Player Matchup

Vulcan
Vulcan
Dingle69420
Vulcan
Level 88
God Stats
2W - 3L
1,397 SR
Queue Stats
85W - 79L
1,581 Elo+
Party 2
Ravana
Ravana
Junky Thumbs
Ravana
Level 129
God Stats
3W - 1L
1,860 SR
Queue Stats
182W - 157L
1,600 Elo+
Party 2
Yemoja
Yemoja
Lil Gecko8763
Yemoja
Level 108
God Stats
3W - 3L
1,503 SR
Queue Stats
245W - 224L
1,560 Elo+
Party 2
Ishtar
Ishtar
Luigi4786
Ishtar
Level 105
God Stats
2W - 2L
1,426 SR
Queue Stats
58W - 49L
1,537 Elo+
Party 2
Neith
Neith
Siceys
Neith
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,426 Elo+
Party 2
Team Averages
Level 97
1,537 SR
1,541 Elo+

VS

Team Averages
Level 135
1,594 SR
1,544 Elo+
Gilgamesh
Gilgamesh
Cujo303
Gilgamesh
Level 156
God Stats
1W - 0L
1,764 SR
Queue Stats
25W - 28L
1,546 Elo+
Solo
Hel
Hel
MikeyFarron
Hel
Level 167
God Stats
1W - 1L
1,244 SR
Queue Stats
66W - 63L
1,532 Elo+
Party 1
Zeus
Zeus
NineTheQueenB
Zeus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,564 Elo+
Party 1
Chiron
Chiron
Planet-Neon_012
Chiron
Level 127
God Stats
3W - 2L
1,739 SR
Queue Stats
86W - 94L
1,543 Elo+
Party 1
Discordia
Discordia
TheosGaming
Discordia
Level 103
God Stats
3W - 2L
1,723 SR
Queue Stats
98W - 100L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 5 / 1
6,895
690
10,897
8,500
2,431
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
13
2 / 4 / 2
6,993
699
10,132
12,629
10,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 3
6,845
685
2,222
13,454
12,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Luigi4786
Ishtar
14
2 / 3 / 0
7,412
741
5,010
9,041
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Siceys
Neith
12
1 / 4 / 2
6,803
680
6,234
8,922
2,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cujo303
Gilgamesh
14
2 / 2 / 15
8,936
894
7,377
15,765
17,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 15
8,292
829
4,666
7,080
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 3
8,405
841
10,578
7,132
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 0 / 10
9,184
918
9,131
6,287
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
TheosGaming
Discordia
16
9 / 1 / 12
9,968
997
17,614
10,424
4,642
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
6
Kills
21
21
Deaths
7
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cujo303
Gilgamesh
2
2
15
4.75
L
Vulcan
1
5
1
0.3
L
Ravana
2
4
2
0.75
L
0
5
3
0.3
L
Ishtar
Luigi4786
Ishtar
2
3
0
0.67
W
1
1
15
8.5
W
5
3
3
2.17
W
4
0
10
9
L
Neith
Siceys
Neith
1
4
2
0.5
W
Discordia
TheosGaming
Discordia
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,495
Damage
49,366
52,546
Taken
46,688
30,809
Mitigated
30,161
17,377
Healing
24,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cujo303
Gilgamesh
7,377
1,223
114
1,627
15,765
17,233
364
4,040
11,209
0
14,056
L
Vulcan
10,897
444
0
1,505
8,500
2,431
0
5,937
2,563
26,353
0
L
Ravana
10,132
1,757
2,029
3,271
12,629
10,647
0
7,199
5,430
0
12,474
L
2,222
846
4,796
2,146
13,454
12,220
0
7,563
5,891
5,399
720
L
Ishtar
Luigi4786
Ishtar
5,010
2,036
91
1,588
9,041
2,713
0
6,292
2,749
0
12,952
W
4,666
42
10,494
3,890
7,080
3,479
778
1,910
4,970
7,368
0
W
10,578
477
750
1,041
7,132
2,254
905
1,353
5,421
17,327
0
W
9,131
1,678
2,024
1,550
6,287
2,553
2,012
1,731
4,398
0
30,591
L
Neith
Siceys
Neith
6,234
1,376
211
1,740
8,922
2,798
0
5,867
3,055
0
13,336
W
Discordia
TheosGaming
Discordia
17,614
720
484
2,645
10,424
4,642
1,518
2,935
7,218
33,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
44,785
86
Minions Killed
133
0
Camps Cleared
0
929,767
Distance Traveled
1,008,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,936
894
9
1
0
228,905
0
L
Vulcan
6,895
690
34
3
0
220,629
0
L
Ravana
6,993
699
6
1
0
203,286
0
L
Yemoja
6,845
685
7
1
0
164,640
0
L
Ishtar
7,412
741
17
2
0
172,609
0
W
Hel
8,292
829
10
1
0
190,943
0
W
Zeus
8,405
841
19
2
0
175,202
0
W
Chiron
9,184
918
57
6
0
197,223
0
L
Neith
6,803
680
22
2
0
168,603
0
W
Discordia
9,968
997
38
4
0
215,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role