Player Matchup

Cthulhu
Cthulhu
LonelyPupPchp
Cthulhu
Level 67
God Stats
1W - 0L
1,344 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
MartyredMessiah
Ah Puch
Level 158
God Stats
36W - 47L
1,462 SR
Queue Stats
514W - 527L
1,540 Elo+
Solo
Chaac
Chaac
YuwngToeTickler
Chaac
Level 90
God Stats
1W - 0L
1,683 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 105
1,496 SR
1,513 Elo+

VS

Team Averages
Level 74
1,579 SR
1,219 Elo+
Cthulhu
Cthulhu
DANGERBABY8
Cthulhu
Level 101
God Stats
0W - 1L
1,795 SR
Queue Stats
3W - 10L
1,231 Elo+
Party 2
Izanami
Izanami
EpicGermanGuy13
Izanami
Level 87
God Stats
36W - 42L
1,442 SR
Queue Stats
68W - 81L
1,405 Elo+
Solo
Anubis
Anubis
JuiceSycee
Anubis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,021 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 0 / 4
7,901
790
5,501
6,197
5,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 0 / 0
9,834
983
11,902
5,822
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 2
7,523
752
2,829
9,229
6,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DANGERBABY8
Cthulhu
13
0 / 1 / 0
7,288
729
6,661
10,305
9,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 0
7,850
785
3,946
7,298
2,227
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
JuiceSycee
Anubis
12
0 / 4 / 0
7,089
709
4,808
6,935
2,731
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DANGERBABY8
Cthulhu
0
1
0
0
L
0
2
0
0
L
Anubis
JuiceSycee
Anubis
0
4
0
0
W
Cthulhu
0
0
4
2
W
7
0
0
7
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,232
Damage
15,415
21,248
Taken
24,538
14,506
Mitigated
14,396
4,187
Healing
2,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DANGERBABY8
Cthulhu
6,661
629
51
0
10,305
9,438
0
5,575
4,567
18,313
659
L
3,946
3,158
0
1,133
7,298
2,227
188
5,114
2,184
0
30,432
L
Anubis
JuiceSycee
Anubis
4,808
33
0
967
6,935
2,731
0
5,258
1,549
15,803
0
W
Cthulhu
5,501
550
70
37
6,197
5,909
0
2,711
3,486
17,075
1,745
W
11,902
96
0
2,747
5,822
2,168
0
3,226
2,596
34,745
547
W
2,829
522
0
1,333
9,229
6,429
0
5,490
3,721
0
28,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,258
Gold Earned
22,227
129
Minions Killed
141
0
Camps Cleared
0
604,588
Distance Traveled
515,354
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,288
729
34
3
0
195,933
2
L
Izanami
7,850
785
81
8
0
165,861
0
L
Anubis
7,089
709
26
3
0
153,560
0
W
Cthulhu
7,901
790
24
2
0
208,004
4
W
Ah Puch
9,834
983
71
7
0
200,457
0
W
Chaac
7,523
752
34
3
0
196,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role