Player Matchup

Baron Samedi
Baron Samedi
CATDILLA
Baron Samedi
Level 26
God Stats
36W - 36L
1,363 SR
Queue Stats
45W - 51L
1,330 Elo+
Party 1
Hercules
Hercules
Negaomniwarrior
Hercules
Level 63
God Stats
1W - 5L
1,083 SR
Queue Stats
112W - 115L
1,396 Elo+
Party 1
Nemesis
Nemesis
job356
Nemesis
Level 44
God Stats
7W - 6L
1,486 SR
Queue Stats
98W - 97L
1,383 Elo+
Solo
Team Averages
Level 44
1,311 SR
1,370 Elo+

VS

Team Averages
Level 42
1,493 SR
1,203 Elo+
Anhur
Anhur
ChunkiestPick91
Anhur
Level 37
God Stats
4W - 9L
1,346 SR
Queue Stats
17W - 34L
1,242 Elo+
Party 2
Bastet
Bastet
RaM_ROD_1986
Bastet
Level 63
God Stats
11W - 10L
1,451 SR
Queue Stats
295W - 302L
1,344 Elo+
Solo
Guan Yu
Guan Yu
TheScorpion7176
Guan Yu
Level 25
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 15L
1,023 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CATDILLA
Baron Samedi
18
2 / 0 / 8
11,042
789
13,821
5,928
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
17
5 / 1 / 2
10,766
769
5,997
11,890
10,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
job356
Nemesis
16
3 / 1 / 5
10,343
739
9,549
16,022
10,553
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
9,293
664
8,883
11,645
4,570
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
15
0 / 2 / 1
8,852
632
8,635
11,255
4,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
0 / 4 / 2
8,728
623
3,588
14,973
14,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
1
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CATDILLA
Baron Samedi
2
0
8
6
L
1
4
0
0.25
W
Hercules
5
1
2
6
L
Bastet
0
2
1
0.25
L
0
4
2
0.25
W
Nemesis
job356
Nemesis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,367
Damage
21,106
33,840
Taken
37,873
24,076
Mitigated
23,540
9,147
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CATDILLA
Baron Samedi
13,821
274
1,128
1,509
5,928
3,510
1,355
97
5,831
46,178
0
L
8,883
5,536
0
2,119
11,645
4,570
68
4,671
6,762
0
36,549
W
Hercules
5,997
895
0
4,172
11,890
10,013
403
0
11,890
487
14,594
L
Bastet
8,635
2,694
0
2,934
11,255
4,108
0
4,277
6,775
0
35,515
L
3,588
589
1,015
1,292
14,973
14,862
0
4,983
9,704
624
10,165
W
Nemesis
job356
Nemesis
9,549
2,430
0
2,338
16,022
10,553
606
0
15,987
0
21,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
26,873
131
Minions Killed
125
0
Camps Cleared
0
762,013
Distance Traveled
746,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,042
789
75
5
0
234,459
0
L
Anhur
9,293
664
65
5
0
210,067
0
W
Hercules
10,766
769
26
2
0
257,862
0
L
Bastet
8,852
632
47
3
0
280,953
0
L
Guan Yu
8,728
623
13
1
0
255,111
0
W
Nemesis
10,343
739
30
2
0
269,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role