Player Matchup

Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MargaryaN
Cthulhu
Level 137
God Stats
11W - 12L
1,425 SR
Queue Stats
279W - 264L
1,473 Elo+
Solo
Nemesis
Nemesis
MentalistSK
Nemesis
Level 109
God Stats
20W - 17L
1,499 SR
Queue Stats
858W - 848L
1,434 Elo+
Solo
Scylla
Scylla
nasah123
Scylla
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,406 Elo+
Party 2
Nike
Nike
nastyfatpig
Nike
Level 68
God Stats
1W - 0L
1,735 SR
Queue Stats
43W - 39L
1,508 Elo+
Solo
Team Averages
Level 107
1,532 SR
1,464 Elo+

VS

Team Averages
Level 136
1,410 SR
1,436 Elo+
Achilles
Achilles
Dodek90
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,456 Elo+
Solo
Anubis
Anubis
Inkantacja
Anubis
Level 139
God Stats
1W - 2L
1,492 SR
Queue Stats
134W - 145L
1,405 Elo+
Party 1
Freya
Freya
Peachillia
Freya
Level 157
God Stats
0W - 5L
1,120 SR
Queue Stats
135W - 145L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
Warden-44
Danzaburou
Level 119
God Stats
2W - 3L
1,639 SR
Queue Stats
122W - 141L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
dwido
Ao Kuang
Level 137
God Stats
2W - 5L
1,297 SR
Queue Stats
249W - 269L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
12 / 2 / 13
10,396
945
13,048
10,467
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MargaryaN
Cthulhu
15
5 / 3 / 14
9,415
856
14,439
11,410
9,527
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
MentalistSK
Nemesis
17
6 / 2 / 15
10,188
926
8,623
10,134
10,040
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Scylla
nasah123
Scylla
15
2 / 2 / 12
9,155
832
6,891
5,566
1,961
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 14
9,110
828
6,720
10,917
6,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dodek90
Achilles
14
1 / 4 / 7
7,603
691
5,131
13,092
16,069
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Inkantacja
Anubis
14
2 / 6 / 5
8,008
728
7,919
9,679
4,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Freya
15
2 / 3 / 6
8,106
737
7,111
8,846
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
Warden-44
Danzaburou
13
2 / 7 / 6
8,490
772
7,063
10,161
4,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
dwido
Ao Kuang
14
5 / 8 / 3
8,777
798
9,917
12,460
6,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
39
28
Kills
12
13
Deaths
28
68
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
2
13
9.25
L
Achilles
Dodek90
Achilles
1
4
7
1.13
L
Anubis
Inkantacja
Anubis
2
6
5
0.75
W
Cthulhu
MargaryaN
Cthulhu
5
3
14
4
W
Nemesis
MentalistSK
Nemesis
6
2
15
6.75
L
Freya
2
3
6
1.67
L
Danzaburou
Warden-44
Danzaburou
2
7
6
0.71
L
Ao Kuang
dwido
Ao Kuang
5
8
3
0.81
W
Scylla
nasah123
Scylla
2
2
12
4
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,721
Damage
37,141
48,494
Taken
54,238
32,374
Mitigated
34,600
13,101
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,048
2,223
516
2,084
10,467
4,271
643
5,672
4,713
0
21,802
L
Achilles
Dodek90
Achilles
5,131
717
585
1,483
13,092
16,069
0
5,240
7,852
0
10,627
L
Anubis
Inkantacja
Anubis
7,919
352
1,479
1,566
9,679
4,618
0
3,283
6,396
19,070
0
W
Cthulhu
MargaryaN
Cthulhu
14,439
340
1,553
2,046
11,410
9,527
477
6,281
4,902
25,939
1,417
W
Nemesis
MentalistSK
Nemesis
8,623
1,267
994
4,267
10,134
10,040
174
5,381
4,753
5,106
15,475
L
Freya
7,111
2,476
1,171
2,250
8,846
3,758
0
3,947
4,899
17,409
0
L
Danzaburou
Warden-44
Danzaburou
7,063
2,232
188
890
10,161
4,081
0
4,164
5,997
0
16,827
L
Ao Kuang
dwido
Ao Kuang
9,917
2,918
180
1,907
12,460
6,074
0
5,719
6,741
13,243
0
W
Scylla
nasah123
Scylla
6,891
700
0
450
5,566
1,961
605
2,159
3,299
17,946
722
W
6,720
239
675
516
10,917
6,575
647
4,890
5,880
2,633
11,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,264
Gold Earned
40,984
118
Minions Killed
103
0
Camps Cleared
0
1,013,986
Distance Traveled
854,376
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,396
945
23
2
0
228,461
0
L
Achilles
7,603
691
22
2
0
205,344
0
L
Anubis
8,008
728
19
2
0
156,033
0
W
Cthulhu
9,415
856
31
3
0
186,995
0
W
Nemesis
10,188
926
23
2
0
208,353
0
L
Freya
8,106
737
25
2
0
184,370
3
L
Danzaburou
8,490
772
26
2
0
154,527
0
L
Ao Kuang
8,777
798
11
1
0
154,102
0
W
Scylla
9,155
832
30
3
0
183,218
0
W
Nike
9,110
828
11
1
0
206,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role