Player Matchup

Thanatos
Thanatos
Astro3047
Thanatos
Level 109
God Stats
9W - 2L
1,932 SR
Queue Stats
186W - 170L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
IllAntillI
Baron Samedi
Level 58
God Stats
8W - 3L
1,668 SR
Queue Stats
39W - 42L
1,406 Elo+
Party 1
Cupid
Cupid
Relix80
Cupid
Level 116
God Stats
6W - 0L
1,500 SR
Queue Stats
49W - 57L
1,463 Elo+
Solo
Cerberus
Cerberus
xVitalxKillerx
Cerberus
Level 107
God Stats
5W - 3L
1,592 SR
Queue Stats
464W - 451L
1,455 Elo+
Solo
Ravana
Ravana
xzavin2
Ravana
Level 120
God Stats
2W - 1L
1,536 SR
Queue Stats
47W - 39L
1,526 Elo+
Solo
Team Averages
Level 102
1,645 SR
1,471 Elo+

VS

Team Averages
Level 120
1,516 SR
1,501 Elo+
Cthulhu
Cthulhu
Audacity1099
Cthulhu
Level 69
God Stats
91W - 91L
1,459 SR
Queue Stats
91W - 92L
1,411 Elo+
Party 2
Hel
Hel
HarshMelloh
Hel
Level 146
God Stats
0W - 2L
1,301 SR
Queue Stats
206W - 184L
1,550 Elo+
Solo
Apollo
Apollo
ThxtGuyMike
Apollo
Level 154
God Stats
16W - 20L
1,504 SR
Queue Stats
238W - 231L
1,558 Elo+
Solo
Ullr
Ullr
crisdragneel8
Ullr
Level 107
God Stats
4W - 3L
1,775 SR
Queue Stats
38W - 32L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
ziL 3 T H 4 Liz
Zhong Kui
Level 124
God Stats
41W - 38L
1,539 SR
Queue Stats
507W - 520L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Astro3047
Thanatos
7
4 / 0 / 0
4,096
819
1,860
4,516
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
IllAntillI
Baron Samedi
7
0 / 0 / 1
3,810
762
1,435
1,057
294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
Relix80
Cupid
6
2 / 1 / 1
3,998
800
1,756
2,949
745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
6
0 / 1 / 3
3,672
734
1,152
3,423
1,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
xzavin2
Ravana
8
3 / 0 / 0
4,344
869
2,136
1,748
676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Audacity1099
Cthulhu
5
0 / 2 / 1
3,008
602
1,365
2,636
1,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 1 / 0
3,532
706
802
2,181
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apollo
7
1 / 2 / 0
3,578
716
1,449
4,362
1,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
2,948
590
366
2,571
484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ziL 3 T H 4 Liz
Zhong Kui
5
1 / 2 / 0
3,093
619
2,624
3,084
1,488
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
2
2
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Astro3047
Thanatos
4
0
0
4
L
Cthulhu
Audacity1099
Cthulhu
0
2
1
0.25
L
0
1
0
0
W
Baron Samedi
IllAntillI
Baron Samedi
0
0
1
0.5
W
Cupid
Relix80
Cupid
2
1
1
2.5
L
Apollo
1
2
0
0.5
L
0
2
0
0
W
Cerberus
0
1
3
1.5
W
Ravana
xzavin2
Ravana
3
0
0
3
L
Zhong Kui
ziL 3 T H 4 Liz
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,339
Damage
6,606
13,693
Taken
14,834
4,600
Mitigated
4,931
9,320
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Astro3047
Thanatos
1,860
572
0
4,637
4,516
1,162
0
1,066
3,450
0
16,815
L
Cthulhu
Audacity1099
Cthulhu
1,365
169
0
240
2,636
1,240
0
472
2,164
6,766
0
L
802
41
334
980
2,181
462
0
1,120
875
16,394
0
W
Baron Samedi
IllAntillI
Baron Samedi
1,435
130
43
560
1,057
294
0
416
641
16,494
807
W
Cupid
Relix80
Cupid
1,756
1,034
226
1,357
2,949
745
0
1,744
1,090
0
16,425
L
Apollo
1,449
577
0
270
4,362
1,257
0
227
4,067
0
18,658
L
366
251
0
782
2,571
484
0
0
2,424
0
6,844
W
Cerberus
1,152
0
0
1,543
3,423
1,723
0
1,331
1,973
10,003
605
W
Ravana
xzavin2
Ravana
2,136
600
0
954
1,748
676
0
0
1,748
0
21,662
L
Zhong Kui
ziL 3 T H 4 Liz
Zhong Kui
2,624
368
0
895
3,084
1,488
0
477
2,607
11,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,920
Gold Earned
16,159
178
Minions Killed
118
0
Camps Cleared
0
555,344
Distance Traveled
499,734
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,096
819
37
7
0
131,608
0
L
Cthulhu
3,008
602
11
2
0
108,154
1
L
Hel
3,532
706
36
7
0
104,422
0
W
Baron Samedi
3,810
762
44
9
0
114,883
0
W
Cupid
3,998
800
35
7
0
94,393
0
L
Apollo
3,578
716
38
8
0
114,196
0
L
Ullr
2,948
590
14
3
0
57,793
0
W
Cerberus
3,672
734
28
6
0
108,796
4
W
Ravana
4,344
869
34
7
0
105,664
0
L
Zhong Kui
3,093
619
19
4
0
115,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role