Player Matchup

Anubis
Anubis
Gojo_013
Anubis
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 240L
1,378 Elo+
Solo
Nike
Nike
KRITTENHOSS
Nike
Level 59
God Stats
2W - 0L
1,475 SR
Queue Stats
16W - 31L
1,213 Elo+
Party 1
Ravana
Ravana
RAG3MOR3
Ravana
Level 108
God Stats
1W - 0L
1,457 SR
Queue Stats
34W - 65L
1,241 Elo+
Party 1
Team Averages
Level 91
1,477 SR
1,277 Elo+

VS

Team Averages
Level 56
1,273 SR
1,369 Elo+
Hera
Hera
DarkTaniit
Hera
Level 58
God Stats
1W - 2L
1,399 SR
Queue Stats
64W - 81L
1,267 Elo+
Solo
Izanami
Izanami
IX nekros XI
Izanami
Level 59
God Stats
0W - 2L
1,137 SR
Queue Stats
19W - 10L
1,428 Elo+
Party 2
Freya
Freya
UnworthySoul
Freya
Level 50
God Stats
1W - 2L
1,281 SR
Queue Stats
18W - 10L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gojo_013
Anubis
17
8 / 1 / 6
11,051
1,005
8,797
4,345
1,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 0 / 7
10,018
911
10,498
11,964
10,653
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
RAG3MOR3
Ravana
15
2 / 2 / 11
9,387
853
5,314
7,551
6,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
8,088
735
5,902
9,141
1,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
IX nekros XI
Izanami
14
2 / 4 / 0
8,448
768
5,897
9,202
2,125
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 3
7,762
706
4,605
10,528
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
17
Kills
3
3
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Anubis
Gojo_013
Anubis
8
1
6
11
L
Izanami
IX nekros XI
Izanami
2
4
0
0.5
W
7
0
7
10.5
W
Ravana
RAG3MOR3
Ravana
2
2
11
3.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,609
Damage
16,404
23,860
Taken
28,871
18,706
Mitigated
7,136
2,824
Healing
2,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,902
1,296
0
860
9,141
1,919
0
3,115
5,964
23,411
0
W
Anubis
Gojo_013
Anubis
8,797
62
344
1,692
4,345
1,803
831
1,518
2,818
45,317
1,258
L
Izanami
IX nekros XI
Izanami
5,897
2,948
0
43
9,202
2,125
0
3,345
5,737
0
19,127
W
10,498
1,433
0
0
11,964
10,653
143
5,877
6,078
0
25,463
W
Ravana
RAG3MOR3
Ravana
5,314
1,132
200
588
7,551
6,250
0
2,873
4,678
0
28,758
L
4,605
1,598
0
1,496
10,528
3,092
0
1,928
8,538
16,528
610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
24,298
144
Minions Killed
106
0
Camps Cleared
0
597,550
Distance Traveled
484,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,088
735
42
4
0
150,664
0
W
Anubis
11,051
1,005
81
7
0
187,484
0
L
Izanami
8,448
768
30
3
0
175,379
0
W
Nike
10,018
911
25
2
0
209,472
0
W
Ravana
9,387
853
38
3
0
200,594
0
L
Freya
7,762
706
34
3
0
158,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role