Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lenoxy223
Tsukuyomi
Level 105
God Stats
4W - 3L
1,573 SR
Queue Stats
160W - 152L
1,505 Elo+
Solo
Apollo
Apollo
Mrloek69
Apollo
Level 119
God Stats
2W - 1L
1,290 SR
Queue Stats
94W - 107L
1,448 Elo+
Solo
Surtr
Surtr
REGERA41
Surtr
Level 67
God Stats
3W - 3L
1,323 SR
Queue Stats
249W - 264L
1,442 Elo+
Party 1
Merlin
Merlin
Zugzzwang
Merlin
Level 87
God Stats
10W - 4L
1,548 SR
Queue Stats
178W - 201L
1,469 Elo+
Party 1
Team Averages
Level 97
1,447 SR
1,473 Elo+

VS

Team Averages
Level 123
1,406 SR
1,513 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Pleiß
The Morrigan
Level 119
God Stats
1W - 1L
1,706 SR
Queue Stats
3W - 3L
1,645 Elo+
Party 2
Anhur
Anhur
Semc0
Anhur
Level 135
God Stats
0W - 2L
1,245 SR
Queue Stats
6W - 20L
1,264 Elo+
Party 2
Raijin
Raijin
SystemMustafar
Raijin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,645 Elo+
Party 2
Amaterasu
Amaterasu
TinaEvelyn
Amaterasu
Level 129
God Stats
0W - 4L
1,080 SR
Queue Stats
114W - 118L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
10 / 2 / 13
11,024
919
17,611
9,746
3,530
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Lenoxy223
Tsukuyomi
17
8 / 4 / 12
10,389
866
8,380
9,949
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Mrloek69
Apollo
17
8 / 1 / 9
10,649
887
11,378
8,770
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
REGERA41
Surtr
15
0 / 4 / 16
9,125
760
8,827
11,363
9,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Zugzzwang
Merlin
17
2 / 2 / 16
10,172
848
12,970
7,841
2,604
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 6 / 8
7,613
634
10,699
17,285
23,431
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

The Morrigan
Pleiß
The Morrigan
15
2 / 5 / 3
7,926
661
5,974
10,153
4,113
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Semc0
Anhur
15
3 / 7 / 4
8,541
712
3,708
12,251
4,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 7
8,620
718
8,210
10,193
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Amaterasu
TinaEvelyn
Amaterasu
14
4 / 4 / 6
8,487
707
7,614
12,814
11,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
39
28
Kills
11
13
Deaths
28
66
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
13
8.25
L
Kuzenbo
 
Kuzenbo
0
6
8
0.67
W
Tsukuyomi
Lenoxy223
Tsukuyomi
8
4
12
3.5
W
Apollo
Mrloek69
Apollo
8
1
9
12.5
L
The Morrigan
Pleiß
The Morrigan
2
5
3
0.7
W
Surtr
REGERA41
Surtr
0
4
16
2
L
Anhur
Semc0
Anhur
3
7
4
0.71
L
2
6
7
0.92
L
Amaterasu
TinaEvelyn
Amaterasu
4
4
6
1.75
W
Merlin
Zugzzwang
Merlin
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,166
Damage
36,205
47,669
Taken
62,696
23,149
Mitigated
47,949
17,423
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,611
4,512
359
5,153
9,746
3,530
2,103
4,378
5,236
32,234
250
L
Kuzenbo
 
Kuzenbo
10,699
2,832
824
3,052
17,285
23,431
0
5,586
11,699
16,340
743
W
Tsukuyomi
Lenoxy223
Tsukuyomi
8,380
1,536
1,683
2,268
9,949
3,848
935
5,506
4,335
0
17,790
W
Apollo
Mrloek69
Apollo
11,378
5,531
1,210
3,015
8,770
3,555
3,116
6,472
2,256
0
27,922
L
The Morrigan
Pleiß
The Morrigan
5,974
417
0
1,126
10,153
4,113
0
5,250
4,903
15,983
0
W
Surtr
REGERA41
Surtr
8,827
1,517
304
1,326
11,363
9,612
30
4,836
6,249
330
15,937
L
Anhur
Semc0
Anhur
3,708
1,106
378
1,314
12,251
4,533
0
7,290
4,961
0
13,438
L
8,210
472
529
1,148
10,193
4,039
0
5,274
4,919
28,429
0
L
Amaterasu
TinaEvelyn
Amaterasu
7,614
1,932
468
3,494
12,814
11,833
0
7,365
5,449
0
14,945
W
Merlin
Zugzzwang
Merlin
12,970
1,370
471
1,634
7,841
2,604
1,602
3,144
4,631
41,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,359
Gold Earned
41,187
177
Minions Killed
126
0
Camps Cleared
0
1,139,362
Distance Traveled
995,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,024
919
30
3
0
222,827
0
L
Kuzenbo
7,613
634
11
1
0
217,644
0
W
Tsukuyomi
10,389
866
19
2
0
223,293
0
W
Apollo
10,649
887
58
5
0
231,495
0
L
The Morrigan
7,926
661
15
1
0
202,601
0
W
Surtr
9,125
760
21
2
0
225,172
0
L
Anhur
8,541
712
29
2
0
190,879
0
L
Raijin
8,620
718
57
5
0
185,345
0
L
Amaterasu
8,487
707
14
1
0
199,324
0
W
Merlin
10,172
848
49
4
0
236,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role