Player Matchup

Bacchus
Bacchus
DiamondDemigod
Bacchus
Level 89
God Stats
2W - 3L
1,334 SR
Queue Stats
363W - 399L
1,523 Elo+
Party 2
Odin
Odin
Gladiateor
Odin
Level 158
God Stats
3W - 3L
1,488 SR
Queue Stats
373W - 415L
1,549 Elo+
Party 2
Neith
Neith
NotMario
Neith
Level 107
God Stats
9W - 11L
1,547 SR
Queue Stats
459W - 449L
1,545 Elo+
Solo
Chang'e
Chang'e
StardustEvie
Chang'e
Level 153
God Stats
2W - 1L
1,428 SR
Queue Stats
59W - 64L
1,507 Elo+
Solo
Aphrodite
Aphrodite
SyrusWhite
Aphrodite
Level 162
God Stats
32W - 26L
1,523 SR
Queue Stats
788W - 922L
1,516 Elo+
Solo
Team Averages
Level 134
1,464 SR
1,528 Elo+

VS

Team Averages
Level 148
1,488 SR
1,551 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
JamalYahir
Nemesis
Level 163
God Stats
0W - 2L
1,499 SR
Queue Stats
251W - 180L
1,611 Elo+
Party 1
He Bo
He Bo
Multiwolfx
He Bo
Level 80
God Stats
2W - 3L
1,597 SR
Queue Stats
161W - 136L
1,525 Elo+
Solo
Chiron
Chiron
Rkey507
Chiron
Level 193
God Stats
2W - 2L
1,343 SR
Queue Stats
197W - 139L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,636
1,327
2,200
6,147
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 6
5,903
1,181
2,948
4,456
2,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
NotMario
Neith
11
2 / 0 / 5
6,239
1,248
4,024
3,706
967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
StardustEvie
Chang'e
10
2 / 2 / 5
6,092
1,218
3,648
6,357
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
SyrusWhite
Aphrodite
10
0 / 0 / 6
6,094
1,219
1,493
2,404
1,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

388

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 3 / 0
5,628
1,126
6,397
3,792
1,271
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
 
Odin
8
0 / 0 / 0
3,333
667
0
0
0
Nemesis
JamalYahir
Nemesis
10
0 / 1 / 3
5,597
1,119
4,543
6,079
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

He Bo
10
1 / 2 / 2
5,823
1,165
3,335
3,959
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Rkey507
Chiron
10
1 / 1 / 1
5,819
1,164
6,318
2,354
758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
7
Kills
3
3
Deaths
7
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
L
Odin
 
Odin
0
0
0
0
W
3
1
1
3.5
W
0
0
6
3
L
Nemesis
JamalYahir
Nemesis
0
1
3
1.5
L
He Bo
1
2
2
1
W
Neith
NotMario
Neith
2
0
5
4.5
L
Chiron
Rkey507
Chiron
1
1
1
1.5
W
Chang'e
StardustEvie
Chang'e
2
2
5
2.25
W
Aphrodite
SyrusWhite
Aphrodite
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,313
Damage
20,593
23,070
Taken
16,184
13,456
Mitigated
7,956
8,054
Healing
1,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,397
325
0
0
3,792
1,271
0
1,111
2,641
15,726
0
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
W
2,200
238
0
822
6,147
5,905
0
2,215
3,832
4,052
0
W
2,948
639
0
351
4,456
2,778
0
1,862
2,451
0
5,202
L
Nemesis
JamalYahir
Nemesis
4,543
301
0
741
6,079
4,711
0
3,397
2,460
0
7,241
L
He Bo
3,335
194
0
0
3,959
1,216
0
1,716
2,185
17,379
0
W
Neith
NotMario
Neith
4,024
1,122
0
444
3,706
967
0
1,536
2,136
0
19,061
L
Chiron
Rkey507
Chiron
6,318
1,665
303
245
2,354
758
0
715
1,557
0
17,172
W
Chang'e
StardustEvie
Chang'e
3,648
591
1,698
1,129
6,357
1,945
0
2,965
3,215
13,710
0
W
Aphrodite
SyrusWhite
Aphrodite
1,493
213
2,142
1,468
2,404
1,861
0
1,154
1,219
8,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
26,200
99
Minions Killed
90
3
Camps Cleared
3
511,960
Distance Traveled
401,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,628
1,126
20
4
1
86,662
0
L
Odin
3,333
667
0
0
0
0
0
W
Bacchus
6,636
1,327
1
0
0
97,402
0
W
Odin
5,903
1,181
2
0
0
113,369
0
L
Nemesis
5,597
1,119
18
4
0
123,815
0
L
He Bo
5,823
1,165
26
5
0
97,712
0
W
Neith
6,239
1,248
46
9
0
89,564
0
L
Chiron
5,819
1,164
26
5
2
92,865
0
W
Chang'e
6,092
1,218
26
5
2
100,777
0
W
Aphrodite
6,094
1,219
24
5
1
110,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role