Player Matchup

Yemoja
Yemoja
GAMER KMK
Yemoja
Level 25
God Stats
2W - 0L
1,714 SR
Queue Stats
7W - 11L
1,376 Elo+
Party 1
Freya
Freya
PrimordiumGhost
Freya
Level 157
God Stats
4W - 7L
1,298 SR
Queue Stats
420W - 417L
1,477 Elo+
Solo
Hera
Hera
Venomspitter15
Hera
Level 122
God Stats
11W - 2L
1,778 SR
Queue Stats
245W - 201L
1,569 Elo+
Party 2
Fafnir
Fafnir
luc1d G
Fafnir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,400 Elo+
Party 1
Arachne
Arachne
nietzie
Arachne
Level 128
God Stats
1W - 1L
1,466 SR
Queue Stats
160W - 139L
1,576 Elo+
Party 2
Team Averages
Level 103
1,551 SR
1,480 Elo+

VS

Team Averages
Level 137
1,534 SR
1,493 Elo+
Cernunnos
Cernunnos
Applebiscut
Cernunnos
Level 158
God Stats
4W - 9L
1,375 SR
Queue Stats
537W - 539L
1,458 Elo+
Party 3
Hou Yi
Hou Yi
ChiefThunder758
Hou Yi
Level 168
God Stats
9W - 12L
1,465 SR
Queue Stats
710W - 742L
1,456 Elo+
Party 3
Yemoja
Yemoja
SuckaaFeeish
Yemoja
Level 127
God Stats
2W - 3L
1,504 SR
Queue Stats
380W - 380L
1,547 Elo+
Solo
Bacchus
Bacchus
THEM3AT83
Bacchus
Level 124
God Stats
2W - 1L
1,793 SR
Queue Stats
130W - 132L
1,505 Elo+
Party 4
Mulan
Mulan
legendarydrunk
Mulan
Level 106
God Stats
3W - 3L
1,535 SR
Queue Stats
96W - 96L
1,496 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GAMER KMK
Yemoja
17
0 / 4 / 19
10,045
718
8,819
13,491
10,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
5 / 4 / 13
10,667
762
16,235
13,856
5,515
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
8 / 2 / 16
12,494
892
28,592
11,083
4,460
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fafnir
luc1d G
Fafnir
18
7 / 2 / 16
12,217
873
11,365
19,775
21,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
nietzie
Arachne
17
6 / 3 / 11
11,132
795
14,031
13,376
6,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Applebiscut
Cernunnos
17
6 / 4 / 6
10,304
736
16,858
17,882
6,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 7
10,345
739
10,569
13,059
4,853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
17
1 / 2 / 13
10,798
771
6,425
15,114
13,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
THEM3AT83
Bacchus
16
1 / 5 / 11
10,268
733
11,890
24,972
21,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 10 / 4
9,341
667
12,754
20,466
24,204
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
56
26
Kills
15
15
Deaths
26
75
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Applebiscut
Cernunnos
6
4
6
2.25
L
4
5
7
1.5
W
Yemoja
GAMER KMK
Yemoja
0
4
19
2.38
W
5
4
13
2.88
L
Yemoja
1
2
13
3.75
L
Bacchus
THEM3AT83
Bacchus
1
5
11
1.3
W
8
2
16
8
L
3
10
4
0.5
W
Fafnir
luc1d G
Fafnir
7
2
16
7.5
W
Arachne
nietzie
Arachne
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,042
Damage
58,496
71,581
Taken
91,493
48,532
Mitigated
71,000
34,946
Healing
31,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Applebiscut
Cernunnos
16,858
8,841
800
3,680
17,882
6,739
1,943
12,697
5,185
0
33,487
L
10,569
4,457
192
184
13,059
4,853
0
7,282
5,777
0
30,869
W
Yemoja
GAMER KMK
Yemoja
8,819
2,994
8,965
2,125
13,491
10,584
1,208
4,141
9,350
23,007
375
W
16,235
5,786
1,436
1,971
13,856
5,515
1,370
4,601
9,255
26,273
0
L
Yemoja
6,425
1,612
15,619
3,924
15,114
13,479
387
10,004
5,110
17,742
0
L
Bacchus
THEM3AT83
Bacchus
11,890
624
954
3,183
24,972
21,725
238
19,775
5,197
23,440
2,346
W
28,592
5,109
1,835
2,278
11,083
4,460
1,729
2,671
8,412
58,810
0
L
12,754
1,731
324
2,221
20,466
24,204
307
14,284
6,182
0
22,014
W
Fafnir
luc1d G
Fafnir
11,365
3,814
2,377
8,524
19,775
21,161
1,272
3,102
16,673
22,606
1,462
W
Arachne
nietzie
Arachne
14,031
8,157
787
4,648
13,376
6,812
1,260
2,559
10,817
0
20,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,555
Gold Earned
51,056
151
Minions Killed
170
0
Camps Cleared
0
1,333,228
Distance Traveled
1,122,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,304
736
39
3
0
225,668
0
L
Hou Yi
10,345
739
56
4
0
199,216
0
W
Yemoja
10,045
718
34
2
0
226,558
0
W
Freya
10,667
762
17
1
0
268,743
0
L
Yemoja
10,798
771
20
1
0
224,512
0
L
Bacchus
10,268
733
29
2
0
251,243
0
W
Hera
12,494
892
68
5
0
274,735
0
L
Mulan
9,341
667
26
2
0
221,954
0
W
Fafnir
12,217
873
21
2
0
281,308
0
W
Arachne
11,132
795
11
1
0
281,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role