Player Matchup

Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Angmar347
Eset
Level 140
God Stats
0W - 2L
1,261 SR
Queue Stats
202W - 202L
1,489 Elo+
Solo
Kali
Kali
YuHuangDadiUwU
Kali
Level 87
God Stats
5W - 10L
1,530 SR
Queue Stats
170W - 120L
1,557 Elo+
Solo
Geb
Geb
linernotes
Geb
Level 128
God Stats
5W - 1L
1,969 SR
Queue Stats
500W - 108L
1,841 Elo+
Party 1
Discordia
Discordia
rovelR
Discordia
Level 129
God Stats
29W - 12L
1,750 SR
Queue Stats
480W - 104L
1,839 Elo+
Party 1
Team Averages
Level 122
1,602 SR
1,645 Elo+

VS

Team Averages
Level 141
1,521 SR
1,522 Elo+
Horus
Horus
 
Horus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Dogduh
Ix Chel
Level 162
God Stats
12W - 7L
1,604 SR
Queue Stats
228W - 168L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
Minaln
Tsukuyomi
Level 158
God Stats
4W - 1L
1,712 SR
Queue Stats
52W - 48L
1,518 Elo+
Solo
Atlas
Atlas
TheGrandmastaaa
Atlas
Level 109
God Stats
1W - 0L
1,488 SR
Queue Stats
4W - 0L
1,866 Elo+
Party 2
Heimdallr
Heimdallr
frankiejthetank
Heimdallr
Level 146
God Stats
1W - 0L
1,300 SR
Queue Stats
1W - 3L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
2 / 2 / 0
6,142
1,228
8,841
7,218
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Eset
10
0 / 3 / 0
5,286
1,057
589
2,970
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 2
6,581
1,316
3,099
6,635
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

10
0 / 2 / 2
5,931
1,186
4,532
7,184
4,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
rovelR
Discordia
11
0 / 0 / 2
5,895
1,179
3,505
1,329
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

358

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 0 / 4
6,172
1,234
3,114
5,093
4,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ix Chel
Dogduh
Ix Chel
11
1 / 1 / 5
6,461
1,292
3,023
3,021
1,011
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
Minaln
Tsukuyomi
11
1 / 1 / 4
6,321
1,264
8,540
6,573
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
2 / 1 / 5
6,489
1,298
4,561
3,986
1,777
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Heimdallr
frankiejthetank
Heimdallr
11
2 / 1 / 4
6,367
1,273
3,183
4,285
1,427
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
8
8
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
2
0
1
W
Horus
 
Horus
2
0
4
4
L
Eset
0
3
0
0
W
Ix Chel
Dogduh
Ix Chel
1
1
5
3.5
W
Tsukuyomi
Minaln
Tsukuyomi
1
1
4
3
W
2
1
5
4.5
L
2
1
2
3
W
Heimdallr
frankiejthetank
Heimdallr
2
1
4
4
L
0
2
2
0.5
L
Discordia
rovelR
Discordia
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
22,421
25,336
Taken
22,958
12,162
Mitigated
11,062
4,831
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,841
4,893
0
1,344
7,218
2,676
0
1,541
5,677
0
21,008
W
Horus
 
Horus
3,114
1,235
699
1,559
5,093
4,447
0
2,601
2,492
0
6,706
L
Eset
589
147
0
0
2,970
1,009
0
1,104
1,866
4,096
0
W
Ix Chel
Dogduh
Ix Chel
3,023
511
557
646
3,021
1,011
0
370
2,615
18,243
487
W
Tsukuyomi
Minaln
Tsukuyomi
8,540
2,288
0
518
6,573
2,400
0
2,424
4,069
0
19,521
W
4,561
1,905
0
0
3,986
1,777
0
1,652
2,334
12,246
1,254
L
3,099
1,144
0
2,039
6,635
3,438
0
1,121
5,514
0
7,418
W
Heimdallr
frankiejthetank
Heimdallr
3,183
759
0
262
4,285
1,427
0
1,434
2,729
0
9,818
L
4,532
402
802
646
7,184
4,738
0
3,082
4,102
8,090
0
L
Discordia
rovelR
Discordia
3,505
75
0
0
1,329
301
0
304
1,025
17,172
354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,835
Gold Earned
31,810
91
Minions Killed
100
1
Camps Cleared
8
461,711
Distance Traveled
558,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,142
1,228
30
6
0
96,406
0
W
Horus
6,172
1,234
7
1
1
126,683
0
L
Eset
5,286
1,057
6
1
0
45,992
0
W
Ix Chel
6,461
1,292
33
7
3
111,313
0
W
Tsukuyomi
6,321
1,264
21
4
0
114,376
0
W
Atlas
6,489
1,298
21
4
2
101,162
0
L
Kali
6,581
1,316
4
1
1
136,985
0
W
Heimdallr
6,367
1,273
18
4
2
104,985
0
L
Geb
5,931
1,186
16
3
0
88,748
0
L
Discordia
5,895
1,179
35
7
0
93,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role