Player Matchup

Aphrodite
Aphrodite
EXM_Maize
Aphrodite
Level 132
God Stats
83W - 69L
1,573 SR
Queue Stats
148W - 152L
1,533 Elo+
Party 1
Medusa
Medusa
Kýoto
Medusa
Level 158
God Stats
18W - 11L
1,656 SR
Queue Stats
238W - 242L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
LxrdGhxul
Gilgamesh
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 189L
1,503 Elo+
Party 1
Team Averages
Level 122
1,576 SR
1,507 Elo+

VS

Team Averages
Level 122
1,589 SR
1,515 Elo+
Danzaburou
Danzaburou
Bondrewd190
Danzaburou
Level 86
God Stats
33W - 40L
1,480 SR
Queue Stats
247W - 245L
1,491 Elo+
Solo
Ra
Ra
OGWolfBeard
Ra
Level 155
God Stats
28W - 18L
1,637 SR
Queue Stats
318W - 316L
1,470 Elo+
Solo
Nemesis
Nemesis
juan24178
Nemesis
Level 124
God Stats
78W - 39L
1,649 SR
Queue Stats
125W - 109L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EXM_Maize
Aphrodite
17
1 / 1 / 6
11,008
734
4,819
11,548
6,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
Kýoto
Medusa
19
3 / 1 / 5
12,533
836
10,565
12,595
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
LxrdGhxul
Gilgamesh
19
4 / 0 / 4
11,950
797
8,525
12,755
15,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bondrewd190
Danzaburou
18
1 / 5 / 1
11,289
753
6,722
12,848
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
0 / 2 / 2
11,290
753
8,052
10,550
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Nemesis
juan24178
Nemesis
9
1 / 1 / 0
8,843
590
1,964
3,357
1,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bondrewd190
Danzaburou
1
5
1
0.3
W
Aphrodite
EXM_Maize
Aphrodite
1
1
6
4
W
Medusa
Kýoto
Medusa
3
1
5
5.5
W
Gilgamesh
LxrdGhxul
Gilgamesh
4
0
4
6
L
0
2
2
0.5
L
Nemesis
juan24178
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,909
Damage
16,738
36,898
Taken
26,755
27,658
Mitigated
11,818
18,901
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bondrewd190
Danzaburou
6,722
1,678
0
1,915
12,848
5,754
0
2,936
9,872
0
40,636
W
Aphrodite
EXM_Maize
Aphrodite
4,819
107
5,704
7,137
11,548
6,822
313
2,590
8,816
34,018
0
W
Medusa
Kýoto
Medusa
10,565
3,611
0
3,965
12,595
5,513
3,041
2,209
10,064
0
71,519
W
Gilgamesh
LxrdGhxul
Gilgamesh
8,525
1,302
0
2,095
12,755
15,323
296
3,368
9,106
0
36,567
L
8,052
98
1,290
4,124
10,550
4,620
0
1,638
8,858
49,381
508
L
Nemesis
juan24178
Nemesis
1,964
902
0
860
3,357
1,444
0
292
3,065
0
3,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,491
Gold Earned
31,422
216
Minions Killed
168
0
Camps Cleared
0
910,606
Distance Traveled
600,959
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,289
753
67
4
0
245,892
0
W
Aphrodite
11,008
734
66
4
0
274,090
3
W
Medusa
12,533
836
105
7
0
307,917
0
W
Gilgamesh
11,950
797
45
3
0
328,599
0
L
Ra
11,290
753
99
7
0
292,326
6
L
Nemesis
8,843
590
2
0
0
62,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role