Player Matchup

Bastet
Bastet
 
Bastet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GrandPapaBou
Horus
Level 127
God Stats
176W - 128L
1,558 SR
Queue Stats
407W - 378L
1,494 Elo+
Party 1
Poseidon
Poseidon
HeyIts_JonnyG
Poseidon
Level 155
God Stats
23W - 18L
1,578 SR
Queue Stats
219W - 195L
1,463 Elo+
Solo
Bacchus
Bacchus
LordJet
Bacchus
Level 191
God Stats
24W - 16L
1,626 SR
Queue Stats
322W - 315L
1,530 Elo+
Solo
Ishtar
Ishtar
ThePLT
Ishtar
Level 131
God Stats
2W - 1L
1,544 SR
Queue Stats
266W - 245L
1,541 Elo+
Party 1
Team Averages
Level 144
1,561 SR
1,506 Elo+

VS

Team Averages
Level 131
1,536 SR
1,537 Elo+
Atlas
Atlas
Im1up
Atlas
Level 136
God Stats
8W - 9L
1,453 SR
Queue Stats
667W - 636L
1,523 Elo+
Solo
Agni
Agni
SSxBroly
Agni
Level 99
God Stats
8W - 9L
1,514 SR
Queue Stats
32W - 29L
1,489 Elo+
Solo
The Morrigan
The Morrigan
Steelrayoleg
The Morrigan
Level 87
God Stats
7W - 10L
1,465 SR
Queue Stats
327W - 268L
1,537 Elo+
Solo
Horus
Horus
WafflepantsHD
Horus
Level 183
God Stats
6W - 3L
1,522 SR
Queue Stats
366W - 376L
1,522 Elo+
Solo
Izanami
Izanami
jimmy23330
Izanami
Level 148
God Stats
8W - 5L
1,729 SR
Queue Stats
508W - 460L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 0 / 3
5,902
590
5,804
5,565
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,137
514
4,570
7,242
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
HeyIts_JonnyG
Poseidon
10
2 / 1 / 2
5,519
552
2,499
4,429
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
LordJet
Bacchus
10
1 / 0 / 3
5,821
582
4,059
6,953
4,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
ThePLT
Ishtar
10
3 / 1 / 1
5,438
544
3,146
5,661
1,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Im1up
Atlas
9
2 / 2 / 0
5,745
575
4,185
8,427
5,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
8
0 / 3 / 0
4,839
484
2,541
6,204
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Steelrayoleg
The Morrigan
7
0 / 3 / 0
4,553
455
1,279
4,032
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 0
6,247
625
5,161
7,912
4,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
jimmy23330
Izanami
10
0 / 2 / 1
5,714
571
2,963
5,168
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
4
4
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
3
5.5
W
0
2
0
0
W
Poseidon
HeyIts_JonnyG
Poseidon
2
1
2
3
L
Atlas
Im1up
Atlas
2
2
0
1
W
Bacchus
LordJet
Bacchus
1
0
3
2.5
L
Agni
0
3
0
0
L
The Morrigan
Steelrayoleg
The Morrigan
0
3
0
0
W
Ishtar
ThePLT
Ishtar
3
1
1
3.5
L
2
0
0
2
L
Izanami
jimmy23330
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,078
Damage
16,129
29,850
Taken
31,743
11,239
Mitigated
15,063
13,306
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,804
1,031
0
1,605
5,565
1,650
0
2,588
2,714
0
31,642
W
4,570
1,760
0
2,654
7,242
2,153
0
385
6,409
0
30,760
W
Poseidon
HeyIts_JonnyG
Poseidon
2,499
340
0
2,061
4,429
867
0
134
4,258
27,732
773
L
Atlas
Im1up
Atlas
4,185
1,273
188
2,519
8,427
5,432
0
1,873
6,554
19,468
0
W
Bacchus
LordJet
Bacchus
4,059
952
1,803
3,747
6,953
4,992
0
2,779
4,080
14,649
0
L
Agni
2,541
29
0
1,847
6,204
2,235
0
1,230
4,894
22,578
494
L
The Morrigan
Steelrayoleg
The Morrigan
1,279
223
0
2,082
4,032
1,039
0
195
3,768
19,926
0
W
Ishtar
ThePLT
Ishtar
3,146
1,696
0
1,436
5,661
1,577
188
2,046
3,597
0
38,361
L
5,161
1,968
40
2,532
7,912
4,882
0
301
7,551
911
41,252
L
Izanami
jimmy23330
Izanami
2,963
1,570
0
2,067
5,168
1,475
0
2,523
2,517
0
45,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
27,098
236
Minions Killed
305
0
Camps Cleared
0
1,075,745
Distance Traveled
943,421
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,902
590
48
5
0
247,600
6
W
Horus
5,137
514
52
5
0
210,399
2
W
Poseidon
5,519
552
48
5
0
210,298
0
L
Atlas
5,745
575
25
3
0
227,023
0
W
Bacchus
5,821
582
17
2
0
219,334
1
L
Agni
4,839
484
48
5
0
204,535
3
L
The Morrigan
4,553
455
49
5
0
152,492
0
W
Ishtar
5,438
544
71
7
0
188,114
0
L
Horus
6,247
625
79
8
0
201,340
0
L
Izanami
5,714
571
104
10
0
158,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role