Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Fett7980
Pele
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,612 Elo+
Solo
Freya
Freya
ItsGavC
Freya
Level 159
God Stats
0W - 2L
1,415 SR
Queue Stats
69W - 50L
1,621 Elo+
Party 2
Maui
Maui
RoyallGod
Maui
Level 172
God Stats
1W - 4L
1,343 SR
Queue Stats
638W - 643L
1,526 Elo+
Solo
Medusa
Medusa
Trollbridge
Medusa
Level 157
God Stats
0W - 1L
1,613 SR
Queue Stats
81W - 60L
1,658 Elo+
Party 2
Team Averages
Level 159
1,474 SR
1,583 Elo+

VS

Team Averages
Level 169
1,454 SR
1,537 Elo+
Thoth
Thoth
Fireblazer618
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
HamsterTaxes
Zhong Kui
Level 143
God Stats
1W - 1L
1,257 SR
Queue Stats
62W - 48L
1,595 Elo+
Solo
Nox
Nox
JonathanFcx
Nox
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 136L
1,591 Elo+
Party 1
Chaac
Chaac
Thebigivan
Chaac
Level 113
God Stats
1W - 0L
1,623 SR
Queue Stats
5W - 7L
1,429 Elo+
Party 1
Ravana
Ravana
Wizärd
Ravana
Level 323
God Stats
4W - 5L
1,391 SR
Queue Stats
1,249W - 1,245L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 2 / 5
6,104
1,221
2,932
5,477
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Pele
1
0 / 0 / 0
1,356
271
0
0
0
Freya
ItsGavC
Freya
12
3 / 2 / 2
5,972
1,194
1,863
3,856
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Maui
1
0 / 0 / 0
1,356
271
0
0
0
Medusa
11
3 / 2 / 3
5,835
1,167
2,955
4,582
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,719
1,144
3,534
2,403
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
HamsterTaxes
Zhong Kui
9
0 / 3 / 4
5,727
1,145
2,941
4,767
3,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 3
5,911
1,182
1,011
849
324
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
12
1 / 0 / 4
6,313
1,263
1,682
1,587
620
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Ravana
Wizärd
Ravana
12
4 / 2 / 2
6,957
1,391
3,104
6,130
3,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
7
Kills
6
6
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
5
1.75
L
Pele
0
0
0
0
W
1
2
0
0.5
W
Zhong Kui
HamsterTaxes
Zhong Kui
0
3
4
0.67
L
Freya
ItsGavC
Freya
3
2
2
2
W
0
0
3
1.5
L
Maui
0
0
0
0
W
Chaac
1
0
4
3
L
Medusa
3
2
3
2.25
W
Ravana
Wizärd
Ravana
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,750
Damage
12,272
13,915
Taken
15,736
8,927
Mitigated
8,781
3,463
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,932
176
264
1,585
5,477
5,886
0
3,118
2,223
4,005
198
L
Pele
0
0
0
0
0
0
0
0
0
0
0
W
3,534
162
691
107
2,403
731
738
1,263
1,140
8,282
0
W
Zhong Kui
HamsterTaxes
Zhong Kui
2,941
306
92
1,061
4,767
3,776
147
1,224
3,543
9,367
0
L
Freya
ItsGavC
Freya
1,863
617
0
598
3,856
1,484
0
1,720
2,060
8,714
573
W
1,011
37
0
311
849
324
829
267
582
4,299
0
L
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
1,682
0
0
659
1,587
620
41
126
1,461
0
10,132
L
Medusa
2,955
914
252
764
4,582
1,557
0
2,648
1,862
0
13,740
W
Ravana
Wizärd
Ravana
3,104
219
224
2,294
6,130
3,330
43
1,708
4,422
0
8,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,623
Gold Earned
30,627
38
Minions Killed
67
0
Camps Cleared
0
296,008
Distance Traveled
494,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,104
1,221
2
0
0
108,060
0
L
Pele
1,356
271
0
0
0
0
0
W
Thoth
5,719
1,144
10
2
0
97,250
0
W
Zhong Kui
5,727
1,145
19
4
0
99,145
0
L
Freya
5,972
1,194
20
4
0
91,890
0
W
Nox
5,911
1,182
13
3
0
89,428
0
L
Maui
1,356
271
0
0
0
0
0
W
Chaac
6,313
1,263
9
2
0
98,409
0
L
Medusa
5,835
1,167
16
3
0
96,058
0
W
Ravana
6,957
1,391
16
3
0
110,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role