Player Matchup

Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Deite
Kukulkan
Platinum V
Level 160
God Stats
1W - 2L
1,607 SR
Queue Stats
198W - 212L
1,811 MMR
Solo
Charybdis
Charybdis
Platinum IV
xxGeneralRedxx
Charybdis
Platinum IV
Level 175
God Stats
6W - 5L
1,739 SR
Queue Stats
477W - 385L
1,919 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 185
1,615 SR
1,743 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 87
1,484 SR
1,678 MMR
Danzaburou
Danzaburou
Platinum IV
Kuromi69
Danzaburou
Platinum IV
Level 38
God Stats
3W - 1L
1,442 SR
Queue Stats
17W - 5L
1,944 MMR
Party 1
Nu Wa
Nu Wa
Silver II
SavageYouna
Nu Wa
Silver II
Level 156
God Stats
1W - 0L
1,480 SR
Queue Stats
23W - 27L
1,417 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
thawtcheetos
Kuzenbo
Gold I
Level 66
God Stats
1W - 2L
1,530 SR
Queue Stats
11W - 5L
1,672 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 6 / 2
8,683
724
4,830
18,303
16,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Deite
Kukulkan
16
0 / 4 / 3
9,039
753
6,638
9,964
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charybdis
xxGeneralRedxx
Charybdis
15
2 / 6 / 1
9,275
773
9,434
11,975
3,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CerberusThothOdinNe ZhaSerqet

VS

Bans
VulcanAresIx ChelAphroditeBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kuromi69
Danzaburou
17
6 / 2 / 8
11,871
989
14,785
13,040
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

17
6 / 2 / 5
10,724
894
8,687
6,709
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
thawtcheetos
Kuzenbo
18
4 / 0 / 11
10,486
874
11,971
10,317
12,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
16
16
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
2
0.5
L
Kukulkan
Deite
Kukulkan
0
4
3
0.38
W
Danzaburou
Kuromi69
Danzaburou
6
2
8
5
W
6
2
5
4.25
W
Kuzenbo
thawtcheetos
Kuzenbo
4
0
11
9.5
L
Charybdis
xxGeneralRedxx
Charybdis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,902
Damage
35,443
40,242
Taken
30,066
22,991
Mitigated
22,571
6,043
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,830
965
0
3,074
18,303
16,502
0
7,639
9,598
0
15,562
L
Kukulkan
Deite
Kukulkan
6,638
317
0
1,432
9,964
2,993
0
5,496
3,694
43,991
0
W
Danzaburou
Kuromi69
Danzaburou
14,785
5,332
0
4,559
13,040
8,253
1,286
2,357
10,302
0
46,567
W
8,687
1,913
0
445
6,709
2,308
1,560
1,491
5,121
34,082
0
W
Kuzenbo
thawtcheetos
Kuzenbo
11,971
3,936
0
3,896
10,317
12,010
454
2,839
7,220
27,529
724
L
Charybdis
xxGeneralRedxx
Charybdis
9,434
4,166
0
1,537
11,975
3,496
0
6,036
5,274
0
48,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
33,081
177
Minions Killed
149
0
Camps Cleared
0
631,917
Distance Traveled
706,733
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,683
724
23
2
0
227,266
1
L
Kukulkan
9,039
753
73
6
0
204,023
2
W
Danzaburou
11,871
989
75
6
0
225,421
0
W
Nu Wa
10,724
894
60
5
0
214,301
1
W
Kuzenbo
10,486
874
14
1
0
267,011
0
L
Charybdis
9,275
773
81
7
0
200,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role