Queue Stats
11W - 14L
1,440 Elo+
Party 1
Ymir
Ymir
Swiftbuny35022
Ymir
Level 99
God Stats
4W - 3L
1,800 SR
Queue Stats
11W - 13L
1,462 Elo+
Party 1
Hera
Hera
VaughnSocks
Hera
Level 87
God Stats
5W - 6L
1,596 SR
Queue Stats
11W - 14L
1,440 Elo+
Party 1
Team Averages
Level 89
1,648 SR
1,455 Elo+

VS

Team Averages
Level 98
1,695 SR
1,503 Elo+
Atlas
Atlas
Critst3r
Atlas
Level 107
God Stats
3W - 2L
1,625 SR
Queue Stats
290W - 280L
1,580 Elo+
Party 2
Hera
Hera
TrentGx
Hera
Level 73
God Stats
2W - 1L
1,834 SR
Queue Stats
275W - 278L
1,471 Elo+
Party 3
Erlang Shen
Erlang Shen
Yaknow2
Erlang Shen
Level 98
God Stats
3W - 2L
1,680 SR
Queue Stats
447W - 428L
1,505 Elo+
Party 3
Nu Wa
Nu Wa
btemp10023_
Nu Wa
Level 85
God Stats
47W - 34L
1,602 SR
Queue Stats
302W - 284L
1,456 Elo+
Solo
Skadi
Skadi
xPeachesx
Skadi
Level 128
God Stats
0W - 1L
1,734 SR
Queue Stats
85W - 85L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 1 / 1
6,140
614
4,517
8,153
4,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
BiggyHallway
Izanami
9
1 / 0 / 0
5,288
529
1,957
5,740
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Dosezz
Cthulhu
10
1 / 0 / 2
5,642
564
5,276
7,658
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
5 / 2 / 2
6,082
608
3,386
6,868
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
4 / 0 / 2
7,112
711
3,728
3,145
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Critst3r
Atlas
9
0 / 1 / 0
5,769
577
4,321
6,643
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
TrentGx
Hera
11
0 / 4 / 0
5,599
560
1,412
4,540
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Erlang Shen
Yaknow2
Erlang Shen
9
1 / 4 / 1
5,074
507
3,113
9,794
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
1 / 3 / 1
6,097
610
6,126
5,182
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
xPeachesx
Skadi
9
0 / 2 / 0
5,020
502
4,362
4,763
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
14
Kills
2
3
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
1
3.5
W
Izanami
BiggyHallway
Izanami
1
0
0
1
L
Atlas
Critst3r
Atlas
0
1
0
0
W
Cthulhu
Dosezz
Cthulhu
1
0
2
2
W
5
2
2
3
L
Hera
TrentGx
Hera
0
4
0
0
W
4
0
2
5
L
Erlang Shen
Yaknow2
Erlang Shen
1
4
1
0.38
L
1
3
1
0.5
L
Skadi
xPeachesx
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,864
Damage
19,334
31,564
Taken
30,922
12,703
Mitigated
13,715
10,458
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,517
871
0
3,272
8,153
4,104
0
3,973
3,815
0
38,663
W
Izanami
BiggyHallway
Izanami
1,957
1,668
0
2,154
5,740
1,500
549
1,963
3,697
0
29,831
L
Atlas
Critst3r
Atlas
4,321
1,628
0
2,060
6,643
4,205
72
3,171
3,472
22,292
1,943
W
Cthulhu
Dosezz
Cthulhu
5,276
405
104
3,023
7,658
3,785
0
2,889
4,689
21,714
0
W
3,386
405
0
1,905
6,868
2,440
0
787
5,920
29,099
535
L
Hera
TrentGx
Hera
1,412
332
0
290
4,540
1,614
0
3,260
1,280
35,281
0
W
3,728
742
0
0
3,145
874
1,298
1,260
1,695
44,227
1,402
L
Erlang Shen
Yaknow2
Erlang Shen
3,113
1,610
0
1,600
9,794
5,182
12
3,205
6,550
0
33,054
L
6,126
2,004
0
1,452
5,182
1,237
0
105
4,651
36,049
306
L
Skadi
xPeachesx
Skadi
4,362
1,215
199
590
4,763
1,477
158
2,428
2,335
0
36,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,264
Gold Earned
27,559
285
Minions Killed
297
0
Camps Cleared
0
1,023,944
Distance Traveled
988,804
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,140
614
71
7
0
200,026
6
W
Izanami
5,288
529
71
7
0
184,961
0
L
Atlas
5,769
577
31
3
0
205,044
0
W
Cthulhu
5,642
564
16
2
0
227,937
2
W
Ymir
6,082
608
40
4
0
218,352
0
L
Hera
5,599
560
69
7
0
200,268
0
W
Hera
7,112
711
87
9
0
192,668
0
L
Erlang Shen
5,074
507
56
6
0
225,551
0
L
Nu Wa
6,097
610
64
6
0
177,622
0
L
Skadi
5,020
502
77
8
0
180,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role