Player Matchup

Cupid
Cupid
Jimbali
Cupid
Level 140
God Stats
1W - 3L
1,290 SR
Queue Stats
245W - 261L
1,551 Elo+
Party 3
Baba Yaga
Baba Yaga
MR DIVERSITY386
Baba Yaga
Level 140
God Stats
9W - 10L
1,634 SR
Queue Stats
214W - 212L
1,502 Elo+
Party 1
Nemesis
Nemesis
Sil3ntShoot3r
Nemesis
Level 193
God Stats
0W - 1L
1,269 SR
Queue Stats
86W - 76L
1,521 Elo+
Party 1
Tyr
Tyr
Wyzbang
Tyr
Level 156
God Stats
11W - 9L
1,497 SR
Queue Stats
274W - 277L
1,546 Elo+
Party 3
Persephone
Persephone
pkmn84
Persephone
Level 143
God Stats
13W - 6L
1,612 SR
Queue Stats
331W - 338L
1,534 Elo+
Party 3
Team Averages
Level 154
1,460 SR
1,531 Elo+

VS

Team Averages
Level 83
1,702 SR
1,580 Elo+
Baron Samedi
Baron Samedi
GayFruitfly
Baron Samedi
Level 26
God Stats
1W - 0L
1,731 SR
Queue Stats
52W - 17L
1,677 Elo+
Party 2
Vamana
Vamana
Holameng
Vamana
Level 127
God Stats
3W - 2L
1,442 SR
Queue Stats
222W - 223L
1,483 Elo+
Solo
Ganesha
Ganesha
IambicBuffalo91
Ganesha
Level 112
God Stats
3W - 0L
1,831 SR
Queue Stats
523W - 521L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
PutinsFartBox
Kumbhakarna
Level 29
God Stats
2W - 0L
1,719 SR
Queue Stats
100W - 29L
1,690 Elo+
Party 2
Jing Wei
Jing Wei
mepicaelan0
Jing Wei
Level 123
God Stats
3W - 0L
1,786 SR
Queue Stats
26W - 22L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jimbali
Cupid
17
3 / 5 / 7
9,781
652
11,665
13,512
5,430
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
MR DIVERSITY386
Baba Yaga
17
5 / 8 / 8
10,066
671
19,722
17,209
6,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
17
4 / 6 / 8
10,022
668
10,465
18,096
17,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
17
1 / 4 / 12
9,266
618
10,079
20,242
20,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
pkmn84
Persephone
17
3 / 5 / 11
10,225
682
16,330
12,845
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GayFruitfly
Baron Samedi
20
9 / 2 / 13
12,465
831
23,436
18,356
10,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Holameng
Vamana
19
6 / 5 / 18
11,812
787
12,551
19,331
21,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 4 / 18
10,766
718
7,143
19,157
18,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
PutinsFartBox
Kumbhakarna
17
4 / 3 / 15
11,021
735
10,694
17,050
17,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
mepicaelan0
Jing Wei
19
9 / 3 / 12
11,809
787
17,821
13,564
5,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
104
16
Kills
28
28
Deaths
17
46
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GayFruitfly
Baron Samedi
9
2
13
7.75
W
Vamana
Holameng
Vamana
6
5
18
3
W
0
4
18
2.25
L
Cupid
Jimbali
Cupid
3
5
7
1.3
L
Baba Yaga
MR DIVERSITY386
Baba Yaga
5
8
8
1.13
W
Kumbhakarna
PutinsFartBox
Kumbhakarna
4
3
15
3.83
L
Nemesis
4
6
8
1.33
L
Tyr
1
4
12
1.75
W
Jing Wei
mepicaelan0
Jing Wei
9
3
12
5
L
Persephone
pkmn84
Persephone
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,261
Damage
71,645
81,904
Taken
87,458
54,332
Mitigated
73,556
27,448
Healing
35,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GayFruitfly
Baron Samedi
23,436
1,632
6,346
8,279
18,356
10,305
1,672
9,756
7,898
51,109
526
W
Vamana
Holameng
Vamana
12,551
5,107
1,031
3,325
19,331
21,347
1,595
4,878
13,833
0
33,909
W
7,143
177
2,176
2,439
19,157
18,239
0
5,896
12,797
13,031
0
L
Cupid
Jimbali
Cupid
11,665
6,094
6,808
5,289
13,512
5,430
820
9,051
3,986
0
27,779
L
Baba Yaga
MR DIVERSITY386
Baba Yaga
19,722
1,208
971
2,575
17,209
6,770
872
8,490
8,567
30,871
824
W
Kumbhakarna
PutinsFartBox
Kumbhakarna
10,694
159
1,363
3,641
17,050
17,823
614
6,416
9,918
13,208
1,585
L
Nemesis
10,465
2,478
0
2,965
18,096
17,310
241
6,158
11,471
0
15,165
L
Tyr
10,079
325
1,174
4,739
20,242
20,254
284
8,866
10,689
0
17,418
W
Jing Wei
mepicaelan0
Jing Wei
17,821
11,952
3,804
3,465
13,564
5,842
4,064
6,360
6,857
0
39,941
L
Persephone
pkmn84
Persephone
16,330
1,400
740
2,187
12,845
4,568
525
6,291
6,384
30,785
726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,360
Gold Earned
57,873
116
Minions Killed
165
0
Camps Cleared
0
1,280,246
Distance Traveled
1,334,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,465
831
56
4
0
256,128
0
W
Vamana
11,812
787
45
3
0
248,704
0
W
Ganesha
10,766
718
0
0
0
270,806
0
L
Cupid
9,781
652
28
2
0
211,459
0
L
Baba Yaga
10,066
671
27
2
0
220,337
0
W
Kumbhakarna
11,021
735
15
1
0
285,118
0
L
Nemesis
10,022
668
14
1
0
263,633
0
L
Tyr
9,266
618
15
1
0
331,370
0
W
Jing Wei
11,809
787
49
3
0
273,334
0
L
Persephone
10,225
682
32
2
0
253,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role