Player Matchup

Ullr
Ullr
 
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ClaudieB
Nu Wa
Level 228
God Stats
8W - 13L
1,442 SR
Queue Stats
380W - 343L
1,672 Elo+
Party 1
Chang'e
Chang'e
MortalCoil
Chang'e
Level 230
God Stats
5W - 5L
1,590 SR
Queue Stats
495W - 363L
1,696 Elo+
Party 1
Xing Tian
Xing Tian
asdag
Xing Tian
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 39L
1,687 Elo+
Party 1
Chaac
Chaac
Сaps
Chaac
Level 158
God Stats
4W - 0L
1,768 SR
Queue Stats
173W - 97L
1,687 Elo+
Party 1
Team Averages
Level 159
1,560 SR
1,648 Elo+

VS

Team Averages
Level 139
1,711 SR
1,582 Elo+
Nut
Nut
ChromoHomo
Nut
Level 127
God Stats
5W - 1L
2,094 SR
Queue Stats
265W - 210L
1,605 Elo+
Solo
Ganesha
Ganesha
Ejacubeast
Ganesha
Level 132
God Stats
1W - 2L
1,570 SR
Queue Stats
179W - 167L
1,534 Elo+
Solo
Ne Zha
Ne Zha
Fancyfawn958678
Ne Zha
Level 185
God Stats
0W - 2L
1,560 SR
Queue Stats
152W - 151L
1,540 Elo+
Solo
Janus
Janus
GoyohanPacha
Janus
Level 104
God Stats
3W - 4L
1,642 SR
Queue Stats
122W - 100L
1,657 Elo+
Solo
Osiris
Osiris
PH NYL
Osiris
Level 148
God Stats
13W - 12L
1,691 SR
Queue Stats
235W - 200L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 0 / 2
6,421
642
4,778
3,750
1,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
ClaudieB
Nu Wa
11
0 / 0 / 4
5,718
572
5,763
3,108
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
MortalCoil
Chang'e
11
4 / 0 / 2
5,957
596
3,888
5,311
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
asdag
Xing Tian
9
2 / 0 / 3
6,088
609
3,532
7,851
4,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
Сaps
Chaac
11
1 / 0 / 0
6,373
637
5,627
9,305
7,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,078
508
3,296
5,195
1,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Ejacubeast
Ganesha
7
0 / 3 / 0
4,583
458
1,411
8,840
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 0
4,820
482
1,797
7,730
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 0
5,701
570
1,497
4,724
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
PH NYL
Osiris
10
0 / 1 / 0
5,697
570
5,715
7,823
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
11
Kills
0
0
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
2
5
L
0
2
0
0
W
Nu Wa
ClaudieB
Nu Wa
0
0
4
2
L
Ganesha
Ejacubeast
Ganesha
0
3
0
0
L
0
2
0
0
L
0
3
0
0
W
Chang'e
MortalCoil
Chang'e
4
0
2
5
L
Osiris
PH NYL
Osiris
0
1
0
0
W
Xing Tian
asdag
Xing Tian
2
0
3
3.5
W
Chaac
Сaps
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,588
Damage
13,716
29,325
Taken
34,312
15,506
Mitigated
14,893
12,393
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,778
2,576
0
1,490
3,750
1,173
0
500
3,250
0
47,051
L
3,296
1,803
0
2,543
5,195
1,447
0
2,069
3,126
0
40,529
W
Nu Wa
ClaudieB
Nu Wa
5,763
1,182
0
557
3,108
694
0
384
2,642
49,402
0
L
Ganesha
Ejacubeast
Ganesha
1,411
73
0
1,920
8,840
4,529
0
3,821
5,019
11,105
0
L
1,797
444
0
2,288
7,730
2,380
0
3,282
4,448
0
33,062
L
1,497
43
0
816
4,724
1,324
0
3,437
1,287
41,204
1,633
W
Chang'e
MortalCoil
Chang'e
3,888
443
480
2,340
5,311
1,731
0
775
4,416
41,553
0
L
Osiris
PH NYL
Osiris
5,715
2,123
0
4,048
7,823
5,213
0
302
7,521
0
39,285
W
Xing Tian
asdag
Xing Tian
3,532
259
0
1,867
7,851
4,458
0
1,612
6,199
17,255
1,618
W
Chaac
Сaps
Chaac
5,627
816
0
5,659
9,305
7,450
0
0
8,633
0
44,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
25,879
369
Minions Killed
321
0
Camps Cleared
0
1,047,378
Distance Traveled
1,013,822
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,421
642
92
9
0
205,421
0
L
Nut
5,078
508
88
9
0
179,363
1
W
Nu Wa
5,718
572
87
9
0
213,167
2
L
Ganesha
4,583
458
1
0
0
185,082
1
L
Ne Zha
4,820
482
51
5
0
238,472
0
L
Janus
5,701
570
103
10
0
223,897
0
W
Chang'e
5,957
596
79
8
0
228,759
2
L
Osiris
5,697
570
78
8
0
187,008
0
W
Xing Tian
6,088
609
23
2
0
206,911
0
W
Chaac
6,373
637
88
9
0
193,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role