Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Jelzlok
Ullr
Level 109
God Stats
3W - 8L
1,329 SR
Queue Stats
592W - 616L
1,428 Elo+
Solo
Atlas
Atlas
Stewie53
Atlas
Level 141
God Stats
7W - 8L
1,494 SR
Queue Stats
468W - 489L
1,450 Elo+
Solo
Cthulhu
Cthulhu
THXHiccup
Cthulhu
Level 147
God Stats
12W - 12L
1,500 SR
Queue Stats
442W - 477L
1,425 Elo+
Solo
Hun Batz
Hun Batz
Varric420
Hun Batz
Level 149
God Stats
1W - 1L
1,747 SR
Queue Stats
473W - 479L
1,487 Elo+
Party 2
Team Averages
Level 141
1,514 SR
1,458 Elo+

VS

Team Averages
Level 130
1,447 SR
1,467 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DarkLordCris
Ymir
Level 126
God Stats
1W - 0L
1,211 SR
Queue Stats
36W - 37L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
WiddleFinger
Cernunnos
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 95L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YALATUHEMBRA
Ah Muzen Cab
Level 109
God Stats
3W - 2L
1,525 SR
Queue Stats
37W - 44L
1,473 Elo+
Party 1
Janus
Janus
wanabeagnome
Janus
Level 175
God Stats
6W - 5L
1,496 SR
Queue Stats
447W - 480L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 2 / 4
5,509
918
3,787
6,319
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
Jelzlok
Ullr
1
0 / 0 / 0
1,490
248
0
0
0
Atlas
Stewie53
Atlas
10
1 / 2 / 3
5,623
937
4,419
7,338
3,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
THXHiccup
Cthulhu
10
1 / 3 / 4
5,814
969
6,324
7,017
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Varric420
Hun Batz
12
4 / 2 / 0
6,238
1,040
6,497
5,351
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 1 / 6
5,590
932
3,176
4,633
4,029
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 5
6,373
1,062
4,551
6,396
5,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cernunnos
WiddleFinger
Cernunnos
12
5 / 0 / 4
6,669
1,112
6,143
3,719
1,376
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Muzen Cab
YALATUHEMBRA
Ah Muzen Cab
10
1 / 1 / 5
5,592
932
4,286
4,533
1,732
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 3 / 6
5,762
960
3,712
4,150
1,616
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
9
9
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
4
1
W
Jormungandr
 
Jormungandr
0
1
6
3
W
2
1
5
4.5
L
Ullr
Jelzlok
Ullr
0
0
0
0
L
Atlas
Stewie53
Atlas
1
2
3
1.25
L
Cthulhu
THXHiccup
Cthulhu
1
3
4
1
L
Hun Batz
Varric420
Hun Batz
4
2
0
2
W
Cernunnos
WiddleFinger
Cernunnos
5
0
4
7
W
Ah Muzen Cab
YALATUHEMBRA
Ah Muzen Cab
1
1
5
3.5
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
21,868
26,025
Taken
23,431
17,383
Mitigated
14,393
6,825
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,787
210
594
1,133
6,319
4,907
0
2,324
3,975
0
10,195
W
Jormungandr
 
Jormungandr
3,176
1,458
263
471
4,633
4,029
0
1,499
3,060
9,627
0
W
4,551
1,124
654
1,226
6,396
5,640
0
3,524
2,720
7,339
169
L
Ullr
Jelzlok
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
Stewie53
Atlas
4,419
1,586
190
1,440
7,338
3,627
0
3,606
3,612
6,887
0
L
Cthulhu
THXHiccup
Cthulhu
6,324
63
320
990
7,017
6,273
0
2,245
4,667
14,924
306
L
Hun Batz
Varric420
Hun Batz
6,497
107
1,023
1,135
5,351
2,576
0
2,844
2,359
0
11,249
W
Cernunnos
WiddleFinger
Cernunnos
6,143
2,604
1,130
1,252
3,719
1,376
0
1,785
1,934
0
11,427
W
Ah Muzen Cab
YALATUHEMBRA
Ah Muzen Cab
4,286
1,640
294
534
4,533
1,732
0
2,040
2,457
0
8,912
W
3,712
447
879
399
4,150
1,616
0
1,647
2,463
9,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,674
Gold Earned
29,986
54
Minions Killed
50
0
Camps Cleared
0
425,521
Distance Traveled
545,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,509
918
11
2
0
101,312
0
W
Jormungandr
5,590
932
10
2
0
94,935
0
W
Ymir
6,373
1,062
4
1
0
114,545
0
L
Ullr
1,490
248
0
0
0
0
0
L
Atlas
5,623
937
5
1
0
99,423
0
L
Cthulhu
5,814
969
21
4
0
100,166
0
L
Hun Batz
6,238
1,040
17
3
0
124,620
0
W
Cernunnos
6,669
1,112
9
2
0
122,413
0
W
Ah Muzen Cab
5,592
932
13
2
0
113,808
0
W
Janus
5,762
960
14
2
0
99,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role