Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
AFROWMAN45
Guan Yu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,368 Elo+
Party 1
Bacchus
Bacchus
Diehard_409
Bacchus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,368 Elo+
Party 1
Fenrir
Fenrir
Nemey
Fenrir
Level 128
God Stats
2W - 3L
1,523 SR
Queue Stats
236W - 210L
1,623 Elo+
Solo
Xing Tian
Xing Tian
loblollyboy
Xing Tian
Level 128
God Stats
1W - 1L
1,595 SR
Queue Stats
1W - 5L
1,368 Elo+
Party 1
Team Averages
Level 109
1,523 SR
1,446 Elo+

VS

Team Averages
Level 140
1,375 SR
1,480 Elo+
Janus
Janus
GetSug0-Tensh0u0
Janus
Level 152
God Stats
4W - 2L
1,332 SR
Queue Stats
248W - 235L
1,504 Elo+
Solo
Charybdis
Charybdis
MsKe1shasW1g
Charybdis
Level 148
God Stats
1W - 0L
1,158 SR
Queue Stats
58W - 48L
1,556 Elo+
Solo
Cabrakan
Cabrakan
Natsudragnil1234
Cabrakan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 111L
1,441 Elo+
Solo
Anhur
Anhur
lazaruscrowley
Anhur
Level 119
God Stats
4W - 4L
1,384 SR
Queue Stats
446W - 455L
1,482 Elo+
Solo
Terra
Terra
marioaycs
Terra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 131L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 4 / 2
7,211
721
10,009
6,456
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
AFROWMAN45
Guan Yu
12
2 / 5 / 4
7,405
741
5,661
15,983
10,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
Diehard_409
Bacchus
10
1 / 7 / 2
6,592
659
5,906
12,222
9,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
Nemey
Fenrir
14
2 / 4 / 3
6,833
683
7,834
15,118
15,285
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
loblollyboy
Xing Tian
13
1 / 3 / 3
7,352
735
7,025
13,455
13,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 17
8,720
872
10,661
7,767
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MsKe1shasW1g
Charybdis
18
15 / 1 / 6
10,745
1,075
26,351
10,864
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 1 / 20
9,321
932
7,460
12,420
14,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 19
8,603
860
5,585
10,629
4,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Terra
marioaycs
Terra
13
1 / 3 / 18
8,830
883
4,911
14,088
12,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
103
8
Kills
23
23
Deaths
9
14
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
2
0.75
L
Guan Yu
AFROWMAN45
Guan Yu
2
5
4
0.8
L
Bacchus
Diehard_409
Bacchus
1
7
2
0.29
W
4
2
17
6.25
W
Charybdis
MsKe1shasW1g
Charybdis
15
1
6
18
W
1
1
20
11
L
Fenrir
Nemey
Fenrir
2
4
3
0.88
W
2
2
19
5.75
L
Xing Tian
loblollyboy
Xing Tian
1
3
3
0.83
W
Terra
marioaycs
Terra
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,435
Damage
54,968
63,234
Taken
55,768
52,031
Mitigated
41,811
19,391
Healing
30,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,009
461
0
0
6,456
2,639
0
1,596
4,860
17,952
0
L
Guan Yu
AFROWMAN45
Guan Yu
5,661
409
3,965
4,868
15,983
10,960
0
5,765
10,218
0
10,942
L
Bacchus
Diehard_409
Bacchus
5,906
165
362
569
12,222
9,814
0
5,638
6,584
13,231
331
W
10,661
861
1,189
177
7,767
3,478
808
1,535
5,943
22,140
0
W
Charybdis
MsKe1shasW1g
Charybdis
26,351
13,715
527
2,354
10,864
5,953
3,196
3,789
6,695
0
51,793
W
7,460
1,298
4,080
3,176
12,420
14,837
401
5,938
5,852
12,172
0
L
Fenrir
Nemey
Fenrir
7,834
1,539
700
3,573
15,118
15,285
0
4,625
10,493
0
11,184
W
5,585
4,089
1,617
2,095
10,629
4,845
1,593
3,147
7,026
0
13,873
L
Xing Tian
loblollyboy
Xing Tian
7,025
767
2,382
2,972
13,455
13,333
0
4,658
8,797
11,856
1,110
W
Terra
marioaycs
Terra
4,911
315
10,990
4,151
14,088
12,698
96
5,255
8,254
7,901
1,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,393
Gold Earned
46,219
69
Minions Killed
123
0
Camps Cleared
0
811,138
Distance Traveled
938,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,211
721
29
3
0
118,619
0
L
Guan Yu
7,405
741
6
1
0
187,742
0
L
Bacchus
6,592
659
13
1
0
160,991
0
W
Janus
8,720
872
26
3
0
203,893
0
W
Charybdis
10,745
1,075
66
7
0
173,192
0
W
Cabrakan
9,321
932
4
0
0
172,441
0
L
Fenrir
6,833
683
12
1
0
173,527
0
W
Anhur
8,603
860
19
2
0
182,981
0
L
Xing Tian
7,352
735
9
1
0
170,259
0
W
Terra
8,830
883
8
1
0
205,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role