Player Matchup

Da Ji
Da Ji
AJT FTW
Da Ji
Level 157
God Stats
1W - 0L
1,399 SR
Queue Stats
119W - 146L
1,397 Elo+
Party 1
Sylvanus
Sylvanus
LetMeReRoll
Sylvanus
Level 125
God Stats
4W - 5L
1,490 SR
Queue Stats
63W - 87L
1,402 Elo+
Party 1
Mulan
Mulan
PreludeToOmega
Mulan
Level 125
God Stats
53W - 57L
1,446 SR
Queue Stats
960W - 1,067L
1,426 Elo+
Solo
Xbalanque
Xbalanque
ULISES MERCER
Xbalanque
Level 129
God Stats
4W - 9L
1,392 SR
Queue Stats
221W - 240L
1,485 Elo+
Solo
Poseidon
Poseidon
x11DINHO11x
Poseidon
Level 112
God Stats
21W - 25L
1,435 SR
Queue Stats
215W - 255L
1,401 Elo+
Party 1
Team Averages
Level 130
1,432 SR
1,422 Elo+

VS

Team Averages
Level 88
1,626 SR
1,525 Elo+
Atlas
Atlas
Ryzeen21
Atlas
Level 68
God Stats
0W - 1L
1,885 SR
Queue Stats
46W - 36L
1,516 Elo+
Solo
Achilles
Achilles
SavageConfirmed
Achilles
Level 107
God Stats
23W - 27L
1,632 SR
Queue Stats
262W - 281L
1,543 Elo+
Solo
Skadi
Skadi
ThePhantomFlash
Skadi
Level 86
God Stats
26W - 21L
1,569 SR
Queue Stats
388W - 395L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Thelight23
Nu Wa
Level 120
God Stats
7W - 4L
1,609 SR
Queue Stats
12W - 9L
1,575 Elo+
Solo
Sol
Sol
ggabemeon
Sol
Level 61
God Stats
34W - 55L
1,435 SR
Queue Stats
177W - 203L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AJT FTW
Da Ji
13
7 / 1 / 4
8,334
1,389
5,849
6,707
3,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
LetMeReRoll
Sylvanus
13
4 / 0 / 7
8,267
1,378
4,941
7,046
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 0 / 7
6,992
1,165
5,683
6,578
6,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
ULISES MERCER
Xbalanque
13
0 / 0 / 6
7,545
1,258
8,577
5,559
2,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
x11DINHO11x
Poseidon
13
2 / 0 / 7
7,559
1,260
5,398
3,352
1,397
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

364

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ryzeen21
Atlas
11
0 / 2 / 1
6,513
1,086
2,744
6,313
4,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
12
0 / 2 / 0
6,627
1,105
6,285
9,672
8,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 1 / 0
6,610
1,102
2,740
3,324
794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
12
0 / 3 / 1
7,093
1,182
6,612
5,728
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 5 / 0
6,638
1,106
7,416
7,684
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
13
Kills
1
1
Deaths
13
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AJT FTW
Da Ji
7
1
4
9
W
Sylvanus
LetMeReRoll
Sylvanus
4
0
7
7.5
W
0
0
7
3.5
L
Atlas
Ryzeen21
Atlas
0
2
1
0.25
L
Achilles
0
2
0
0
L
1
1
0
1
L
Nu Wa
0
3
1
0.17
W
Xbalanque
ULISES MERCER
Xbalanque
0
0
6
3
L
0
5
0
0
W
Poseidon
x11DINHO11x
Poseidon
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,448
Damage
25,797
29,242
Taken
32,721
19,471
Mitigated
18,702
8,685
Healing
2,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AJT FTW
Da Ji
5,849
1,250
0
254
6,707
3,221
0
3,477
3,002
0
13,021
W
Sylvanus
LetMeReRoll
Sylvanus
4,941
326
4,913
2,887
7,046
5,750
0
4,207
2,521
7,805
0
W
5,683
367
0
0
6,578
6,650
0
3,337
3,047
0
9,100
L
Atlas
Ryzeen21
Atlas
2,744
1,049
0
834
6,313
4,801
0
2,079
4,234
6,092
0
L
Achilles
6,285
796
0
218
9,672
8,951
0
3,249
6,423
0
14,905
L
2,740
1,092
0
77
3,324
794
0
1,865
1,459
0
5,437
L
Nu Wa
6,612
1,605
0
154
5,728
1,790
0
1,157
4,571
24,189
0
W
Xbalanque
ULISES MERCER
Xbalanque
8,577
3,081
0
631
5,559
2,453
0
3,101
2,315
0
36,796
L
7,416
915
0
757
7,684
2,366
0
1,989
5,695
21,846
2,163
W
Poseidon
x11DINHO11x
Poseidon
5,398
536
0
0
3,352
1,397
0
1,418
1,833
27,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,697
Gold Earned
33,481
158
Minions Killed
122
6
Camps Cleared
3
667,282
Distance Traveled
569,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,334
1,389
14
2
2
142,597
0
W
Sylvanus
8,267
1,378
11
2
0
131,931
0
W
Mulan
6,992
1,165
8
1
0
122,379
0
L
Atlas
6,513
1,086
7
1
1
103,729
0
L
Achilles
6,627
1,105
15
3
0
132,584
0
L
Skadi
6,610
1,102
5
1
0
112,054
0
L
Nu Wa
7,093
1,182
51
9
2
108,450
0
W
Xbalanque
7,545
1,258
69
12
1
129,373
0
L
Sol
6,638
1,106
44
7
0
112,323
0
W
Poseidon
7,559
1,260
56
9
3
141,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role