Player Matchup

Bacchus
Bacchus
Jero1112
Bacchus
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 14L
1,557 Elo+
Party 2
Neith
Neith
TSS-JUANDA
Neith
Level 5
God Stats
3W - 5L
1,592 SR
Queue Stats
4W - 11L
1,529 Elo+
Party 2
Anubis
Anubis
TSS-SAMUEL1
Anubis
Level 117
God Stats
1W - 0L
1,363 SR
Queue Stats
17W - 27L
1,459 Elo+
Party 2
Team Averages
Level 50
1,485 SR
1,515 Elo+

VS

Team Averages
Level 86
1,602 SR
1,456 Elo+
Nox
Nox
BoxedLaughter
Nox
Level 120
God Stats
2W - 4L
1,456 SR
Queue Stats
20W - 37L
1,357 Elo+
Solo
Ares
Ares
Roronoa1628
Ares
Level 80
God Stats
22W - 12L
1,608 SR
Queue Stats
270W - 277L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
TheBubster9125
Erlang Shen
Level 57
God Stats
1W - 5L
1,741 SR
Queue Stats
239W - 242L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jero1112
Bacchus
15
1 / 1 / 14
9,553
796
6,465
13,628
17,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
17
6 / 2 / 9
11,022
919
11,696
8,506
4,047
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Anubis
18
9 / 1 / 7
11,841
987
14,402
10,143
5,826
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,566
714
7,529
9,355
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 2 / 2
9,022
752
8,709
14,579
18,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Erlang Shen
TheBubster9125
Erlang Shen
14
2 / 8 / 1
9,397
783
6,689
14,847
12,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
3
4
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Bacchus
Jero1112
Bacchus
1
1
14
8
L
1
2
2
1
W
Neith
6
2
9
5.25
W
Anubis
9
1
7
12.5
L
Erlang Shen
TheBubster9125
Erlang Shen
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,563
Damage
22,927
32,277
Taken
38,781
27,357
Mitigated
34,995
8,388
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,529
558
0
640
9,355
3,192
0
6,271
2,981
32,017
0
W
Bacchus
Jero1112
Bacchus
6,465
1,620
0
2,496
13,628
17,484
177
5,439
8,183
17,059
0
L
8,709
778
0
1,060
14,579
18,933
0
6,549
7,846
20,174
3,829
W
Neith
11,696
5,828
0
1,195
8,506
4,047
1,906
4,594
3,912
0
32,993
W
Anubis
14,402
1,025
0
4,697
10,143
5,826
1,134
4,885
5,258
62,599
0
L
Erlang Shen
TheBubster9125
Erlang Shen
6,689
3,250
0
1,266
14,847
12,870
0
7,708
6,940
0
25,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
26,985
158
Minions Killed
121
0
Camps Cleared
0
629,809
Distance Traveled
567,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,566
714
56
5
0
192,061
0
W
Bacchus
9,553
796
18
2
0
231,222
0
L
Ares
9,022
752
29
2
0
202,687
0
W
Neith
11,022
919
47
4
0
190,312
0
W
Anubis
11,841
987
93
8
0
208,275
0
L
Erlang Shen
9,397
783
36
3
0
172,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role