Player Matchup

Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Silver II
NateDrake4683
Thoth
Silver II
Level 109
God Stats
1W - 0L
1,315 SR
Queue Stats
6W - 6L
1,461 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,438 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,601 SR
1,440 MMR
Medusa
Medusa
Silver II
EMaestas02
Medusa
Silver II
Level 153
God Stats
13W - 12L
1,513 SR
Queue Stats
46W - 57L
1,349 MMR
Party 1
Cthulhu
Cthulhu
Gold I
mattydabs710
Cthulhu
Gold I
Level 127
God Stats
10W - 7L
1,599 SR
Queue Stats
105W - 105L
1,497 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
thcyoulater
Baron Samedi
Gold III
Level 154
God Stats
9W - 4L
1,690 SR
Queue Stats
87W - 89L
1,473 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 1 / 5
10,330
939
13,995
9,606
3,331
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
 
Hercules
15
2 / 2 / 8
9,415
856
9,624
13,762
13,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 0 / 7
9,987
908
5,007
4,687
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
OdinChang'eTyrNe ZhaBacchus

VS

Bans
GilgameshRaNu WaJanusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EMaestas02
Medusa
15
0 / 4 / 3
8,669
788
6,070
10,634
4,061
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
mattydabs710
Cthulhu
13
0 / 5 / 2
8,028
730
10,229
15,886
13,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
thcyoulater
Baron Samedi
14
3 / 4 / 0
8,890
808
7,005
10,448
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
5
8.5
W
Hercules
 
Hercules
2
2
8
3
L
Medusa
EMaestas02
Medusa
0
4
3
0.38
W
5
0
7
8.5
L
Cthulhu
mattydabs710
Cthulhu
0
5
2
0.2
L
Baron Samedi
thcyoulater
Baron Samedi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,626
Damage
23,304
28,055
Taken
36,968
18,299
Mitigated
23,485
7,302
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,995
4,554
372
2,692
9,606
3,331
2,015
6,279
2,890
0
36,178
W
Hercules
 
Hercules
9,624
1,421
0
3,546
13,762
13,466
439
7,495
5,692
0
21,630
L
Medusa
EMaestas02
Medusa
6,070
2,208
0
2,378
10,634
4,061
234
1,462
9,172
0
37,338
W
5,007
195
0
692
4,687
1,502
1,214
2,377
2,156
28,950
0
L
Cthulhu
mattydabs710
Cthulhu
10,229
657
58
3,283
15,886
13,608
0
1,510
14,376
29,193
0
L
Baron Samedi
thcyoulater
Baron Samedi
7,005
203
761
2,227
10,448
5,816
25
2,101
8,347
24,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,732
Gold Earned
25,587
139
Minions Killed
143
0
Camps Cleared
0
647,380
Distance Traveled
607,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,330
939
59
5
0
201,645
0
W
Hercules
9,415
856
32
3
0
227,504
0
L
Medusa
8,669
788
63
6
0
212,367
0
W
Thoth
9,987
908
48
4
0
218,231
0
L
Cthulhu
8,028
730
39
4
0
206,910
0
L
Baron Samedi
8,890
808
41
4
0
188,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role