Player Matchup

Tiamat
Tiamat
ChrisZero_17
Tiamat
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
SCDMC98
Nu Wa
Level 148
God Stats
77W - 53L
1,656 SR
Queue Stats
816W - 807L
1,635 Elo+
Solo
Arachne
Arachne
nikerboy14
Arachne
Level 188
God Stats
0W - 1L
1,375 SR
Queue Stats
42W - 33L
1,674 Elo+
Party 1
Team Averages
Level 165
1,510 SR
1,572 Elo+

VS

Team Averages
Level 116
1,454 SR
1,578 Elo+
Nu Wa
Nu Wa
JellySyrup0
Nu Wa
Level 116
God Stats
12W - 10L
1,530 SR
Queue Stats
236W - 253L
1,567 Elo+
Solo
Surtr
Surtr
MrWolfee
Surtr
Level 113
God Stats
2W - 2L
1,332 SR
Queue Stats
92W - 80L
1,574 Elo+
Party 2
Da Ji
Da Ji
PaulBunyun
Da Ji
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 5 / 3
7,133
713
3,938
8,131
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
SCDMC98
Nu Wa
14
2 / 2 / 1
8,689
869
7,982
5,754
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
nikerboy14
Arachne
12
1 / 3 / 2
7,340
734
5,670
11,298
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
8,016
802
9,537
5,549
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
MrWolfee
Surtr
15
4 / 0 / 5
8,776
878
6,000
8,590
7,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Da Ji
15
5 / 1 / 3
8,841
884
6,187
7,788
5,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
10
10
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
3
0.3
W
1
2
5
1.75
W
Surtr
MrWolfee
Surtr
4
0
5
6.5
W
Da Ji
5
1
3
6.5
L
Nu Wa
SCDMC98
Nu Wa
2
2
1
1.25
L
Arachne
nikerboy14
Arachne
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,590
Damage
21,724
25,183
Taken
21,927
15,461
Mitigated
15,066
6,470
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,938
342
0
1,028
8,131
4,194
0
3,038
4,728
16,649
1,077
W
9,537
2,794
0
492
5,549
1,708
934
2,175
2,882
40,379
0
W
Surtr
MrWolfee
Surtr
6,000
2,177
0
1,643
8,590
7,865
694
4,449
3,460
951
21,024
W
Da Ji
6,187
1,513
0
2,951
7,788
5,493
0
4,189
3,048
0
32,888
L
Nu Wa
SCDMC98
Nu Wa
7,982
1,807
0
336
5,754
1,809
304
2,743
2,915
37,001
0
L
Arachne
nikerboy14
Arachne
5,670
2,757
0
5,106
11,298
9,458
0
4,204
6,357
0
15,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,162
Gold Earned
25,633
123
Minions Killed
177
0
Camps Cleared
0
548,086
Distance Traveled
577,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,133
713
44
4
0
170,315
0
W
Nu Wa
8,016
802
67
7
0
171,085
0
W
Surtr
8,776
878
52
5
0
202,746
0
W
Da Ji
8,841
884
58
6
0
203,556
0
L
Nu Wa
8,689
869
67
7
0
193,481
0
L
Arachne
7,340
734
12
1
0
184,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role