Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AcrynxNoah
Scylla
Level 126
God Stats
13W - 5L
1,679 SR
Queue Stats
291W - 267L
1,465 Elo+
Party 1
Kumbhakarna
Kumbhakarna
POTATOGODSUCK
Kumbhakarna
Level 71
God Stats
9W - 2L
1,732 SR
Queue Stats
171W - 164L
1,419 Elo+
Party 2
Surtr
Surtr
Pac1f1c1land3r
Surtr
Level 129
God Stats
15W - 8L
1,593 SR
Queue Stats
277W - 245L
1,557 Elo+
Party 1
Odin
Odin
superOrchid
Odin
Level 58
God Stats
4W - 0L
1,912 SR
Queue Stats
27W - 19L
1,437 Elo+
Party 2
Team Averages
Level 103
1,683 SR
1,476 Elo+

VS

Team Averages
Level 109
1,602 SR
1,461 Elo+
Ravana
Ravana
AP-LII
Ravana
Level 112
God Stats
13W - 11L
1,581 SR
Queue Stats
536W - 552L
1,500 Elo+
Party 3
Shiva
Shiva
B3ASTG0ALIE22
Shiva
Level 141
God Stats
20W - 11L
1,687 SR
Queue Stats
306W - 316L
1,486 Elo+
Solo
Izanami
Izanami
DEVIANT_nand
Izanami
Level 89
God Stats
10W - 8L
1,513 SR
Queue Stats
190W - 232L
1,447 Elo+
Party 3
Hera
Hera
T_EMilkMan
Hera
Level 140
God Stats
7W - 3L
1,751 SR
Queue Stats
193W - 208L
1,445 Elo+
Party 3
Fafnir
Fafnir
helixmajora
Fafnir
Level 65
God Stats
0W - 2L
1,481 SR
Queue Stats
47W - 61L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 3 / 0
6,946
534
6,449
8,855
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
AcrynxNoah
Scylla
14
4 / 1 / 0
8,042
619
3,719
5,479
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
POTATOGODSUCK
Kumbhakarna
11
0 / 1 / 5
6,695
515
3,989
12,547
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 0
8,514
655
7,054
11,239
8,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 4
6,422
494
6,351
8,968
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AP-LII
Ravana
13
0 / 3 / 0
6,848
527
7,106
8,395
6,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 5
6,966
536
10,031
11,050
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
DEVIANT_nand
Izanami
11
2 / 3 / 1
6,981
537
5,565
7,714
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 0
7,779
598
4,773
5,466
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
8
0 / 2 / 5
6,266
482
2,255
8,223
7,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
12
Kills
7
7
Deaths
13
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
0
1
L
Ravana
AP-LII
Ravana
0
3
0
0
W
Scylla
AcrynxNoah
Scylla
4
1
0
4
L
2
3
5
1.5
L
Izanami
DEVIANT_nand
Izanami
2
3
1
0.83
W
Kumbhakarna
POTATOGODSUCK
Kumbhakarna
0
1
5
2.5
W
4
0
0
4
L
3
2
0
1.5
L
Fafnir
0
2
5
1.25
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,562
Damage
29,730
47,088
Taken
40,848
21,118
Mitigated
21,719
12,145
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,449
2,212
0
2,449
8,855
2,368
660
1,239
7,607
0
37,374
L
Ravana
AP-LII
Ravana
7,106
930
0
2,876
8,395
6,889
0
1,169
6,849
4,201
56,513
W
Scylla
AcrynxNoah
Scylla
3,719
479
0
420
5,479
1,496
741
1,417
3,899
46,980
1,443
L
10,031
2,688
35
3,477
11,050
3,614
0
3,970
6,777
0
57,632
L
Izanami
DEVIANT_nand
Izanami
5,565
3,339
0
1,124
7,714
2,266
987
580
7,134
0
57,315
W
Kumbhakarna
POTATOGODSUCK
Kumbhakarna
3,989
620
0
1,906
12,547
5,058
0
2,314
9,842
42,465
1,686
W
7,054
2,174
0
5,200
11,239
8,375
369
1,332
9,055
4,208
54,597
L
4,773
657
0
1,286
5,466
1,581
0
2,341
3,035
51,416
1,609
L
Fafnir
2,255
773
300
2,036
8,223
7,369
1
566
7,651
7,420
0
W
6,351
1,476
0
2,170
8,968
3,821
199
1,208
7,760
615
31,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,619
Gold Earned
34,840
386
Minions Killed
430
0
Camps Cleared
0
1,383,692
Distance Traveled
1,324,150
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,946
534
52
4
0
254,141
0
L
Ravana
6,848
527
107
8
0
247,847
0
W
Scylla
8,042
619
111
9
0
268,358
0
L
Shiva
6,966
536
90
7
0
292,436
1
L
Izanami
6,981
537
120
9
0
249,932
0
W
Kumbhakarna
6,695
515
66
5
0
311,288
0
W
Surtr
8,514
655
102
8
0
283,244
3
L
Hera
7,779
598
105
8
0
289,739
3
L
Fafnir
6,266
482
8
1
0
244,196
0
W
Odin
6,422
494
55
4
0
266,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role