Player Matchup

Ymir
Ymir
Jm665174
Ymir
Level 89
God Stats
21W - 14L
1,661 SR
Queue Stats
437W - 447L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
JuSTxCodfather
Ah Puch
Level 69
God Stats
3W - 0L
1,833 SR
Queue Stats
71W - 85L
1,488 Elo+
Party 1
Anhur
Anhur
KhoutheHugh
Anhur
Level 59
God Stats
10W - 8L
1,533 SR
Queue Stats
20W - 27L
1,407 Elo+
Solo
Athena
Athena
Smitherson5
Athena
Level 67
God Stats
68W - 70L
1,512 SR
Queue Stats
111W - 128L
1,457 Elo+
Party 1
Arachne
Arachne
Tasty Kinkajou
Arachne
Level 100
God Stats
50W - 37L
1,590 SR
Queue Stats
348W - 350L
1,457 Elo+
Party 1
Team Averages
Level 77
1,626 SR
1,460 Elo+

VS

Team Averages
Level 80
1,409 SR
1,468 Elo+
Hercules
Hercules
Durfenz
Hercules
Level 89
God Stats
13W - 21L
1,435 SR
Queue Stats
288W - 289L
1,508 Elo+
Solo
Anubis
Anubis
LordMarinus1
Anubis
Level 99
God Stats
0W - 3L
1,272 SR
Queue Stats
294W - 289L
1,494 Elo+
Solo
Chang'e
Chang'e
RexyPopAVitch
Chang'e
Level 65
God Stats
0W - 3L
1,241 SR
Queue Stats
203W - 232L
1,490 Elo+
Party 2
Charybdis
Charybdis
chillybomb_1211
Charybdis
Level 27
God Stats
23W - 27L
1,504 SR
Queue Stats
54W - 103L
1,402 Elo+
Party 2
Mercury
Mercury
rax_57
Mercury
Level 121
God Stats
0W - 1L
1,593 SR
Queue Stats
24W - 33L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 1 / 2
6,992
699
1,635
6,708
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
7 / 0 / 0
7,332
733
7,051
2,200
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
6 / 4 / 1
6,476
648
7,543
6,333
1,803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Athena
9
0 / 1 / 6
5,712
571
2,397
7,275
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 3
5,671
567
3,291
7,047
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Durfenz
Hercules
6
0 / 0 / 0
4,240
424
1,080
2,719
1,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
10
3 / 7 / 0
5,659
566
2,368
8,137
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chang'e
8
0 / 4 / 3
4,847
485
3,119
7,480
2,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
chillybomb_1211
Charybdis
9
2 / 3 / 3
5,256
526
5,963
6,927
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
rax_57
Mercury
10
3 / 2 / 1
5,505
551
3,922
7,108
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
16
Kills
8
8
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Durfenz
Hercules
0
0
0
0
W
Ymir
1
1
2
2
W
7
0
0
7
W
6
4
1
1.63
L
Anubis
3
7
0
0.43
L
Chang'e
0
4
3
0.38
W
Athena
0
1
6
3
W
2
2
3
1.75
L
Charybdis
chillybomb_1211
Charybdis
2
3
3
1.17
L
Mercury
rax_57
Mercury
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,917
Damage
16,452
29,563
Taken
32,371
13,495
Mitigated
10,022
8,326
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Durfenz
Hercules
1,080
492
0
1,425
2,719
1,251
0
820
1,749
572
12,679
W
Ymir
1,635
491
0
2,189
6,708
3,317
0
1,020
5,688
37,070
1,138
W
7,051
92
0
731
2,200
636
400
441
1,759
38,361
0
W
7,543
4,043
0
2,026
6,333
1,803
1,227
1,220
5,113
0
38,207
L
Anubis
2,368
344
0
623
8,137
2,469
0
4,729
3,408
30,237
381
L
Chang'e
3,119
476
844
2,327
7,480
2,943
0
935
6,545
14,759
0
W
Athena
2,397
679
0
1,732
7,275
5,232
163
1,576
5,699
12,614
0
W
3,291
2,279
0
1,648
7,047
2,507
0
1,299
5,748
0
31,003
L
Charybdis
chillybomb_1211
Charybdis
5,963
3,712
0
2,408
6,927
1,391
0
1,994
4,893
0
31,297
L
Mercury
rax_57
Mercury
3,922
1,806
0
389
7,108
1,968
0
2,415
4,693
0
33,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
25,507
282
Minions Killed
222
0
Camps Cleared
0
965,538
Distance Traveled
877,766
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,240
424
22
2
0
117,722
0
W
Ymir
6,992
699
81
8
0
164,446
0
W
Ah Puch
7,332
733
75
8
0
203,087
0
W
Anhur
6,476
648
53
5
0
166,483
0
L
Anubis
5,659
566
61
6
0
154,029
0
L
Chang'e
4,847
485
22
2
0
193,303
1
W
Athena
5,712
571
21
2
0
206,997
4
W
Arachne
5,671
567
52
5
0
224,525
0
L
Charybdis
5,256
526
60
6
0
167,383
0
L
Mercury
5,505
551
57
6
0
245,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role