Player Matchup

Horus
Horus
Groot04
Horus
Level 89
God Stats
3W - 5L
1,516 SR
Queue Stats
129W - 124L
1,354 Elo+
Solo
Chang'e
Chang'e
MakateusGood
Chang'e
Level 116
God Stats
53W - 18L
1,695 SR
Queue Stats
250W - 152L
1,452 Elo+
Solo
Medusa
Medusa
soulja6ussy
Medusa
Level 127
God Stats
15W - 4L
1,688 SR
Queue Stats
428W - 494L
1,306 Elo+
Solo
Team Averages
Level 111
1,633 SR
1,371 Elo+

VS

Team Averages
Level 55
1,737 SR
1,429 Elo+
Sol
Sol
DAVEBlNO
Sol
Level 62
God Stats
1W - 2L
1,732 SR
Queue Stats
106W - 113L
1,363 Elo+
Solo
Medusa
Medusa
Demillow
Medusa
Level 26
God Stats
3W - 1L
1,782 SR
Queue Stats
32W - 33L
1,436 Elo+
Party 1
Odin
Odin
OneTruSnorlax
Odin
Level 78
God Stats
1W - 1L
1,696 SR
Queue Stats
4W - 4L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Groot04
Horus
13
2 / 4 / 7
8,124
812
6,742
12,897
11,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
MakateusGood
Chang'e
15
6 / 0 / 4
9,458
946
8,999
7,168
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
15
3 / 0 / 8
8,849
885
6,038
4,722
2,169
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,559
756
7,540
8,604
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Demillow
Medusa
12
0 / 4 / 3
6,999
700
5,283
8,202
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 3 / 0
7,276
728
4,290
9,111
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Medusa
Demillow
Medusa
0
4
3
0.38
W
Horus
Groot04
Horus
2
4
7
1.38
W
Chang'e
MakateusGood
Chang'e
6
0
4
8
L
3
3
0
1
W
Medusa
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,779
Damage
17,113
24,787
Taken
25,917
15,772
Mitigated
9,028
8,974
Healing
3,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,540
3,994
0
2,052
8,604
2,296
0
1,815
6,612
30,569
0
L
Medusa
Demillow
Medusa
5,283
3,072
0
1,262
8,202
2,519
0
1,956
5,923
0
14,863
W
Horus
Groot04
Horus
6,742
2,717
720
1,742
12,897
11,161
62
3,963
8,934
0
14,270
W
Chang'e
MakateusGood
Chang'e
8,999
395
2,229
3,817
7,168
2,442
718
2,335
4,833
29,666
0
L
4,290
1,270
0
330
9,111
4,213
0
4,117
4,327
0
9,310
W
Medusa
6,038
1,908
0
466
4,722
2,169
1,377
1,268
3,454
0
31,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
21,834
130
Minions Killed
83
0
Camps Cleared
0
581,055
Distance Traveled
481,391
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,559
756
49
5
0
147,072
0
L
Medusa
6,999
700
19
2
0
159,772
0
W
Horus
8,124
812
20
2
0
190,391
0
W
Chang'e
9,458
946
63
6
0
189,640
1
L
Odin
7,276
728
15
2
0
174,547
0
W
Medusa
8,849
885
47
5
0
201,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role