Player Matchup

Hercules
Hercules
DiegoKushington
Hercules
Level 154
God Stats
3W - 0L
1,842 SR
Queue Stats
276W - 291L
1,457 Elo+
Solo
Eset
Eset
FrenchiestOBread
Eset
Level 54
God Stats
3W - 0L
1,855 SR
Queue Stats
141W - 155L
1,437 Elo+
Solo
Jing Wei
Jing Wei
JohnaANDmari87
Jing Wei
Level 124
God Stats
1W - 1L
1,547 SR
Queue Stats
65W - 63L
1,467 Elo+
Solo
Bastet
Bastet
Tuca Mote8761
Bastet
Level 118
God Stats
7W - 6L
1,499 SR
Queue Stats
338W - 383L
1,480 Elo+
Solo
Athena
Athena
xXMuwi08Xx
Athena
Level 71
God Stats
4W - 1L
1,741 SR
Queue Stats
110W - 115L
1,449 Elo+
Solo
Team Averages
Level 104
1,697 SR
1,458 Elo+

VS

Team Averages
Level 148
1,500 SR
1,494 Elo+
Hera
Hera
SDReed2
Hera
Level 129
God Stats
0W - 2L
1,253 SR
Queue Stats
34W - 37L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
Slickback777
Baron Samedi
Level 204
God Stats
2W - 2L
1,639 SR
Queue Stats
332W - 352L
1,505 Elo+
Party 1
Xbalanque
Xbalanque
Woggzzz
Xbalanque
Level 206
God Stats
3W - 5L
1,461 SR
Queue Stats
484W - 493L
1,501 Elo+
Party 1
Chaac
Chaac
xApollo43
Chaac
Level 118
God Stats
0W - 1L
1,595 SR
Queue Stats
50W - 43L
1,532 Elo+
Party 1
Yu Huang
Yu Huang
yuckiee1
Yu Huang
Level 82
God Stats
3W - 4L
1,550 SR
Queue Stats
299W - 344L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 1 / 5
9,022
820
8,212
18,547
13,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

15
2 / 3 / 6
8,329
757
8,106
6,847
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
12
1 / 2 / 6
7,611
692
5,874
8,325
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 1 / 6
9,346
850
15,387
8,126
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
xXMuwi08Xx
Athena
14
1 / 3 / 9
8,814
801
4,583
15,031
14,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
SDReed2
Hera
12
0 / 4 / 4
6,995
636
5,132
6,180
2,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Slickback777
Baron Samedi
14
4 / 4 / 2
8,276
752
9,113
9,225
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Xbalanque
Woggzzz
Xbalanque
13
0 / 2 / 8
7,522
684
9,253
7,809
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
xApollo43
Chaac
16
5 / 3 / 3
9,164
833
14,274
15,706
20,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Yu Huang
yuckiee1
Yu Huang
16
1 / 2 / 6
8,207
746
7,498
7,533
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
15
Kills
10
10
Deaths
15
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
1
5
5.5
W
2
3
6
1.67
W
Jing Wei
1
2
6
2
L
Hera
SDReed2
Hera
0
4
4
0.5
L
Baron Samedi
Slickback777
Baron Samedi
4
4
2
1.25
W
8
1
6
11
L
Xbalanque
Woggzzz
Xbalanque
0
2
8
2
L
Chaac
xApollo43
Chaac
5
3
3
2.17
W
Athena
xXMuwi08Xx
Athena
1
3
9
1.83
L
Yu Huang
yuckiee1
Yu Huang
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,162
Damage
45,270
56,876
Taken
46,453
38,266
Mitigated
31,904
26,032
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
8,212
1,175
993
9,945
18,547
13,843
0
7,816
10,731
0
21,211
W
8,106
409
1,587
826
6,847
2,842
0
1,357
5,490
19,385
0
W
Jing Wei
5,874
3,261
265
2,743
8,325
3,616
0
2,974
5,351
0
15,572
L
Hera
SDReed2
Hera
5,132
1,238
431
212
6,180
2,144
0
1,535
4,645
13,684
0
L
Baron Samedi
Slickback777
Baron Samedi
9,113
495
2,478
2,261
9,225
3,828
0
2,424
6,801
16,379
549
W
15,387
2,117
737
2,012
8,126
3,357
0
3,027
5,099
0
27,263
L
Xbalanque
Woggzzz
Xbalanque
9,253
1,536
2,034
2,365
7,809
2,462
0
3,188
4,621
0
17,942
L
Chaac
xApollo43
Chaac
14,274
2,464
621
5,923
15,706
20,322
0
4,433
11,273
466
28,377
W
Athena
xXMuwi08Xx
Athena
4,583
990
3,344
3,580
15,031
14,608
0
6,550
8,481
13,925
0
L
Yu Huang
yuckiee1
Yu Huang
7,498
763
711
2,766
7,533
3,148
0
1,109
6,424
18,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,122
Gold Earned
40,164
124
Minions Killed
124
0
Camps Cleared
0
1,146,614
Distance Traveled
1,099,968
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,022
820
36
3
0
219,243
3
W
Eset
8,329
757
25
2
0
250,877
0
W
Jing Wei
7,611
692
23
2
0
172,086
0
L
Hera
6,995
636
20
2
0
200,242
0
L
Baron Samedi
8,276
752
26
2
0
211,745
0
W
Bastet
9,346
850
27
2
0
278,151
0
L
Xbalanque
7,522
684
22
2
0
224,559
0
L
Chaac
9,164
833
31
3
0
232,749
0
W
Athena
8,814
801
13
1
0
226,257
1
L
Yu Huang
8,207
746
25
2
0
230,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role