Player Matchup

Arachne
Arachne
 
Arachne
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Juicy_BananaBoy
Sylvanus
Level 136
God Stats
3W - 2L
1,464 SR
Queue Stats
245W - 256L
1,457 Elo+
Party 1
The Morrigan
The Morrigan
TrizzyThaSavage
The Morrigan
Level 128
God Stats
27W - 21L
1,539 SR
Queue Stats
844W - 806L
1,521 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,495 Elo+

VS

Team Averages
Level 102
1,584 SR
1,514 Elo+
Hou Yi
Hou Yi
Actic RIMMER
Hou Yi
Level 100
God Stats
2W - 2L
1,645 SR
Queue Stats
147W - 141L
1,466 Elo+
Solo
Persephone
Persephone
Hli0s
Persephone
Level 87
God Stats
1W - 3L
1,491 SR
Queue Stats
6W - 5L
1,539 Elo+
Solo
Osiris
Osiris
J0N4
Osiris
Level 139
God Stats
3W - 3L
1,756 SR
Queue Stats
78W - 70L
1,538 Elo+
Solo
Janus
Janus
eby1234
Janus
Level 120
God Stats
0W - 5L
1,500 SR
Queue Stats
464W - 424L
1,549 Elo+
Solo
Fafnir
Fafnir
tiramisu52
Fafnir
Level 66
God Stats
1W - 2L
1,530 SR
Queue Stats
123W - 111L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 0 / 0
6,135
767
4,653
6,057
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Loki
 
Loki
9
4 / 1 / 1
5,116
640
3,172
5,900
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sol
 
Sol
9
0 / 0 / 1
5,068
634
5,044
5,757
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
8
0 / 0 / 1
4,600
575
2,327
4,867
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
TrizzyThaSavage
The Morrigan
9
1 / 1 / 2
4,961
620
2,994
3,581
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 1 / 0
4,313
539
3,320
6,863
2,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
Hli0s
Persephone
9
0 / 3 / 1
5,080
635
3,077
4,621
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
J0N4
Osiris
6
0 / 3 / 0
4,315
539
2,474
6,852
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
eby1234
Janus
9
2 / 1 / 0
4,956
620
1,963
4,560
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
tiramisu52
Fafnir
8
0 / 0 / 0
4,862
608
1,364
5,379
4,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
2
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
0
3
W
Loki
 
Loki
4
1
1
4.5
W
Sol
 
Sol
0
0
1
0.5
L
Hou Yi
0
1
0
0
L
Persephone
Hli0s
Persephone
0
3
1
0.17
L
Osiris
J0N4
Osiris
0
3
0
0
W
Sylvanus
0
0
1
0.5
W
The Morrigan
TrizzyThaSavage
The Morrigan
1
1
2
2
L
Janus
eby1234
Janus
2
1
0
2
L
Fafnir
tiramisu52
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,190
Damage
12,198
26,162
Taken
28,275
8,499
Mitigated
13,027
12,730
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,653
3,422
0
2,882
6,057
1,891
0
126
5,931
0
39,755
W
Loki
 
Loki
3,172
713
0
3,022
5,900
1,568
0
2,046
3,854
0
24,405
W
Sol
 
Sol
5,044
2,341
0
3,590
5,757
1,368
450
446
5,311
33,213
2,156
L
Hou Yi
3,320
2,448
0
2,895
6,863
2,009
0
4,533
2,330
0
29,790
L
Persephone
Hli0s
Persephone
3,077
143
0
1,119
4,621
981
0
1,454
2,897
32,258
407
L
Osiris
J0N4
Osiris
2,474
1,026
0
2,590
6,852
4,565
0
0
6,852
0
23,418
W
Sylvanus
2,327
940
370
2,116
4,867
2,607
0
1,611
3,256
14,304
5,242
W
The Morrigan
TrizzyThaSavage
The Morrigan
2,994
308
0
750
3,581
1,065
0
2,060
1,521
22,161
1,469
L
Janus
eby1234
Janus
1,963
192
0
1,422
4,560
1,115
0
612
3,830
24,322
0
L
Fafnir
tiramisu52
Fafnir
1,364
501
0
2,322
5,379
4,357
0
2,513
2,758
15,367
198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,880
Gold Earned
23,526
265
Minions Killed
244
0
Camps Cleared
0
857,049
Distance Traveled
818,913
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,135
767
69
9
0
172,439
2
W
Loki
5,116
640
45
6
0
178,553
1
W
Sol
5,068
634
55
7
0
163,975
1
L
Hou Yi
4,313
539
68
9
0
161,679
0
L
Persephone
5,080
635
61
8
0
174,345
0
L
Osiris
4,315
539
48
6
0
113,751
0
W
Sylvanus
4,600
575
47
6
0
172,459
3
W
The Morrigan
4,961
620
49
6
0
169,623
2
L
Janus
4,956
620
53
7
0
180,944
0
L
Fafnir
4,862
608
14
2
0
188,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role