Player Matchup

Horus
Horus
DaFo0t23
Horus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
Stern20
Neith
Level 109
God Stats
56W - 62L
1,442 SR
Queue Stats
130W - 137L
1,470 Elo+
Solo
Atlas
Atlas
cool_kid_davis
Atlas
Level 63
God Stats
1W - 6L
1,322 SR
Queue Stats
39W - 41L
1,443 Elo+
Party 3
Poseidon
Poseidon
kjoestarr
Poseidon
Level 8
God Stats
0W - 1L
1,362 SR
Queue Stats
2W - 6L
1,342 Elo+
Party 3
Awilix
Awilix
red_ten_twelve
Awilix
Level 79
God Stats
0W - 2L
1,301 SR
Queue Stats
49W - 49L
1,446 Elo+
Party 3
Team Averages
Level 53
1,385 SR
1,440 Elo+

VS

Team Averages
Level 76
1,462 SR
1,469 Elo+
Kuzenbo
Kuzenbo
ADY786CFC
Kuzenbo
Level 128
God Stats
19W - 23L
1,358 SR
Queue Stats
44W - 49L
1,446 Elo+
Solo
Poseidon
Poseidon
Corneliusz
Poseidon
Level 67
God Stats
4W - 5L
1,272 SR
Queue Stats
247W - 246L
1,517 Elo+
Party 1
Izanami
Izanami
RonBarcelo37con5
Izanami
Level 14
God Stats
2W - 0L
1,674 SR
Queue Stats
13W - 13L
1,429 Elo+
Party 2
Thor
Thor
Wezz3r
Thor
Level 81
God Stats
9W - 7L
1,508 SR
Queue Stats
216W - 221L
1,478 Elo+
Party 1
Achilles
Achilles
juaanmii_12
Achilles
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DaFo0t23
Horus
6
0 / 5 / 1
3,988
399
773
6,136
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Stern20
Neith
11
0 / 2 / 1
5,526
553
4,070
6,293
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 1 / 1
4,855
486
4,024
7,750
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
kjoestarr
Poseidon
5
0 / 6 / 0
3,809
381
141
3,707
564
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
4 / 2 / 0
5,702
570
5,387
8,197
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ADY786CFC
Kuzenbo
8
0 / 0 / 6
5,628
563
4,405
6,717
5,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Poseidon
Corneliusz
Poseidon
10
8 / 1 / 3
6,403
640
5,835
3,046
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 1 / 3
6,063
606
3,874
5,134
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Wezz3r
Thor
10
1 / 2 / 7
5,461
546
5,047
9,051
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
juaanmii_12
Achilles
10
5 / 0 / 1
6,550
655
1,719
2,869
2,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
15
16
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ADY786CFC
Kuzenbo
0
0
6
3
W
Poseidon
Corneliusz
Poseidon
8
1
3
9.5
L
Horus
DaFo0t23
Horus
0
5
1
0.1
W
1
1
3
2.5
L
Neith
Stern20
Neith
0
2
1
0.25
W
Thor
Wezz3r
Thor
1
2
7
2.25
L
0
1
1
0.5
W
Achilles
juaanmii_12
Achilles
5
0
1
5.5
L
Poseidon
kjoestarr
Poseidon
0
6
0
0
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,395
Damage
20,880
32,083
Taken
26,817
13,524
Mitigated
11,539
5,487
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ADY786CFC
Kuzenbo
4,405
1,681
0
1,885
6,717
5,045
88
2,217
4,441
15,060
0
W
Poseidon
Corneliusz
Poseidon
5,835
596
0
1,188
3,046
659
0
40
2,975
36,408
0
L
Horus
DaFo0t23
Horus
773
351
224
848
6,136
3,671
65
3,161
2,975
0
7,636
W
3,874
2,283
0
608
5,134
1,298
730
1,036
4,098
0
39,118
L
Neith
Stern20
Neith
4,070
2,030
0
1,983
6,293
1,909
0
889
5,404
0
43,951
W
Thor
Wezz3r
Thor
5,047
1,468
0
3,025
9,051
2,475
0
872
8,145
0
35,296
L
4,024
1,512
0
1,551
7,750
4,635
0
2,276
5,434
16,954
0
W
Achilles
juaanmii_12
Achilles
1,719
273
0
356
2,869
2,062
601
0
2,869
0
27,385
L
Poseidon
kjoestarr
Poseidon
141
40
0
0
3,707
564
30
2,299
1,408
6,996
0
L
5,387
1,978
0
881
8,197
2,745
0
1,615
6,542
0
34,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
30,105
180
Minions Killed
273
0
Camps Cleared
0
937,532
Distance Traveled
1,041,014
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,628
563
15
2
0
217,508
3
W
Poseidon
6,403
640
62
6
0
200,853
0
L
Horus
3,988
399
8
1
0
158,104
0
W
Izanami
6,063
606
85
9
0
198,717
0
L
Neith
5,526
553
85
9
0
174,594
0
W
Thor
5,461
546
59
6
0
215,217
0
L
Atlas
4,855
486
17
2
0
209,359
0
W
Achilles
6,550
655
52
5
0
208,719
0
L
Poseidon
3,809
381
7
1
0
128,537
0
L
Awilix
5,702
570
63
6
0
266,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role